Player Matchup

Mulan
Mulan
Luv4tokee
Mulan
Level 107
God Stats
31W - 22L
1,640 SR
Queue Stats
531W - 548L
1,427 Elo+
Solo
Achilles
Achilles
Mmericaaa
Achilles
Level 116
God Stats
30W - 17L
1,610 SR
Queue Stats
285W - 277L
1,507 Elo+
Solo
Nu Wa
Nu Wa
bucketofboops
Nu Wa
Level 148
God Stats
10W - 5L
1,535 SR
Queue Stats
13W - 11L
1,474 Elo+
Party 1
Ravana
Ravana
eggshellhead
Ravana
Level 108
God Stats
5W - 7L
1,478 SR
Queue Stats
166W - 150L
1,517 Elo+
Solo
Sol
Sol
iAxtrix
Sol
Level 123
God Stats
4W - 3L
1,496 SR
Queue Stats
64W - 61L
1,443 Elo+
Party 1
Team Averages
Level 120
1,552 SR
1,474 Elo+

VS

Team Averages
Level 125
1,431 SR
1,493 Elo+
Skadi
Skadi
FlawlessxxWolf
Skadi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,639 Elo+
Solo
Baron Samedi
Baron Samedi
GrimeyAfroNinja
Baron Samedi
Level 148
God Stats
4W - 5L
1,283 SR
Queue Stats
271W - 268L
1,406 Elo+
Solo
Cerberus
Cerberus
RICKJAMES502205
Cerberus
Level 107
God Stats
3W - 4L
1,261 SR
Queue Stats
83W - 104L
1,390 Elo+
Solo
Osiris
Osiris
bymest
Osiris
Level 126
God Stats
7W - 13L
1,432 SR
Queue Stats
346W - 322L
1,517 Elo+
Solo
Susano
Susano
xXPABLO98Xx
Susano
Level 159
God Stats
15W - 14L
1,677 SR
Queue Stats
168W - 158L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Luv4tokee
Mulan
1
0 / 0 / 0
1,710
190
0
0
0
Achilles
Mmericaaa
Achilles
8
1 / 0 / 1
4,477
497
3,559
6,478
3,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 2 / 1
4,879
542
4,421
5,466
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
9
1 / 1 / 0
5,181
576
2,188
6,514
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
9
1 / 0 / 1
5,103
567
7,451
4,485
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,380
487
3,075
5,732
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
GrimeyAfroNinja
Baron Samedi
9
1 / 1 / 1
5,599
622
4,541
4,101
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
8
0 / 0 / 0
4,836
537
2,682
8,764
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
bymest
Osiris
10
0 / 0 / 1
5,969
663
3,558
8,114
7,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
10
2 / 0 / 0
5,503
611
2,769
7,004
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
3
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
Baron Samedi
GrimeyAfroNinja
Baron Samedi
1
1
1
1.5
L
Mulan
Luv4tokee
Mulan
0
0
0
0
L
Achilles
Mmericaaa
Achilles
1
0
1
1.5
W
Cerberus
0
0
0
0
L
0
2
1
0.25
W
Osiris
bymest
Osiris
0
0
1
0.5
L
Ravana
1
1
0
1
L
Sol
1
0
1
1.5
W
Susano
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,619
Damage
16,625
22,943
Taken
33,715
9,570
Mitigated
19,692
4,882
Healing
15,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,075
877
0
810
5,732
1,809
0
2,480
3,252
0
27,757
W
Baron Samedi
GrimeyAfroNinja
Baron Samedi
4,541
203
95
1,360
4,101
1,604
0
1,771
2,330
38,145
0
L
Mulan
Luv4tokee
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
Mmericaaa
Achilles
3,559
739
279
456
6,478
3,638
0
1,188
5,290
0
16,319
W
Cerberus
2,682
211
0
3,892
8,764
6,684
0
5,409
3,355
20,019
0
L
4,421
1,931
55
663
5,466
2,210
132
3,810
1,656
30,622
1,910
W
Osiris
bymest
Osiris
3,558
1,194
0
4,472
8,114
7,176
381
602
7,512
0
43,845
L
Ravana
2,188
871
0
1,597
6,514
2,379
0
731
5,783
0
31,850
L
Sol
7,451
2,988
0
1,832
4,485
1,343
0
1,494
2,991
36,753
2,815
W
Susano
2,769
750
0
4,422
7,004
2,419
0
1,439
5,565
0
36,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,350
Gold Earned
26,287
186
Minions Killed
288
0
Camps Cleared
0
722,039
Distance Traveled
866,341
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,380
487
40
4
0
154,765
0
W
Baron Samedi
5,599
622
67
7
0
167,017
3
L
Mulan
1,710
190
0
0
0
0
0
L
Achilles
4,477
497
15
2
0
189,566
0
W
Cerberus
4,836
537
46
5
0
182,805
0
L
Nu Wa
4,879
542
55
6
0
174,749
4
W
Osiris
5,969
663
68
8
0
157,131
0
L
Ravana
5,181
576
54
6
0
189,496
1
L
Sol
5,103
567
62
7
0
168,228
2
W
Susano
5,503
611
67
7
0
204,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role