Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Charlie161295
Izanami
Level 15
God Stats
5W - 7L
1,452 SR
Queue Stats
20W - 46L
1,229 Elo+
Party 1
Thanatos
Thanatos
DCB5004
Thanatos
Level 58
God Stats
25W - 47L
1,234 SR
Queue Stats
65W - 114L
1,196 Elo+
Party 1
Hades
Hades
GingerNinjaaahhh
Hades
Level 67
God Stats
9W - 13L
1,447 SR
Queue Stats
60W - 90L
1,274 Elo+
Party 1
Zhong Kui
Zhong Kui
LDJord
Zhong Kui
Level 65
God Stats
11W - 7L
1,500 SR
Queue Stats
63W - 95L
1,306 Elo+
Party 1
Team Averages
Level 54
1,427 SR
1,301 Elo+

VS

Team Averages
Level 102
1,474 SR
1,435 Elo+
Ymir
Ymir
Aggfree2
Ymir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,403 Elo+
Party 2
Pele
Pele
LufflyLuv
Pele
Level 119
God Stats
7W - 9L
1,464 SR
Queue Stats
214W - 190L
1,477 Elo+
Solo
Sol
Sol
SemKroos
Sol
Level 109
God Stats
17W - 13L
1,537 SR
Queue Stats
153W - 165L
1,490 Elo+
Solo
Bellona
Bellona
Steinjann
Bellona
Level 73
God Stats
18W - 24L
1,369 SR
Queue Stats
348W - 356L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zL Dreeqz
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 1 / 1
4,894
544
3,071
3,971
2,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
8
0 / 1 / 1
4,458
495
2,892
5,403
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
DCB5004
Thanatos
9
2 / 1 / 1
5,430
603
2,985
8,266
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 1 / 2
7,405
823
10,055
9,365
4,655
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
LDJord
Zhong Kui
10
3 / 1 / 1
6,066
674
3,505
4,658
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 1 / 2
4,935
548
3,145
8,880
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
10
1 / 3 / 1
5,678
631
3,232
9,866
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 1
5,531
615
3,153
5,043
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Steinjann
Bellona
7
1 / 6 / 1
4,850
539
4,116
10,991
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
zL Dreeqz
Ah Muzen Cab
8
2 / 1 / 0
5,050
561
3,271
5,073
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
12
Kills
5
5
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
1
0.5
L
Ymir
0
1
2
1
W
Izanami
0
1
1
0.5
W
Thanatos
DCB5004
Thanatos
2
1
1
2.5
W
7
1
2
8
W
Zhong Kui
LDJord
Zhong Kui
3
1
1
3.5
L
Pele
1
3
1
0.5
L
1
1
1
1.5
L
Bellona
Steinjann
Bellona
1
6
1
0.25
L
Ah Muzen Cab
zL Dreeqz
Ah Muzen Cab
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,508
Damage
16,917
31,663
Taken
39,853
15,046
Mitigated
20,104
16,685
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,071
665
2,021
738
3,971
2,164
0
1,017
2,954
12,717
0
L
Ymir
3,145
740
0
2,010
8,880
6,248
0
1,883
6,997
15,162
0
W
Izanami
2,892
2,399
0
304
5,403
1,689
0
1,771
3,632
0
25,657
W
Thanatos
DCB5004
Thanatos
2,985
597
0
4,932
8,266
2,960
58
1,398
6,868
0
36,047
W
10,055
1,366
60
6,598
9,365
4,655
0
509
8,856
54,290
0
W
Zhong Kui
LDJord
Zhong Kui
3,505
665
0
2,032
4,658
3,578
98
1,603
3,055
29,080
0
L
Pele
3,232
672
43
1,175
9,866
3,416
0
4,280
5,586
0
35,790
L
3,153
1,299
0
1,686
5,043
1,385
29
2,105
2,938
32,416
0
L
Bellona
Steinjann
Bellona
4,116
1,752
0
1,386
10,991
7,353
0
6,688
4,303
0
24,723
L
Ah Muzen Cab
zL Dreeqz
Ah Muzen Cab
3,271
1,046
0
1,937
5,073
1,702
791
1,675
3,398
0
33,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,253
Gold Earned
26,044
279
Minions Killed
204
0
Camps Cleared
0
886,992
Distance Traveled
896,592
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,894
544
21
2
0
159,816
0
L
Ymir
4,935
548
18
2
0
186,230
0
W
Izanami
4,458
495
46
5
0
171,984
0
W
Thanatos
5,430
603
54
6
0
201,181
0
W
Hades
7,405
823
87
10
0
176,758
1
W
Zhong Kui
6,066
674
71
8
0
177,253
1
L
Pele
5,678
631
57
6
0
217,883
0
L
Sol
5,531
615
48
5
0
165,258
1
L
Bellona
4,850
539
36
4
0
157,591
0
L
Ah Muzen Cab
5,050
561
45
5
0
169,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role