Player Matchup

Kukulkan
Kukulkan
MakeShaxxProud
Kukulkan
Level 61
God Stats
14W - 8L
1,500 SR
Queue Stats
47W - 56L
1,354 Elo+
Party 1
Fenrir
Fenrir
RushhRed
Fenrir
Level 65
God Stats
2W - 6L
1,377 SR
Queue Stats
53W - 65L
1,271 Elo+
Party 1
Ganesha
Ganesha
arreches
Ganesha
Level 141
God Stats
6W - 4L
1,598 SR
Queue Stats
81W - 88L
1,387 Elo+
Solo
Team Averages
Level 89
1,492 SR
1,337 Elo+

VS

Team Averages
Level 77
1,501 SR
1,321 Elo+
Morgan Le Fay
Morgan Le Fay
LoliLoverLoli
Morgan Le Fay
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,278 Elo+
Party 2
Hercules
Hercules
TenTonTony
Hercules
Level 89
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 9L
1,260 Elo+
Party 2
Scylla
Scylla
oO-Zeras-Oo
Scylla
Level 68
God Stats
6W - 5L
1,727 SR
Queue Stats
232W - 284L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
7 / 2 / 5
11,323
871
12,995
9,009
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
RushhRed
Fenrir
14
8 / 1 / 7
11,367
874
11,502
16,820
14,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
arreches
Ganesha
14
1 / 1 / 13
10,588
814
6,061
13,123
11,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LoliLoverLoli
Morgan Le Fay
9
1 / 10 / 1
9,077
698
5,242
13,789
5,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
TenTonTony
Hercules
11
1 / 2 / 1
9,072
698
4,549
12,620
9,561
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
13
2 / 4 / 1
10,439
803
12,510
12,242
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
4
4
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
LoliLoverLoli
Morgan Le Fay
1
10
1
0.15
W
Kukulkan
7
2
5
4.75
W
Fenrir
RushhRed
Fenrir
8
1
7
11.5
L
Hercules
TenTonTony
Hercules
1
2
1
0.75
W
Ganesha
arreches
Ganesha
1
1
13
7.5
L
Scylla
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,558
Damage
22,301
38,952
Taken
38,651
29,522
Mitigated
18,823
8,814
Healing
3,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
LoliLoverLoli
Morgan Le Fay
5,242
966
0
259
13,789
5,246
0
6,846
6,943
16,545
0
W
Kukulkan
12,995
1,439
0
1,678
9,009
3,545
657
5,329
3,560
62,345
0
W
Fenrir
RushhRed
Fenrir
11,502
1,820
0
3,269
16,820
14,027
811
5,546
10,318
304
31,631
L
Hercules
TenTonTony
Hercules
4,549
506
0
2,938
12,620
9,561
0
7,345
5,275
0
15,171
W
Ganesha
arreches
Ganesha
6,061
213
138
3,729
13,123
11,950
492
6,958
5,835
31,699
0
L
Scylla
12,510
948
0
0
12,242
4,016
0
5,365
6,877
45,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
28,588
143
Minions Killed
89
0
Camps Cleared
0
762,364
Distance Traveled
675,829
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,077
698
10
1
0
201,207
0
W
Kukulkan
11,323
871
87
7
0
244,466
0
W
Fenrir
11,367
874
46
4
0
289,384
4
L
Hercules
9,072
698
9
1
0
246,961
4
W
Ganesha
10,588
814
10
1
0
228,514
0
L
Scylla
10,439
803
70
5
0
227,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role