Player Matchup

Bellona
Bellona
 
Bellona
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Higuain4747
Anhur
Level 123
God Stats
1W - 1L
1,208 SR
Queue Stats
88W - 66L
1,551 Elo+
Party 2
Hercules
Hercules
bobyto4321
Hercules
Level 122
God Stats
1W - 1L
1,106 SR
Queue Stats
42W - 40L
1,474 Elo+
Party 2
Thoth
Thoth
deadshotta94
Thoth
Level 141
God Stats
3W - 3L
1,514 SR
Queue Stats
414W - 403L
1,533 Elo+
Solo
Maman Brigitte
Maman Brigitte
maxgoa22
Maman Brigitte
Level 148
God Stats
2W - 1L
1,581 SR
Queue Stats
58W - 78L
1,456 Elo+
Solo
Team Averages
Level 121
1,382 SR
1,503 Elo+

VS

Team Averages
Level 127
1,539 SR
1,538 Elo+
Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Emirated
Raijin
Level 137
God Stats
4W - 6L
1,403 SR
Queue Stats
319W - 318L
1,555 Elo+
Party 1
Charon
Charon
MrRunAndHide
Charon
Level 145
God Stats
14W - 12L
1,687 SR
Queue Stats
177W - 171L
1,544 Elo+
Party 1
Ravana
Ravana
Wh1teCh0c0lat64
Ravana
Level 156
God Stats
21W - 15L
1,605 SR
Queue Stats
212W - 212L
1,583 Elo+
Solo
Kukulkan
Kukulkan
mixxedsignals11
Kukulkan
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 152L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 2 / 2
6,642
664
4,994
10,109
6,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 2 / 1
5,658
566
5,064
7,032
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
bobyto4321
Hercules
9
2 / 0 / 0
4,973
497
2,229
5,869
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 0
5,476
548
2,926
3,684
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
maxgoa22
Maman Brigitte
10
2 / 2 / 4
5,687
569
4,955
8,902
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
2 / 2 / 0
5,473
547
3,977
7,268
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Emirated
Raijin
9
2 / 0 / 1
5,788
579
3,262
3,557
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
8
1 / 0 / 1
5,422
542
4,013
6,195
3,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 3 / 4
5,145
515
5,230
5,970
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
10
2 / 4 / 0
5,843
584
2,008
5,886
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
9
Kills
7
7
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
2
2
L
Chernobog
 
Chernobog
2
2
0
1
L
Raijin
Emirated
Raijin
2
0
1
2.5
W
1
2
1
0.75
L
Charon
1
0
1
1.5
L
0
3
4
0.67
W
Hercules
bobyto4321
Hercules
2
0
0
2
W
1
1
0
1
W
Maman Brigitte
maxgoa22
Maman Brigitte
2
2
4
2
L
Kukulkan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,168
Damage
18,490
35,596
Taken
28,876
16,695
Mitigated
13,313
11,986
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,994
1,804
81
4,605
10,109
6,570
788
1,557
8,366
0
41,573
L
Chernobog
 
Chernobog
3,977
2,648
0
1,982
7,268
2,031
0
776
6,492
0
37,984
L
Raijin
Emirated
Raijin
3,262
233
0
750
3,557
1,145
440
1,784
1,773
38,688
0
W
5,064
3,925
0
1,878
7,032
2,370
371
1,593
5,439
0
38,919
L
Charon
4,013
732
0
1,543
6,195
3,407
200
1,683
4,512
15,971
0
L
5,230
1,664
0
546
5,970
2,474
0
2,746
3,224
0
31,252
W
Hercules
bobyto4321
Hercules
2,229
540
0
1,141
5,869
3,499
0
2,908
2,961
0
15,511
W
2,926
140
0
411
3,684
1,147
0
1,531
2,113
39,686
0
W
Maman Brigitte
maxgoa22
Maman Brigitte
4,955
507
0
3,870
8,902
3,109
0
1,448
7,434
31,499
0
L
Kukulkan
2,008
215
0
1,000
5,886
4,256
0
892
4,994
29,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,436
Gold Earned
27,671
291
Minions Killed
267
0
Camps Cleared
0
994,093
Distance Traveled
943,397
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,642
664
82
8
0
188,527
2
L
Chernobog
5,473
547
74
7
0
187,775
0
L
Raijin
5,788
579
73
7
0
174,023
0
W
Anhur
5,658
566
60
6
0
173,474
0
L
Charon
5,422
542
16
2
0
208,173
0
L
Ravana
5,145
515
42
4
0
191,025
2
W
Hercules
4,973
497
32
3
0
201,400
0
W
Thoth
5,476
548
70
7
0
194,926
1
W
Maman Brigitte
5,687
569
47
5
0
235,766
0
L
Kukulkan
5,843
584
62
6
0
182,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role