Player Matchup

Sobek
Sobek
Flipmanix
Sobek
Level 46
God Stats
0W - 2L
1,271 SR
Queue Stats
20W - 26L
1,341 Elo+
Party 1
Hera
Hera
Julezz93
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,393 Elo+
Party 1
Thor
Thor
TheBlackHawkBBZ
Thor
Level 66
God Stats
1W - 1L
1,705 SR
Queue Stats
54W - 50L
1,411 Elo+
Party 1
Team Averages
Level 46
1,492 SR
1,382 Elo+

VS

Team Averages
Level 56
1,463 SR
1,304 Elo+
Neith
Neith
SRG_Chuck83
Neith
Level 86
God Stats
69W - 57L
1,493 SR
Queue Stats
269W - 286L
1,275 Elo+
Solo
Medusa
Medusa
ariggant
Medusa
Level 34
God Stats
4W - 5L
1,216 SR
Queue Stats
5W - 8L
1,216 Elo+
Solo
Hades
Hades
caravaca_32
Hades
Level 48
God Stats
3W - 1L
1,680 SR
Queue Stats
77W - 70L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Flipmanix
Sobek
11
2 / 5 / 2
8,834
736
3,168
15,021
17,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
11
0 / 6 / 4
8,452
704
5,999
9,414
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 2
9,043
754
7,433
9,604
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
10,535
878
7,018
5,002
2,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ariggant
Medusa
14
6 / 1 / 8
10,593
883
11,218
7,717
3,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 2 / 8
10,822
902
11,879
14,512
7,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
15
15
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
Flipmanix
Sobek
2
5
2
0.6
L
Hera
0
6
4
0.33
W
3
1
12
9
L
2
4
2
0.75
W
Medusa
ariggant
Medusa
6
1
8
10
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,600
Damage
30,115
34,039
Taken
27,231
27,688
Mitigated
12,193
2,861
Healing
12,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Flipmanix
Sobek
3,168
679
0
969
15,021
17,986
0
4,428
10,593
6,190
339
L
Hera
5,999
1,552
0
1,295
9,414
3,977
0
5,016
4,398
33,767
0
W
7,018
3,527
0
1,630
5,002
2,112
759
1,318
3,594
0
34,603
L
7,433
1,180
0
597
9,604
5,725
0
2,753
6,851
0
28,899
W
Medusa
ariggant
Medusa
11,218
3,515
0
1,287
7,717
3,008
2,172
2,918
4,471
0
40,852
W
11,879
816
385
9,344
14,512
7,073
66
5,140
9,094
59,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
31,950
94
Minions Killed
165
0
Camps Cleared
0
637,189
Distance Traveled
698,457
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,834
736
5
0
0
211,322
4
L
Hera
8,452
704
51
4
0
201,064
0
W
Neith
10,535
878
53
4
0
216,949
0
L
Thor
9,043
754
38
3
0
224,803
0
W
Medusa
10,593
883
33
3
0
256,019
0
W
Hades
10,822
902
79
7
0
225,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role