Player Matchup

Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze IV
DeathxKiller187
Morgan Le Fay
Bronze IV
Level 125
God Stats
1W - 2L
1,694 SR
Queue Stats
5W - 10L
1,217 MMR
Party 1
Sobek
Sobek
Silver III
SenpaiRigby
Sobek
Silver III
Level 78
God Stats
1W - 4L
1,540 SR
Queue Stats
152W - 159L
847 MMR
Solo
Surtr
Surtr
Silver V
SoloXatana
Surtr
Silver V
Level 97
God Stats
3W - 3L
1,781 SR
Queue Stats
60W - 78L
871 MMR
Party 1
Kali
Kali
Silver IV
TripPakky
Kali
Silver IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 212L
796 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,603 SR
1,046 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,500 SR
1,230 MMR
Chaac
Chaac
Silver IV
 
Chaac
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver III
 
Ishtar
Silver III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Dx3_King_Lion23
Baron Samedi
Silver III
Level 124
God Stats
21W - 20L
1,459 SR
Queue Stats
115W - 137L
891 MMR
Solo
King Arthur
King Arthur
Silver II
NiicoTSR
King Arthur
Silver II
Level 135
God Stats
241W - 226L
1,545 SR
Queue Stats
719W - 737L
1,138 MMR
Solo
Anubis
Anubis
Silver I
elusive-awe1
Anubis
Silver I
Level 64
God Stats
28W - 27L
1,495 SR
Queue Stats
166W - 177L
1,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
3
0 / 1 / 1
4,281
357
344
1,688
408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
DeathxKiller187
Morgan Le Fay
11
3 / 3 / 1
6,681
557
7,065
8,436
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
1 / 4 / 1
5,557
463
1,908
13,428
8,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
12
1 / 4 / 1
6,600
550
4,772
12,604
7,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
9
0 / 1 / 0
5,437
453
1,688
8,680
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
JanusArachneAo KuangOlorunAgni

VS

Bans
PoseidonAtlasBastetHeimdallrSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 0 / 4
7,222
602
5,730
11,159
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
 
Ishtar
11
1 / 0 / 2
7,165
597
3,141
5,065
1,718
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Dx3_King_Lion23
Baron Samedi
10
1 / 1 / 5
6,437
536
7,360
7,496
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
NiicoTSR
King Arthur
12
4 / 0 / 0
8,094
675
7,042
8,292
7,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
12
3 / 4 / 2
7,494
625
5,033
7,527
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
13
13
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
1
0.5
W
Chaac
 
Chaac
4
0
4
6
W
Ishtar
 
Ishtar
1
0
2
2
L
Morgan Le Fay
DeathxKiller187
Morgan Le Fay
3
3
1
1.17
W
Baron Samedi
Dx3_King_Lion23
Baron Samedi
1
1
5
3.5
W
King Arthur
NiicoTSR
King Arthur
4
0
0
4
L
1
4
1
0.38
L
Surtr
1
4
1
0.38
L
Kali
0
1
0
0
W
Anubis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,777
Damage
28,306
44,836
Taken
39,539
23,401
Mitigated
22,992
8,188
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
344
176
0
313
1,688
408
0
519
1,169
0
5,610
W
Chaac
 
Chaac
5,730
1,378
0
3,883
11,159
5,840
0
2,320
8,761
0
41,259
W
Ishtar
 
Ishtar
3,141
1,913
0
2,415
5,065
1,718
480
781
4,270
0
48,643
L
Morgan Le Fay
DeathxKiller187
Morgan Le Fay
7,065
542
0
1,197
8,436
3,486
0
4,560
3,876
40,879
0
W
Baron Samedi
Dx3_King_Lion23
Baron Samedi
7,360
1,066
399
1,574
7,496
4,627
1,094
2,924
4,370
25,932
0
W
King Arthur
NiicoTSR
King Arthur
7,042
794
0
1,440
8,292
7,258
119
1,003
7,273
0
60,486
L
1,908
276
0
2,686
13,428
8,616
0
5,221
8,207
7,855
0
L
Surtr
4,772
1,371
0
3,208
12,604
7,466
0
1,419
11,185
557
51,037
L
Kali
1,688
665
0
784
8,680
3,425
0
599
8,081
0
28,089
W
Anubis
5,033
45
0
2,178
7,527
3,549
0
3,129
4,228
59,291
735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,556
Gold Earned
36,412
250
Minions Killed
383
0
Camps Cleared
0
1,031,836
Distance Traveled
1,147,560
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,281
357
14
1
0
59,508
0
W
Chaac
7,222
602
67
6
0
256,984
4
W
Ishtar
7,165
597
78
7
0
226,212
4
L
Morgan Le Fay
6,681
557
80
7
0
224,330
0
W
Baron Samedi
6,437
536
37
3
0
207,144
0
W
King Arthur
8,094
675
105
9
0
247,178
2
L
Sobek
5,557
463
12
1
0
226,397
1
L
Surtr
6,600
550
79
7
0
244,960
0
L
Kali
5,437
453
65
5
0
276,641
1
W
Anubis
7,494
625
96
8
0
210,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role