Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Eulenbestie
Chernobog
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,416 Elo+
Solo
Horus
Horus
NikolitsaGR
Horus
Level 101
God Stats
6W - 4L
1,501 SR
Queue Stats
975W - 1,010L
1,444 Elo+
Solo
Scylla
Scylla
zYouArеGarbagEz
Scylla
Level 29
God Stats
2W - 0L
1,669 SR
Queue Stats
14W - 7L
1,606 Elo+
Party 1
Team Averages
Level 67
1,534 SR
1,493 Elo+

VS

Team Averages
Level 68
1,609 SR
1,467 Elo+
Bakasura
Bakasura
CreativeBaker
Bakasura
Level 79
God Stats
0W - 3L
1,660 SR
Queue Stats
139W - 117L
1,506 Elo+
Solo
Hun Batz
Hun Batz
Thadutep
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,368 Elo+
Solo
Sobek
Sobek
aimblind
Sobek
Level 122
God Stats
5W - 2L
1,884 SR
Queue Stats
255W - 232L
1,479 Elo+
Solo
He Bo
He Bo
radamantis444
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 179L
1,484 Elo+
Solo
Ix Chel
Ix Chel
sereja116
Ix Chel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 1 / 6
7,057
1,176
5,471
11,239
6,839
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
 
Chronos
12
4 / 2 / 6
6,940
1,157
4,826
6,497
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
Eulenbestie
Chernobog
14
4 / 1 / 9
7,122
1,187
5,101
4,925
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 0 / 0
4,828
805
0
0
0
15
3 / 0 / 12
7,651
1,275
8,292
2,648
653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CreativeBaker
Bakasura
11
0 / 2 / 1
5,165
861
3,468
7,391
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Thadutep
Hun Batz
10
1 / 5 / 0
5,413
902
6,593
7,428
4,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sobek
aimblind
Sobek
5
0 / 0 / 0
4,528
755
0
0
0
12
1 / 3 / 1
5,917
986
3,720
5,278
2,155
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ix Chel
sereja116
Ix Chel
11
1 / 5 / 0
5,539
923
5,738
7,283
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
15
Kills
3
4
Deaths
15
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
6
7
W
Chronos
 
Chronos
4
2
6
3.5
L
Bakasura
CreativeBaker
Bakasura
0
2
1
0.25
W
Chernobog
Eulenbestie
Chernobog
4
1
9
8.5
W
0
0
0
0
L
Hun Batz
Thadutep
Hun Batz
1
5
0
0.2
L
Sobek
aimblind
Sobek
0
0
0
0
L
1
3
1
0.5
L
Ix Chel
sereja116
Ix Chel
1
5
0
0.2
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,690
Damage
19,519
25,309
Taken
27,380
11,570
Mitigated
16,004
11,310
Healing
4,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,471
710
187
4,459
11,239
6,839
111
5,798
4,957
0
8,759
W
Chronos
 
Chronos
4,826
1,060
83
1,962
6,497
2,427
152
1,993
4,396
11,817
0
L
Bakasura
CreativeBaker
Bakasura
3,468
2,322
0
1,400
7,391
6,232
0
3,480
3,911
0
2,500
W
Chernobog
Eulenbestie
Chernobog
5,101
3,161
149
1,334
4,925
1,651
452
1,576
2,868
0
12,780
W
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
Thadutep
Hun Batz
6,593
1,088
450
449
7,428
4,458
0
3,336
4,092
0
9,201
L
Sobek
aimblind
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
3,720
517
546
392
5,278
2,155
0
2,346
2,932
10,965
0
L
Ix Chel
sereja116
Ix Chel
5,738
825
704
469
7,283
3,159
0
3,956
3,327
11,333
0
W
8,292
737
1,411
1,725
2,648
653
586
91
2,216
23,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
26,562
81
Minions Killed
32
0
Camps Cleared
0
505,617
Distance Traveled
494,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,057
1,176
7
1
0
141,173
0
W
Chronos
6,940
1,157
20
3
0
114,928
0
L
Bakasura
5,165
861
7
1
0
130,683
0
W
Chernobog
7,122
1,187
16
3
0
106,504
0
W
Horus
4,828
805
0
0
0
140
0
L
Hun Batz
5,413
902
1
0
0
110,920
0
L
Sobek
4,528
755
0
0
0
14,596
0
L
He Bo
5,917
986
9
2
0
121,830
0
L
Ix Chel
5,539
923
15
3
0
115,985
0
W
Scylla
7,651
1,275
38
6
0
142,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role