Player Matchup

Hercules
Hercules
 
Hercules
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Armourzz
Anubis
Level 120
God Stats
19W - 11L
1,768 SR
Queue Stats
198W - 196L
1,504 Elo+
Party 2
Charon
Charon
Pandalorian6592
Charon
Level 68
God Stats
14W - 11L
1,656 SR
Queue Stats
129W - 142L
1,501 Elo+
Party 2
Team Averages
Level 119
1,641 SR
1,502 Elo+

VS

Team Averages
Level 132
1,556 SR
1,548 Elo+
Vulcan
Vulcan
Balzek
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,601 Elo+
Party 1
Anhur
Anhur
eddtrocity
Anhur
Level 148
God Stats
24W - 11L
1,663 SR
Queue Stats
192W - 199L
1,500 Elo+
Solo
Ra
Ra
ppoutmybut
Ra
Level 140
God Stats
0W - 1L
1,505 SR
Queue Stats
18W - 19L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
6 / 1 / 11
9,801
980
5,434
12,019
11,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Armourzz
Anubis
12
6 / 4 / 9
9,381
938
9,947
8,262
4,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 10
9,125
913
6,140
7,561
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Balzek
Vulcan
9
1 / 7 / 2
7,129
713
8,477
7,800
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
9
0 / 5 / 2
7,111
711
5,352
9,805
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 5 / 1
8,342
834
6,204
6,970
1,985
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
4
5
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
11
11.5
W
Anubis
Armourzz
Anubis
6
4
9
2.63
L
Vulcan
Balzek
Vulcan
1
7
2
0.29
W
5
0
10
10
L
Anhur
0
5
2
0.2
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,521
Damage
20,033
27,842
Taken
24,575
17,949
Mitigated
7,102
8,734
Healing
3,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,434
1,245
0
4,763
12,019
11,014
662
6,597
5,416
0
26,425
W
Anubis
Armourzz
Anubis
9,947
736
0
2,509
8,262
4,001
1,237
5,179
3,083
45,289
0
L
Vulcan
Balzek
Vulcan
8,477
4,525
0
205
7,800
2,262
0
4,958
2,669
17,498
0
W
6,140
656
0
1,462
7,561
2,934
996
3,276
4,212
30,623
0
L
Anhur
5,352
2,914
0
1,780
9,805
2,855
0
6,757
2,833
0
21,625
L
6,204
351
414
605
6,970
1,985
0
4,208
2,518
33,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
22,582
124
Minions Killed
102
0
Camps Cleared
0
575,810
Distance Traveled
540,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,801
980
40
4
0
218,893
0
W
Anubis
9,381
938
54
5
0
157,912
0
L
Vulcan
7,129
713
31
3
0
197,908
0
W
Charon
9,125
913
30
3
0
199,005
0
L
Anhur
7,111
711
31
3
0
150,932
0
L
Ra
8,342
834
40
4
0
191,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role