Player Matchup

Geb
Geb
Ash From PC
Geb
Level 163
God Stats
13W - 9L
1,646 SR
Queue Stats
797W - 775L
1,480 Elo+
Solo
Kukulkan
Kukulkan
SupaTheGod
Kukulkan
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 44L
1,458 Elo+
Solo
Shiva
Shiva
TerseDragoon182
Shiva
Level 23
God Stats
9W - 12L
1,285 SR
Queue Stats
68W - 92L
1,463 Elo+
Party 1
Da Ji
Da Ji
Zilphium
Da Ji
Level 108
God Stats
1W - 0L
1,519 SR
Queue Stats
20W - 29L
1,450 Elo+
Solo
Charybdis
Charybdis
hatsmik
Charybdis
Level 137
God Stats
5W - 9L
1,470 SR
Queue Stats
43W - 50L
1,450 Elo+
Party 1
Team Averages
Level 109
1,484 SR
1,460 Elo+

VS

Team Averages
Level 151
1,577 SR
1,483 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
JLB Rads
Discordia
Level 196
God Stats
2W - 1L
1,912 SR
Queue Stats
300W - 297L
1,489 Elo+
Solo
Xbalanque
Xbalanque
The Tamahi
Xbalanque
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 61L
1,455 Elo+
Solo
Bakasura
Bakasura
bryanMXC
Bakasura
Level 101
God Stats
11W - 11L
1,472 SR
Queue Stats
121W - 146L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 9
9,858
822
4,500
11,811
13,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
SupaTheGod
Kukulkan
16
3 / 0 / 1
9,396
783
7,808
4,550
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 4
9,525
794
15,585
14,410
14,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
Zilphium
Da Ji
15
0 / 0 / 4
8,642
720
6,723
9,737
5,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
hatsmik
Charybdis
17
2 / 1 / 4
9,727
811
10,533
10,961
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
16
1 / 2 / 1
9,123
760
8,069
11,074
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
15
0 / 1 / 1
8,991
749
8,686
12,455
11,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
JLB Rads
Discordia
16
0 / 0 / 0
9,162
764
12,636
5,297
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
The Tamahi
Xbalanque
16
0 / 1 / 0
9,109
759
6,863
9,723
4,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
bryanMXC
Bakasura
14
1 / 6 / 0
8,374
698
2,875
13,966
6,536
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
10
Kills
2
2
Deaths
10
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
1
2
1
0.75
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
1
0
9
5.5
L
Discordia
JLB Rads
Discordia
0
0
0
0
W
Kukulkan
SupaTheGod
Kukulkan
3
0
1
3.5
W
4
1
4
6
L
Xbalanque
The Tamahi
Xbalanque
0
1
0
0
W
Da Ji
Zilphium
Da Ji
0
0
4
2
L
Bakasura
bryanMXC
Bakasura
1
6
0
0.17
W
Charybdis
hatsmik
Charybdis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,149
Damage
39,129
51,469
Taken
52,515
40,746
Mitigated
28,904
13,022
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
8,069
139
0
1,270
11,074
4,849
0
2,853
7,910
23,149
0
L
Cthulhu
 
Cthulhu
8,686
202
508
424
12,455
11,294
0
1,998
10,188
25,854
0
W
4,500
230
0
3,566
11,811
13,016
0
6,924
4,669
12,067
0
L
Discordia
JLB Rads
Discordia
12,636
48
0
250
5,297
2,050
0
1,416
3,789
47,195
0
W
Kukulkan
SupaTheGod
Kukulkan
7,808
124
239
346
4,550
2,145
455
3,669
799
39,158
0
W
15,585
1,589
140
3,444
14,410
14,525
0
6,581
7,487
0
29,942
L
Xbalanque
The Tamahi
Xbalanque
6,863
3,116
0
3,789
9,723
4,175
0
1,780
7,513
0
41,136
W
Da Ji
Zilphium
Da Ji
6,723
747
0
300
9,737
5,449
44
4,622
5,043
0
25,679
L
Bakasura
bryanMXC
Bakasura
2,875
2,131
0
961
13,966
6,536
1,120
4,261
9,437
0
9,347
W
Charybdis
hatsmik
Charybdis
10,533
6,700
0
4,987
10,961
5,611
1,650
7,124
3,751
0
43,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,148
Gold Earned
44,759
247
Minions Killed
262
0
Camps Cleared
0
1,258,206
Distance Traveled
1,227,462
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
9,123
760
51
4
0
256,991
0
L
Cthulhu
8,991
749
36
3
0
271,059
6
W
Geb
9,858
822
12
1
0
269,291
0
L
Discordia
9,162
764
75
6
0
267,728
3
W
Kukulkan
9,396
783
71
6
0
247,051
0
W
Shiva
9,525
794
41
3
0
262,433
3
L
Xbalanque
9,109
759
73
6
0
237,566
0
W
Da Ji
8,642
720
37
3
0
249,430
0
L
Bakasura
8,374
698
27
2
0
194,118
0
W
Charybdis
9,727
811
86
7
0
230,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role