Player Matchup

Baron Samedi
Baron Samedi
HydroChampion
Baron Samedi
Level 77
God Stats
5W - 2L
1,568 SR
Queue Stats
14W - 11L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
InHerDMs
Zhong Kui
Level 125
God Stats
3W - 1L
1,803 SR
Queue Stats
32W - 44L
1,432 Elo+
Party 1
Zeus
Zeus
OhSkies
Zeus
Level 154
God Stats
2W - 2L
1,368 SR
Queue Stats
73W - 66L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Out1awManiac
Cthulhu
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,685 Elo+
Solo
Rama
Rama
kiotogami
Rama
Level 114
God Stats
10W - 6L
1,511 SR
Queue Stats
39W - 27L
1,699 Elo+
Solo
Team Averages
Level 104
1,550 SR
1,551 Elo+

VS

Team Averages
Level 76
1,549 SR
1,433 Elo+
Horus
Horus
De_Scott29
Horus
Level 140
God Stats
3W - 4L
1,491 SR
Queue Stats
1,130W - 1,191L
1,440 Elo+
Solo
Maman Brigitte
Maman Brigitte
HirokiKun
Maman Brigitte
Level 26
God Stats
22W - 21L
1,556 SR
Queue Stats
188W - 235L
1,390 Elo+
Party 2
Ao Kuang
Ao Kuang
KONUMISI
Ao Kuang
Level 68
God Stats
362W - 343L
1,493 SR
Queue Stats
466W - 436L
1,466 Elo+
Solo
Hades
Hades
LOPEZ00
Hades
Level 58
God Stats
49W - 38L
1,528 SR
Queue Stats
64W - 59L
1,456 Elo+
Solo
Chernobog
Chernobog
Zhuzkaill
Chernobog
Level 87
God Stats
9W - 13L
1,676 SR
Queue Stats
181W - 240L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HydroChampion
Baron Samedi
16
3 / 1 / 8
10,443
1,044
10,586
5,882
3,367
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zhong Kui
InHerDMs
Zhong Kui
16
4 / 1 / 9
11,196
1,120
8,581
8,350
6,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
OhSkies
Zeus
16
6 / 0 / 8
11,233
1,123
22,349
3,453
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Out1awManiac
Cthulhu
16
0 / 0 / 9
9,945
995
5,166
10,886
11,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
16
2 / 2 / 9
10,369
1,037
8,591
6,695
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

277

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
1 / 3 / 1
9,133
913
1,704
11,188
7,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
HirokiKun
Maman Brigitte
15
0 / 3 / 2
9,860
986
3,928
14,436
5,326
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
KONUMISI
Ao Kuang
15
3 / 5 / 0
10,036
1,004
12,307
17,702
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
LOPEZ00
Hades
14
0 / 1 / 0
9,087
909
5,716
9,301
6,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Zhuzkaill
Chernobog
16
0 / 3 / 4
9,769
977
7,716
11,024
4,629
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
15
Kills
4
4
Deaths
15
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
1
3
1
0.5
L
Maman Brigitte
HirokiKun
Maman Brigitte
0
3
2
0.33
W
Baron Samedi
HydroChampion
Baron Samedi
3
1
8
7
W
Zhong Kui
InHerDMs
Zhong Kui
4
1
9
8.5
L
Ao Kuang
KONUMISI
Ao Kuang
3
5
0
0.6
L
Hades
LOPEZ00
Hades
0
1
0
0
W
Zeus
OhSkies
Zeus
6
0
8
10
W
Cthulhu
Out1awManiac
Cthulhu
0
0
9
4.5
L
Chernobog
Zhuzkaill
Chernobog
0
3
4
0.67
W
Rama
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,273
Damage
31,371
35,266
Taken
63,651
26,471
Mitigated
31,195
8,112
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
1,704
880
1,052
756
11,188
7,062
0
8,322
2,434
0
10,512
L
Maman Brigitte
HirokiKun
Maman Brigitte
3,928
51
0
204
14,436
5,326
0
10,281
3,618
32,989
0
W
Baron Samedi
HydroChampion
Baron Samedi
10,586
769
1,074
1,048
5,882
3,367
0
4,567
728
27,108
0
W
Zhong Kui
InHerDMs
Zhong Kui
8,581
1,113
0
3,494
8,350
6,892
0
4,709
3,200
27,462
0
L
Ao Kuang
KONUMISI
Ao Kuang
12,307
3,276
0
1,862
17,702
7,749
0
13,869
3,185
18,072
0
L
Hades
LOPEZ00
Hades
5,716
307
362
3,113
9,301
6,429
0
6,598
2,703
20,724
0
W
Zeus
OhSkies
Zeus
22,349
1,320
0
215
3,453
1,656
0
2,653
702
31,792
0
W
Cthulhu
Out1awManiac
Cthulhu
5,166
79
102
970
10,886
11,686
0
5,054
4,857
18,304
326
L
Chernobog
Zhuzkaill
Chernobog
7,716
4,759
0
245
11,024
4,629
0
7,356
3,441
0
20,709
W
Rama
8,591
6,782
0
1,209
6,695
2,870
0
3,762
2,542
0
30,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,186
Gold Earned
47,885
231
Minions Killed
209
11
Camps Cleared
5
876,960
Distance Traveled
875,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,133
913
6
1
0
158,623
0
L
Maman Brigitte
9,860
986
68
7
1
212,615
0
W
Baron Samedi
10,443
1,044
45
5
2
158,526
0
W
Zhong Kui
11,196
1,120
70
7
3
169,405
0
L
Ao Kuang
10,036
1,004
22
2
1
179,709
0
L
Hades
9,087
909
74
7
1
164,101
0
W
Zeus
11,233
1,123
32
3
2
187,305
0
W
Cthulhu
9,945
995
30
3
0
199,946
0
L
Chernobog
9,769
977
39
4
2
160,288
0
W
Rama
10,369
1,037
54
5
4
161,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role