Player Matchup

Anhur
Anhur
AliksirMH
Anhur
Level 22
God Stats
2W - 3L
1,193 SR
Queue Stats
25W - 20L
1,663 Elo+
Party 3
Kukulkan
Kukulkan
Nim43
Kukulkan
Level 75
God Stats
13W - 19L
1,302 SR
Queue Stats
20W - 33L
1,262 Elo+
Party 3
Charon
Charon
Tradesminator
Charon
Level 90
God Stats
2W - 1L
1,422 SR
Queue Stats
46W - 62L
1,376 Elo+
Party 3
Loki
Loki
o LuvNate
Loki
Level 42
God Stats
2W - 1L
1,443 SR
Queue Stats
84W - 99L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
pushtrap223
Sun Wukong
Level 108
God Stats
1W - 2L
1,311 SR
Queue Stats
53W - 63L
1,388 Elo+
Party 3
Team Averages
Level 67
1,334 SR
1,421 Elo+

VS

Team Averages
Level 46
1,466 SR
1,402 Elo+
Anubis
Anubis
Diegogarcia9177
Anubis
Level 45
God Stats
3W - 7L
1,416 SR
Queue Stats
109W - 143L
1,241 Elo+
Solo
Khepri
Khepri
QueenHiggy
Khepri
Level 76
God Stats
6W - 1L
1,838 SR
Queue Stats
236W - 229L
1,489 Elo+
Party 2
Janus
Janus
Sweet_Dreamz6999
Janus
Level 68
God Stats
5W - 16L
1,499 SR
Queue Stats
85W - 93L
1,422 Elo+
Party 1
Arachne
Arachne
Vicious_Ghost_1
Arachne
Level 37
God Stats
2W - 9L
1,308 SR
Queue Stats
137W - 139L
1,396 Elo+
Party 1
Neith
Neith
loudnail
Neith
Level 4
God Stats
0W - 3L
1,271 SR
Queue Stats
1W - 4L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AliksirMH
Anhur
15
6 / 1 / 3
9,282
546
12,820
16,671
6,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Nim43
Kukulkan
16
1 / 1 / 2
9,021
531
6,644
7,145
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 1 / 5
8,817
519
6,115
12,408
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
3
0 / 2 / 0
5,209
306
274
2,168
521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
pushtrap223
Sun Wukong
16
3 / 0 / 0
9,630
566
9,008
13,141
9,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,526
502
6,570
10,100
4,900
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Khepri
QueenHiggy
Khepri
11
0 / 3 / 0
7,569
445
3,383
12,899
10,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 3 / 2
10,245
603
10,616
9,039
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 2
8,430
496
7,272
17,728
6,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
loudnail
Neith
11
0 / 5 / 2
6,539
385
4,032
10,020
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
5
5
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
AliksirMH
Anhur
6
1
3
7.5
L
0
2
0
0
W
Kukulkan
Nim43
Kukulkan
1
1
2
2
L
Khepri
QueenHiggy
Khepri
0
3
0
0
L
3
3
2
1.33
W
4
1
5
6.5
L
2
2
2
1.5
L
Neith
loudnail
Neith
0
5
2
0.2
W
Loki
0
2
0
0
W
Sun Wukong
pushtrap223
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,861
Damage
31,873
51,533
Taken
59,786
32,658
Mitigated
28,322
17,371
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AliksirMH
Anhur
12,820
8,931
0
7,260
16,671
6,771
617
6,156
10,515
0
75,264
L
6,570
593
0
1,710
10,100
4,900
957
933
9,167
70,309
0
W
Kukulkan
Nim43
Kukulkan
6,644
382
0
1,095
7,145
2,479
696
4,462
2,683
76,454
0
L
Khepri
QueenHiggy
Khepri
3,383
807
0
1,145
12,899
10,211
164
2,436
10,463
33,118
0
L
10,616
660
0
1,102
9,039
3,440
1,020
2,991
6,048
96,262
853
W
6,115
2,086
0
3,175
12,408
13,001
357
4,741
7,667
28,702
0
L
7,272
5,689
0
7,654
17,728
6,696
115
3,438
14,290
0
69,435
L
Neith
loudnail
Neith
4,032
1,359
0
165
10,020
3,075
312
3,291
6,729
0
30,318
W
Loki
274
175
0
462
2,168
521
0
235
1,933
0
3,875
W
Sun Wukong
pushtrap223
Sun Wukong
9,008
1,048
0
5,379
13,141
9,886
177
4,675
8,466
355
76,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,959
Gold Earned
41,309
435
Minions Killed
448
0
Camps Cleared
0
1,230,909
Distance Traveled
1,569,274
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,282
546
119
7
0
270,482
0
L
Anubis
8,526
502
120
7
0
278,541
0
W
Kukulkan
9,021
531
148
9
0
303,215
8
L
Khepri
7,569
445
45
3
0
307,481
0
L
Janus
10,245
603
144
8
0
302,938
2
W
Charon
8,817
519
38
2
0
279,714
7
L
Arachne
8,430
496
84
5
0
372,720
0
L
Neith
6,539
385
55
3
0
307,594
0
W
Loki
5,209
306
7
0
0
53,350
0
W
Sun Wukong
9,630
566
123
7
0
324,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role