Player Matchup

Ah Puch
Ah Puch
Diamond II
AbusedLuck
Ah Puch
Diamond II
Level 155
God Stats
4W - 4L
1,523 SR
Queue Stats
319W - 303L
2,376 MMR
Solo
Loki
Loki
Platinum IV
DreadedFlare
Loki
Platinum IV
Level 96
God Stats
6W - 12L
1,662 SR
Queue Stats
228W - 220L
1,656 MMR
Solo
Rama
Rama
Masters
EvilSpider42
Rama
Masters
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
2,788 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Fleischemann
Sun Wukong
Platinum III
Level 169
God Stats
2W - 3L
1,316 SR
Queue Stats
100W - 92L
1,775 MMR
Solo
Athena
Athena
Platinum III
gatsume
Athena
Platinum III
Level 117
God Stats
20W - 13L
1,711 SR
Queue Stats
519W - 512L
1,720 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,543 SR
2,063 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,616 SR
1,918 MMR
Morgan Le Fay
Morgan Le Fay
Diamond III
 
Morgan Le Fay
Diamond III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum IV
AchIyss
Ravana
Platinum IV
Level 105
God Stats
4W - 0L
1,659 SR
Queue Stats
103W - 90L
1,703 MMR
Solo
Anhur
Anhur
Masters
CallMeMast
Anhur
Masters
Level 209
God Stats
23W - 15L
1,758 SR
Queue Stats
307W - 225L
3,041 MMR
Solo
Ares
Ares
Gold II
Ravenjcm
Ares
Gold II
Level 158
God Stats
7W - 14L
1,549 SR
Queue Stats
348W - 346L
1,707 MMR
Solo
Izanami
Izanami
Gold II
TrixSadistik
Izanami
Gold II
Level 126
God Stats
149W - 112L
1,614 SR
Queue Stats
264W - 257L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AbusedLuck
Ah Puch
7
1 / 0 / 0
3,845
769
941
2,209
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
1 / 1 / 1
3,317
663
1,564
3,166
809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,427
485
0
0
0
Sun Wukong
Fleischemann
Sun Wukong
6
0 / 1 / 1
3,614
723
942
4,712
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
gatsume
Athena
5
0 / 2 / 0
3,190
638
988
3,862
1,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bans
RaijinArachneBastetKing Arthur

VS

Bans
SusanoFreyaThothPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 0 / 0
3,700
740
954
1,668
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
AchIyss
Ravana
6
0 / 1 / 1
3,379
676
640
1,871
595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
6
1 / 1 / 1
3,863
773
3,029
4,146
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
6
2 / 0 / 0
3,936
787
1,406
1,322
468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
TrixSadistik
Izanami
7
1 / 0 / 1
4,026
805
2,312
1,698
674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Ah Puch
AbusedLuck
Ah Puch
1
0
0
1
W
Ravana
AchIyss
Ravana
0
1
1
0.5
W
Anhur
1
1
1
1.5
L
1
1
1
1.5
L
0
0
0
0
L
Sun Wukong
Fleischemann
Sun Wukong
0
1
1
0.5
W
Ares
2
0
0
2
W
Izanami
TrixSadistik
Izanami
1
0
1
1.5
L
Athena
gatsume
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,435
Damage
8,341
13,949
Taken
10,705
5,813
Mitigated
3,348
5,656
Healing
3,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
954
131
0
753
1,668
504
0
91
1,573
24,948
0
L
Ah Puch
AbusedLuck
Ah Puch
941
132
0
1,884
2,209
686
0
615
1,594
21,391
0
W
Ravana
AchIyss
Ravana
640
273
0
279
1,871
595
0
528
1,283
0
12,121
W
Anhur
3,029
1,842
0
1,735
4,146
1,107
0
0
4,146
0
17,991
L
1,564
387
0
1,450
3,166
809
0
784
2,382
0
11,888
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Fleischemann
Sun Wukong
942
128
0
1,470
4,712
2,553
0
405
4,307
0
18,077
W
Ares
1,406
182
336
383
1,322
468
0
273
1,013
7,636
0
W
Izanami
TrixSadistik
Izanami
2,312
1,834
0
271
1,698
674
0
937
761
0
24,482
L
Athena
gatsume
Athena
988
295
0
852
3,862
1,765
0
556
3,306
9,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,393
Gold Earned
18,904
127
Minions Killed
190
0
Camps Cleared
0
380,414
Distance Traveled
528,347
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
3,700
740
53
11
0
108,283
0
L
Ah Puch
3,845
769
53
11
0
90,468
0
W
Ravana
3,379
676
27
5
0
116,056
0
W
Anhur
3,863
773
41
8
0
103,609
0
L
Loki
3,317
663
18
4
0
110,221
0
L
Rama
2,427
485
0
0
0
0
0
L
Sun Wukong
3,614
723
37
7
0
104,937
2
W
Ares
3,936
787
16
3
0
115,639
0
W
Izanami
4,026
805
53
11
0
84,760
0
L
Athena
3,190
638
19
4
0
74,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role