Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
NCzMoZtWantD
Kumbhakarna
Gold IV
Level 151
God Stats
236W - 277L
1,556 SR
Queue Stats
1,315W - 1,387L
1,535 MMR
Solo
Anhur
Anhur
Platinum V
SevereJayy
Anhur
Platinum V
Level 101
God Stats
6W - 4L
1,322 SR
Queue Stats
118W - 118L
1,666 MMR
Party 2
Persephone
Persephone
Gold I
SevereMarroww
Persephone
Gold I
Level 139
God Stats
11W - 5L
1,795 SR
Queue Stats
317W - 301L
1,577 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,558 SR
1,593 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,582 SR
1,605 MMR
Thoth
Thoth
Platinum V
LilDilly5045
Thoth
Platinum V
Level 157
God Stats
12W - 6L
1,615 SR
Queue Stats
316W - 305L
1,682 MMR
Party 1
Hachiman
Hachiman
Platinum V
Neeeruuu13
Hachiman
Platinum V
Level 102
God Stats
7W - 5L
1,631 SR
Queue Stats
58W - 46L
1,633 MMR
Party 1
Nike
Nike
Bronze III
Xa Viiper
Nike
Bronze III
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
NCzMoZtWantD
Kumbhakarna
12
1 / 4 / 4
10,383
692
5,048
22,564
19,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
13
2 / 7 / 3
10,531
702
6,369
15,098
6,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
SevereMarroww
Persephone
14
3 / 4 / 1
11,363
758
15,402
16,046
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KuzenboCharonBastetNe ZhaBacchus

VS

Bans
AchillesSobekAresHerculesCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
12,260
817
16,572
10,240
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Neeeruuu13
Hachiman
15
6 / 1 / 8
12,754
850
18,420
16,862
6,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
15
4 / 3 / 8
11,682
779
10,738
12,924
14,475
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
15
15
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Kumbhakarna
NCzMoZtWantD
Kumbhakarna
1
4
4
0.75
W
Hachiman
Neeeruuu13
Hachiman
6
1
8
10
L
Anhur
2
7
3
0.5
L
Persephone
SevereMarroww
Persephone
3
4
1
0.88
W
Nike
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,819
Damage
45,730
53,708
Taken
40,026
31,741
Mitigated
25,355
9,669
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,572
575
0
3,420
10,240
3,889
574
6,564
3,222
52,587
0
L
Kumbhakarna
NCzMoZtWantD
Kumbhakarna
5,048
419
0
4,432
22,564
19,845
0
5,812
15,964
15,538
0
W
Hachiman
Neeeruuu13
Hachiman
18,420
10,975
0
5,927
16,862
6,991
2,111
6,804
9,391
0
83,463
L
Anhur
6,369
2,429
0
1,733
15,098
6,771
1,416
3,922
10,909
0
35,419
L
Persephone
SevereMarroww
Persephone
15,402
379
0
3,504
16,046
5,125
330
6,287
9,204
45,845
0
W
Nike
10,738
292
0
1,041
12,924
14,475
130
6,308
6,102
0
25,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
36,696
124
Minions Killed
198
0
Camps Cleared
0
752,762
Distance Traveled
790,124
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,260
817
70
5
0
290,701
0
L
Kumbhakarna
10,383
692
13
1
0
276,880
4
W
Hachiman
12,754
850
104
7
0
235,113
2
L
Anhur
10,531
702
48
3
0
225,350
0
L
Persephone
11,363
758
63
4
0
250,532
0
W
Nike
11,682
779
24
2
0
264,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role