Player Matchup

Hercules
Hercules
Gold V
Hoffy2014
Hercules
Gold V
Level 86
God Stats
4W - 1L
1,600 SR
Queue Stats
23W - 8L
1,777 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
PACxxMAN
Sun Wukong
Platinum III
Level 128
God Stats
16W - 6L
1,730 SR
Queue Stats
98W - 78L
1,893 MMR
Party 1
Ra
Ra
Gold V
PACxxMAN-
Ra
Gold V
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 15L
1,728 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,610 SR
1,799 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,515 SR
1,707 MMR
Janus
Janus
Gold II
FLOWHP
Janus
Gold II
Level 59
God Stats
6W - 7L
1,515 SR
Queue Stats
252W - 289L
1,633 MMR
Solo
Xbalanque
Xbalanque
Platinum II
ITZChapotime7
Xbalanque
Platinum II
Level 144
God Stats
17W - 16L
1,623 SR
Queue Stats
179W - 200L
1,692 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
Uzumakispawn
Kuzenbo
Platinum II
Level 123
God Stats
2W - 4L
1,407 SR
Queue Stats
252W - 267L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hoffy2014
Hercules
13
0 / 1 / 1
9,425
673
6,777
21,846
27,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
PACxxMAN
Sun Wukong
11
0 / 5 / 1
9,187
656
11,150
17,637
15,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 0
10,118
723
8,390
12,507
5,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AresNe ZhaPersephoneCharonThoth

VS

Bans
AchillesBaba YagaScyllaAphroditeRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FLOWHP
Janus
13
1 / 1 / 7
10,667
762
14,018
7,692
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
ITZChapotime7
Xbalanque
15
7 / 0 / 2
11,723
837
21,132
11,643
5,303
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Uzumakispawn
Kuzenbo
13
2 / 0 / 6
10,510
751
9,610
15,910
21,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
FLOWHP
Janus
1
1
7
4.5
L
Hercules
Hoffy2014
Hercules
0
1
1
0.5
W
Xbalanque
ITZChapotime7
Xbalanque
7
0
2
8
L
Sun Wukong
PACxxMAN
Sun Wukong
0
5
1
0.1
L
1
4
0
0.25
W
Kuzenbo
Uzumakispawn
Kuzenbo
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,317
Damage
44,760
51,990
Taken
35,245
48,387
Mitigated
30,348
18,924
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
FLOWHP
Janus
14,018
196
0
1,896
7,692
3,807
874
1,193
6,349
54,678
0
L
Hercules
Hoffy2014
Hercules
6,777
1,948
0
7,978
21,846
27,175
0
8,594
13,252
0
19,745
W
Xbalanque
ITZChapotime7
Xbalanque
21,132
12,347
0
4,073
11,643
5,303
1,698
2,675
8,773
0
72,673
L
Sun Wukong
PACxxMAN
Sun Wukong
11,150
1,088
0
3,326
17,637
15,231
0
8,305
9,332
0
36,386
L
8,390
413
2,966
4,654
12,507
5,981
0
7,149
5,358
73,790
0
W
Kuzenbo
Uzumakispawn
Kuzenbo
9,610
2,914
0
500
15,910
21,238
210
3,952
11,447
22,132
139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,730
Gold Earned
32,900
206
Minions Killed
170
0
Camps Cleared
0
777,935
Distance Traveled
871,044
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,667
762
73
5
0
293,697
5
L
Hercules
9,425
673
27
2
0
287,643
1
W
Xbalanque
11,723
837
78
6
0
274,213
0
L
Sun Wukong
9,187
656
53
4
0
234,193
2
L
Ra
10,118
723
126
9
0
256,099
1
W
Kuzenbo
10,510
751
19
1
0
303,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role