Player Matchup

Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
AMantisShrimp
Tiamat
Level 100
God Stats
1W - 2L
1,702 SR
Queue Stats
26W - 27L
1,464 Elo+
Party 1
Merlin
Merlin
LuciferKreme
Merlin
Level 133
God Stats
3W - 6L
1,491 SR
Queue Stats
180W - 188L
1,386 Elo+
Party 3
Agni
Agni
Novakingcan1
Agni
Level 84
God Stats
1W - 1L
1,727 SR
Queue Stats
26W - 25L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
silenceinfadel
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,061 Elo+
Solo
Team Averages
Level 93
1,584 SR
1,383 Elo+

VS

Team Averages
Level 76
1,479 SR
1,406 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlSH WHA
Ah Muzen Cab
Level 141
God Stats
1W - 2L
1,143 SR
Queue Stats
197W - 208L
1,376 Elo+
Solo
Geb
Geb
KingElvisF520
Geb
Level 122
God Stats
43W - 28L
1,549 SR
Queue Stats
1,167W - 1,236L
1,433 Elo+
Solo
Zeus
Zeus
LordMagikarp
Zeus
Level 77
God Stats
2W - 0L
1,702 SR
Queue Stats
77W - 107L
1,363 Elo+
Solo
Amaterasu
Amaterasu
OmenWaker
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PolarWolfxx
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 10 / 7
9,929
709
10,357
19,203
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 7 / 6
8,730
624
8,048
13,166
7,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
16
4 / 7 / 7
9,637
688
12,431
13,271
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 6 / 3
9,010
644
7,080
9,678
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 7 / 5
9,654
690
14,507
16,100
7,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlSH WHA
Ah Muzen Cab
15
1 / 2 / 16
9,856
704
3,560
10,390
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 1 / 23
12,484
892
14,402
26,977
23,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

17
8 / 5 / 12
11,231
802
14,919
11,623
5,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
OmenWaker
Amaterasu
18
5 / 2 / 23
11,053
790
9,163
16,631
16,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
PolarWolfxx
Tsukuyomi
20
14 / 5 / 15
12,616
901
25,906
18,717
9,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
126
12
Kills
37
37
Deaths
15
28
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
10
7
0.55
L
2
7
6
0.71
W
Ah Muzen Cab
BlSH WHA
Ah Muzen Cab
1
2
16
4.5
W
9
1
23
20.5
W
8
5
12
2.8
L
Merlin
4
7
7
1.07
L
3
6
3
0.75
W
Amaterasu
OmenWaker
Amaterasu
5
2
23
8.25
W
Tsukuyomi
PolarWolfxx
Tsukuyomi
14
5
15
4.3
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,423
Damage
67,950
71,418
Taken
84,338
29,693
Mitigated
59,584
9,882
Healing
35,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,357
5,020
847
1,819
19,203
6,309
0
6,586
12,029
0
21,020
L
8,048
865
1,322
1,890
13,166
7,425
0
5,510
7,377
15,246
0
W
Ah Muzen Cab
BlSH WHA
Ah Muzen Cab
3,560
1,153
1,293
1,138
10,390
5,175
2,732
5,896
4,494
0
13,578
W
14,402
732
2,798
14,982
26,977
23,031
300
10,056
16,921
37,236
0
W
14,919
2,219
712
801
11,623
5,075
1,390
5,830
5,793
36,965
0
L
Merlin
12,431
439
1,448
1,067
13,271
4,660
0
6,121
6,927
27,333
0
L
7,080
525
0
167
9,678
3,387
0
5,455
4,117
12,671
0
W
Amaterasu
OmenWaker
Amaterasu
9,163
3,739
1,758
4,650
16,631
16,880
973
10,147
6,484
0
15,405
W
Tsukuyomi
PolarWolfxx
Tsukuyomi
25,906
6,270
1,406
5,568
18,717
9,423
2,207
10,137
8,580
0
44,319
L
14,507
352
85
1,237
16,100
7,912
0
5,649
10,093
28,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,960
Gold Earned
57,240
138
Minions Killed
160
0
Camps Cleared
0
1,059,396
Distance Traveled
1,413,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,929
709
30
2
0
195,563
0
L
Tiamat
8,730
624
18
1
0
201,915
0
W
Ah Muzen Cab
9,856
704
30
2
0
236,103
0
W
Geb
12,484
892
28
2
0
333,904
0
W
Zeus
11,231
802
44
3
0
225,066
0
L
Merlin
9,637
688
33
2
0
201,718
0
L
Agni
9,010
644
19
1
0
209,171
0
W
Amaterasu
11,053
790
14
1
0
326,395
0
W
Tsukuyomi
12,616
901
44
3
0
292,205
0
L
Cthulhu
9,654
690
38
3
0
251,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role