Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
FuriousRuiz
Skadi
Level 142
God Stats
6W - 2L
1,796 SR
Queue Stats
140W - 123L
1,528 Elo+
Solo
Zeus
Zeus
HolyDawntaker
Zeus
Level 138
God Stats
2W - 5L
1,145 SR
Queue Stats
86W - 140L
1,430 Elo+
Party 3
Achilles
Achilles
ShoutN7
Achilles
Level 131
God Stats
5W - 11L
1,568 SR
Queue Stats
46W - 41L
1,529 Elo+
Party 1
Lancelot
Lancelot
homeboyskittlez
Lancelot
Level 81
God Stats
0W - 6L
1,315 SR
Queue Stats
25W - 31L
1,495 Elo+
Party 1
Team Averages
Level 120
1,465 SR
1,497 Elo+

VS

Team Averages
Level 137
1,469 SR
1,535 Elo+
King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Nicky Poe
Sobek
Level 108
God Stats
7W - 6L
1,396 SR
Queue Stats
184W - 175L
1,513 Elo+
Party 2
Ishtar
Ishtar
P0000
Ishtar
Level 170
God Stats
2W - 2L
1,601 SR
Queue Stats
394W - 354L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
mikeypoe
Baron Samedi
Level 144
God Stats
3W - 5L
1,346 SR
Queue Stats
413W - 385L
1,550 Elo+
Party 2
Bastet
Bastet
swizzathan
Bastet
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 88L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 0 / 0
5,588
508
3,674
9,777
9,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 5 / 0
5,953
541
6,249
7,338
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 0
5,417
492
2,390
4,300
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ShoutN7
Achilles
10
0 / 1 / 0
5,671
516
5,368
11,607
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
5
0 / 1 / 0
4,201
382
1,467
4,015
1,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 0
6,459
587
6,994
8,977
6,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
Nicky Poe
Sobek
10
0 / 1 / 1
5,863
533
1,941
7,818
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
P0000
Ishtar
10
3 / 3 / 0
6,280
571
4,955
6,710
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
mikeypoe
Baron Samedi
10
1 / 0 / 1
6,317
574
6,114
3,962
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
swizzathan
Bastet
13
3 / 0 / 2
7,108
646
4,419
9,513
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
4
Kills
8
8
Deaths
4
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
0
0
1
W
King Arthur
 
King Arthur
1
0
0
1
L
3
5
0
0.6
L
0
1
0
0
W
Sobek
Nicky Poe
Sobek
0
1
1
0.5
W
Ishtar
P0000
Ishtar
3
3
0
1
L
Achilles
ShoutN7
Achilles
0
1
0
0
L
Lancelot
0
1
0
0
W
Baron Samedi
mikeypoe
Baron Samedi
1
0
1
1.5
W
Bastet
swizzathan
Bastet
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,148
Damage
24,423
37,037
Taken
36,980
25,308
Mitigated
19,379
12,379
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,674
1,555
0
4,076
9,777
9,236
0
4,914
4,863
19,281
0
W
King Arthur
 
King Arthur
6,994
856
0
2,069
8,977
6,428
0
0
8,200
827
44,990
L
6,249
2,742
0
410
7,338
2,487
0
545
6,793
0
38,420
L
2,390
220
0
975
4,300
1,269
0
1,918
2,382
39,578
0
W
Sobek
Nicky Poe
Sobek
1,941
207
0
4,002
7,818
5,182
0
1,967
5,851
15,286
0
W
Ishtar
P0000
Ishtar
4,955
2,880
0
2,330
6,710
2,570
1,064
358
6,352
0
49,578
L
Achilles
ShoutN7
Achilles
5,368
1,117
0
5,545
11,607
11,090
0
280
11,327
0
38,205
L
Lancelot
1,467
459
0
1,373
4,015
1,226
0
678
3,337
0
13,332
W
Baron Samedi
mikeypoe
Baron Samedi
6,114
711
380
2,476
3,962
1,589
0
2,682
1,280
45,720
0
W
Bastet
swizzathan
Bastet
4,419
1,789
0
5,245
9,513
3,610
0
1,057
8,420
0
60,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,830
Gold Earned
32,027
258
Minions Killed
369
0
Camps Cleared
0
948,637
Distance Traveled
1,054,859
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,588
508
26
2
0
225,585
2
W
King Arthur
6,459
587
68
6
0
217,533
0
L
Skadi
5,953
541
65
6
0
186,000
0
L
Zeus
5,417
492
78
7
0
197,698
2
W
Sobek
5,863
533
21
2
0
203,104
5
W
Ishtar
6,280
571
91
8
0
190,233
3
L
Achilles
5,671
516
63
6
0
198,645
0
L
Lancelot
4,201
382
26
2
0
140,709
0
W
Baron Samedi
6,317
574
94
9
0
189,641
0
W
Bastet
7,108
646
95
9
0
254,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role