Player Matchup

Set
Set
ArkDeprez729
Set
Level 63
God Stats
0W - 2L
1,219 SR
Queue Stats
51W - 49L
1,441 Elo+
Party 2
Charybdis
Charybdis
Boarhat_Fisher
Charybdis
Level 106
God Stats
1W - 3L
1,376 SR
Queue Stats
143W - 137L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
Lightning-Jet-
Nu Wa
Level 76
God Stats
2W - 2L
1,492 SR
Queue Stats
35W - 48L
1,422 Elo+
Party 2
Xing Tian
Xing Tian
camerocity
Xing Tian
Level 107
God Stats
3W - 2L
1,663 SR
Queue Stats
88W - 83L
1,537 Elo+
Party 2
Maman Brigitte
Maman Brigitte
germanfuel
Maman Brigitte
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,363 Elo+
Party 2
Team Averages
Level 88
1,450 SR
1,462 Elo+

VS

Team Averages
Level 95
1,578 SR
1,488 Elo+
Pele
Pele
 
Pele
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AStealthyPerson
Hercules
Level 102
God Stats
1W - 0L
1,419 SR
Queue Stats
102W - 103L
1,427 Elo+
Solo
Ares
Ares
Mrksmn
Ares
Level 63
God Stats
7W - 2L
1,743 SR
Queue Stats
160W - 130L
1,512 Elo+
Party 1
Anhur
Anhur
Retempted
Anhur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,492 Elo+
Solo
Vulcan
Vulcan
snapbolt
Vulcan
Level 101
God Stats
3W - 4L
1,726 SR
Queue Stats
117W - 101L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,688
426
1,691
9,051
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Boarhat_Fisher
Charybdis
9
0 / 2 / 1
5,461
496
4,324
7,421
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 2 / 0
5,480
498
4,263
3,670
1,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
camerocity
Xing Tian
7
1 / 2 / 0
5,162
469
2,761
8,712
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
germanfuel
Maman Brigitte
9
0 / 2 / 0
4,868
443
2,118
6,321
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 0 / 4
7,044
640
4,156
7,661
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
11
2 / 0 / 1
5,847
532
1,866
8,291
5,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
Mrksmn
Ares
9
2 / 1 / 1
6,102
555
3,959
7,614
5,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Retempted
Anhur
10
0 / 0 / 2
5,496
500
5,039
5,519
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
snapbolt
Vulcan
12
4 / 0 / 3
7,259
660
6,143
2,285
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
4
6
W
Hercules
2
0
1
2.5
L
0
4
0
0
L
Charybdis
Boarhat_Fisher
Charybdis
0
2
1
0.25
L
0
2
0
0
W
Ares
Mrksmn
Ares
2
1
1
2.5
W
Anhur
Retempted
Anhur
0
0
2
1
L
Xing Tian
camerocity
Xing Tian
1
2
0
0.5
L
Maman Brigitte
germanfuel
Maman Brigitte
0
2
0
0
W
Vulcan
snapbolt
Vulcan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,157
Damage
21,163
35,175
Taken
31,370
15,955
Mitigated
16,449
7,453
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,156
662
0
3,414
7,661
2,642
0
770
6,694
0
62,379
W
Hercules
1,866
408
0
3,054
8,291
5,605
0
3,360
4,229
0
28,193
L
1,691
837
0
1,150
9,051
3,415
0
1,569
7,482
0
31,348
L
Charybdis
Boarhat_Fisher
Charybdis
4,324
2,131
0
3,956
7,421
2,239
0
1,706
5,715
0
44,239
L
4,263
2,469
0
745
3,670
1,625
0
0
3,670
26,948
0
W
Ares
Mrksmn
Ares
3,959
412
0
1,410
7,614
5,259
0
1,842
5,772
16,271
0
W
Anhur
Retempted
Anhur
5,039
3,504
0
2,019
5,519
2,099
0
1,307
4,164
0
41,528
L
Xing Tian
camerocity
Xing Tian
2,761
272
0
852
8,712
6,601
0
4,135
4,577
10,935
0
L
Maman Brigitte
germanfuel
Maman Brigitte
2,118
47
0
750
6,321
2,075
0
2,692
3,629
22,950
0
W
Vulcan
snapbolt
Vulcan
6,143
1,173
0
566
2,285
844
615
742
1,369
49,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
31,748
223
Minions Killed
304
0
Camps Cleared
0
1,062,335
Distance Traveled
1,059,575
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,044
640
91
8
0
231,306
2
W
Hercules
5,847
532
36
3
0
201,169
1
L
Set
4,688
426
43
4
0
235,552
0
L
Charybdis
5,461
496
81
7
0
191,893
1
L
Nu Wa
5,480
498
42
4
0
186,560
0
W
Ares
6,102
555
10
1
0
222,712
4
W
Anhur
5,496
500
75
7
0
180,224
1
L
Xing Tian
5,162
469
17
2
0
221,193
1
L
Maman Brigitte
4,868
443
40
4
0
227,137
0
W
Vulcan
7,259
660
92
8
0
224,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role