Player Matchup

Raijin
Raijin
Aposcrypha
Raijin
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
193W - 114L
1,504 Elo+
Solo
Nike
Nike
GoldJake
Nike
Level 125
God Stats
2W - 1L
1,530 SR
Queue Stats
186W - 159L
1,524 Elo+
Party 1
Apollo
Apollo
Haunter1001
Apollo
Level 43
God Stats
1W - 1L
1,240 SR
Queue Stats
165W - 144L
1,533 Elo+
Party 1
Eset
Eset
Interphaser
Eset
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,509 Elo+
Party 1
Ymir
Ymir
NTSaints
Ymir
Level 105
God Stats
1W - 0L
1,730 SR
Queue Stats
12W - 6L
1,573 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,528 Elo+

VS

Team Averages
Level 69
1,464 SR
1,565 Elo+
Artio
Artio
Cris67
Artio
Level 77
God Stats
8W - 7L
1,643 SR
Queue Stats
376W - 353L
1,512 Elo+
Party 2
Ares
Ares
JOSH60184
Ares
Level 28
God Stats
4W - 1L
1,475 SR
Queue Stats
107W - 90L
1,573 Elo+
Party 2
Cliodhna
Cliodhna
LucidEspOwO
Cliodhna
Level 78
God Stats
3W - 3L
1,453 SR
Queue Stats
249W - 245L
1,546 Elo+
Solo
Osiris
Osiris
MommysBelt
Osiris
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 37L
1,696 Elo+
Party 2
Fenrir
Fenrir
adrunknugget
Fenrir
Level 145
God Stats
3W - 16L
1,248 SR
Queue Stats
927W - 935L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aposcrypha
Raijin
18
13 / 3 / 13
11,183
1,017
26,306
10,084
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
15
4 / 4 / 19
9,279
844
11,311
12,281
11,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
16
8 / 3 / 14
10,722
975
13,256
9,665
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 1 / 18
10,846
986
14,240
8,799
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
13
1 / 3 / 16
8,531
776
4,686
16,388
9,707
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cris67
Artio
14
0 / 7 / 5
8,211
746
3,644
17,671
24,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
15
4 / 8 / 4
8,594
781
4,910
18,614
23,166
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
LucidEspOwO
Cliodhna
15
6 / 6 / 1
9,156
832
15,557
13,900
6,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Osiris
MommysBelt
Osiris
12
0 / 5 / 5
7,072
643
5,332
12,290
14,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
13
3 / 8 / 3
8,156
741
9,060
14,078
7,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
31
34
Kills
13
14
Deaths
34
80
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Raijin
Aposcrypha
Raijin
13
3
13
6.5
L
Artio
Cris67
Artio
0
7
5
0.36
W
Nike
4
4
19
3.38
W
Apollo
8
3
14
5
W
8
1
18
17
L
Ares
4
8
4
0.75
L
Cliodhna
LucidEspOwO
Cliodhna
6
6
1
1.08
L
Osiris
MommysBelt
Osiris
0
5
5
0.5
W
Ymir
1
3
16
3
L
Fenrir
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,799
Damage
38,503
57,217
Taken
76,553
31,843
Mitigated
76,290
16,628
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Aposcrypha
Raijin
26,306
2,166
512
1,180
10,084
3,582
2,283
1,026
8,963
43,690
0
L
Artio
Cris67
Artio
3,644
437
731
2,204
17,671
24,345
0
9,559
8,112
13,663
0
W
Nike
11,311
851
2,536
2,158
12,281
11,402
640
2,240
9,844
2,403
13,157
W
Apollo
13,256
7,287
177
1,437
9,665
4,189
3,744
2,304
7,272
0
25,846
W
14,240
1,144
883
2,109
8,799
2,963
1,867
664
8,097
29,216
0
L
Ares
4,910
160
350
455
18,614
23,166
0
11,911
6,703
9,055
0
L
Cliodhna
LucidEspOwO
Cliodhna
15,557
975
19
2,390
13,900
6,799
0
9,237
4,663
0
31,637
L
Osiris
MommysBelt
Osiris
5,332
1,060
0
703
12,290
14,871
0
7,415
4,875
0
10,249
W
Ymir
4,686
115
475
5,161
16,388
9,707
609
2,320
13,750
9,367
0
L
Fenrir
9,060
2,463
540
1,710
14,078
7,109
0
8,483
5,595
0
12,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,561
Gold Earned
41,189
133
Minions Killed
76
0
Camps Cleared
0
1,061,925
Distance Traveled
865,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,183
1,017
38
3
0
203,329
0
L
Artio
8,211
746
26
2
0
195,671
0
W
Nike
9,279
844
5
0
0
208,136
0
W
Apollo
10,722
975
40
4
0
213,513
0
W
Eset
10,846
986
34
3
0
244,817
0
L
Ares
8,594
781
2
0
0
151,670
0
L
Cliodhna
9,156
832
31
3
0
200,078
0
L
Osiris
7,072
643
9
1
0
149,258
0
W
Ymir
8,531
776
16
1
0
192,130
0
L
Fenrir
8,156
741
8
1
0
169,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role