Player Matchup

Ra
Ra
Lite_Up_Yo_420
Ra
Level 66
God Stats
4W - 4L
1,302 SR
Queue Stats
10W - 19L
1,441 Elo+
Solo
Bacchus
Bacchus
TMX I6aax
Bacchus
Level 124
God Stats
30W - 25L
1,520 SR
Queue Stats
322W - 313L
1,433 Elo+
Solo
Skadi
Skadi
Z0M3IEy
Skadi
Level 129
God Stats
12W - 16L
1,389 SR
Queue Stats
151W - 170L
1,376 Elo+
Solo
Kali
Kali
lulualberto16
Kali
Level 170
God Stats
15W - 8L
1,752 SR
Queue Stats
615W - 581L
1,503 Elo+
Solo
Janus
Janus
xARESx Makii
Janus
Level 93
God Stats
9W - 15L
1,463 SR
Queue Stats
142W - 118L
1,519 Elo+
Solo
Team Averages
Level 116
1,485 SR
1,454 Elo+

VS

Team Averages
Level 83
1,626 SR
1,468 Elo+
Awilix
Awilix
 
Awilix
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Aarontar
Jing Wei
Level 61
God Stats
4W - 1L
1,637 SR
Queue Stats
24W - 24L
1,422 Elo+
Party 1
Maui
Maui
Skully587
Maui
Level 74
God Stats
2W - 0L
1,738 SR
Queue Stats
12W - 5L
1,566 Elo+
Party 1
Scylla
Scylla
skiperpro2002
Scylla
Level 82
God Stats
3W - 1L
1,758 SR
Queue Stats
33W - 38L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,028
413
3,418
11,960
4,158
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
TMX I6aax
Bacchus
13
4 / 2 / 3
8,112
477
12,608
12,340
17,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Z0M3IEy
Skadi
13
1 / 3 / 4
7,778
458
8,079
10,822
4,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 2
7,439
438
4,068
7,952
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 1
8,135
479
6,372
8,830
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
6 / 2 / 1
10,100
594
11,954
15,303
6,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
 
Chaac
15
6 / 0 / 3
10,029
590
8,800
14,932
13,909
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Aarontar
Jing Wei
13
2 / 1 / 2
7,899
465
6,684
11,732
4,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Maui
13
1 / 2 / 2
8,205
483
3,847
11,359
9,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 3
8,936
526
4,679
11,880
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
16
16
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
2
1
3.25
W
Chaac
 
Chaac
6
0
3
7.5
W
Jing Wei
Aarontar
Jing Wei
2
1
2
3
L
0
8
0
0
W
Maui
1
2
2
1
L
Bacchus
TMX I6aax
Bacchus
4
2
3
2.75
L
Skadi
Z0M3IEy
Skadi
1
3
4
1
L
2
1
2
3
W
1
3
3
0.83
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,545
Damage
35,964
51,904
Taken
65,206
32,619
Mitigated
38,607
10,714
Healing
14,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,954
4,938
0
2,359
15,303
6,455
0
1,907
13,140
0
105,074
W
Chaac
 
Chaac
8,800
1,393
0
4,464
14,932
13,909
1,156
3,966
10,757
0
62,920
W
Jing Wei
Aarontar
Jing Wei
6,684
4,760
0
3,249
11,732
4,984
2,880
3,457
7,951
0
49,943
L
3,418
569
0
956
11,960
4,158
0
1,763
10,197
42,532
0
W
Maui
3,847
1,100
218
2,364
11,359
9,077
293
4,725
6,019
21,581
0
L
Bacchus
TMX I6aax
Bacchus
12,608
1,673
254
4,358
12,340
17,498
282
2,182
10,158
33,253
320
L
Skadi
Z0M3IEy
Skadi
8,079
3,013
0
867
10,822
4,520
578
2,329
8,493
0
59,437
L
4,068
2,232
0
2,347
7,952
3,010
0
586
7,366
0
33,356
W
4,679
736
0
1,898
11,880
4,182
2,026
6,138
5,261
56,244
0
L
6,372
360
0
1,932
8,830
3,433
273
1,666
7,164
55,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,492
Gold Earned
45,169
337
Minions Killed
416
0
Camps Cleared
0
1,358,354
Distance Traveled
1,633,085
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,100
594
120
7
0
408,777
2
W
Chaac
10,029
590
107
6
0
317,686
0
W
Jing Wei
7,899
465
67
4
0
349,190
0
L
Ra
7,028
413
59
3
0
279,743
3
W
Maui
8,205
483
29
2
0
293,048
4
L
Bacchus
8,112
477
36
2
0
338,446
4
L
Skadi
7,778
458
85
5
0
282,898
0
L
Kali
7,439
438
54
3
0
210,567
0
W
Scylla
8,936
526
93
5
0
264,384
0
L
Janus
8,135
479
103
6
0
246,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role