Player Matchup

Chaac
Chaac
Dyablokingdoom
Chaac
Level 29
God Stats
2W - 5L
1,378 SR
Queue Stats
11W - 25L
1,241 Elo+
Party 2
Cernunnos
Cernunnos
Fu22y_P1nk_3unny
Cernunnos
Level 127
God Stats
14W - 10L
1,513 SR
Queue Stats
236W - 239L
1,470 Elo+
Solo
Camazotz
Camazotz
alvinos325
Camazotz
Level 68
God Stats
1W - 1L
1,399 SR
Queue Stats
18W - 27L
1,353 Elo+
Party 2
Ymir
Ymir
brian199927
Ymir
Level 23
God Stats
0W - 1L
1,812 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 2
Anubis
Anubis
rikiplay16
Anubis
Level 66
God Stats
2W - 6L
1,563 SR
Queue Stats
26W - 36L
1,386 Elo+
Party 2
Team Averages
Level 63
1,533 SR
1,352 Elo+

VS

Team Averages
Level 43
1,521 SR
1,372 Elo+
Athena
Athena
Im Colton Too
Athena
Level 64
God Stats
5W - 7L
1,500 SR
Queue Stats
452W - 462L
1,408 Elo+
Party 3
Ao Kuang
Ao Kuang
Lindovert
Ao Kuang
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 182L
1,320 Elo+
Solo
Nu Wa
Nu Wa
davidmonteiro191
Nu Wa
Level 51
God Stats
9W - 9L
1,455 SR
Queue Stats
60W - 70L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
mariano150
Danzaburou
Level 26
God Stats
4W - 0L
1,743 SR
Queue Stats
31W - 34L
1,290 Elo+
Party 1
Thor
Thor
uh Shaman
Thor
Level 27
God Stats
3W - 6L
1,408 SR
Queue Stats
120W - 108L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,271
418
5,381
13,340
8,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
7
0 / 2 / 0
5,081
339
2,749
4,283
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
alvinos325
Camazotz
11
2 / 7 / 0
6,810
454
8,637
17,000
5,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
4,242
283
0
211
70
Anubis
rikiplay16
Anubis
13
2 / 4 / 1
7,614
508
7,329
12,150
5,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,570
571
3,522
12,438
13,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
Lindovert
Ao Kuang
14
4 / 1 / 3
9,074
605
10,026
14,711
13,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 5
8,654
577
8,550
5,737
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
mariano150
Danzaburou
14
1 / 3 / 4
8,501
567
5,961
9,953
3,648
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
16
5 / 0 / 2
9,135
609
6,233
11,902
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
5
Kills
16
16
Deaths
5
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Cernunnos
0
2
0
0
W
3
1
6
6
W
Ao Kuang
Lindovert
Ao Kuang
4
1
3
5.5
L
Camazotz
alvinos325
Camazotz
2
7
0
0.29
L
0
0
0
0
W
3
0
5
5.5
W
Danzaburou
mariano150
Danzaburou
1
3
4
1
L
Anubis
rikiplay16
Anubis
2
4
1
0.63
W
Thor
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,096
Damage
34,292
46,984
Taken
54,741
20,615
Mitigated
37,146
15,137
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,381
1,152
83
4,353
13,340
8,461
186
5,641
7,459
0
31,424
L
Cernunnos
2,749
1,180
0
1,316
4,283
1,341
0
671
3,612
0
19,624
W
3,522
751
0
3,190
12,438
13,009
751
1,282
10,875
22,284
474
W
Ao Kuang
Lindovert
Ao Kuang
10,026
3,560
0
5,158
14,711
13,472
1,218
0
14,542
54,198
0
L
Camazotz
alvinos325
Camazotz
8,637
4,679
0
4,379
17,000
5,417
0
10,286
6,249
0
42,241
L
0
0
0
0
211
70
0
211
0
0
0
W
8,550
4,318
0
1,000
5,737
1,925
4,598
1,968
3,727
60,909
1,710
W
Danzaburou
mariano150
Danzaburou
5,961
1,724
0
3,533
9,953
3,648
4,480
2,586
7,117
0
60,108
L
Anubis
rikiplay16
Anubis
7,329
397
14
4,992
12,150
5,326
0
4,110
8,040
67,879
0
W
Thor
6,233
1,398
0
750
11,902
5,092
2,272
1,493
10,331
0
81,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,018
Gold Earned
43,934
257
Minions Killed
408
0
Camps Cleared
0
945,823
Distance Traveled
1,388,052
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,271
418
35
2
0
299,910
0
L
Cernunnos
5,081
339
29
2
0
138,142
1
W
Athena
8,570
571
25
2
0
283,143
1
W
Ao Kuang
9,074
605
77
5
0
254,801
0
L
Camazotz
6,810
454
69
5
0
271,062
0
L
Ymir
4,242
283
0
0
0
0
0
W
Nu Wa
8,654
577
90
6
0
262,463
0
W
Danzaburou
8,501
567
81
5
0
270,283
0
L
Anubis
7,614
508
124
8
0
236,709
0
W
Thor
9,135
609
135
9
0
317,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role