Player Matchup

Bakasura
Bakasura
Sceptile_77
Bakasura
Level 65
God Stats
2W - 4L
1,387 SR
Queue Stats
7W - 8L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
axelvixen24
Cthulhu
Level 11
God Stats
1W - 0L
1,537 SR
Queue Stats
6W - 5L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
yarddog6886
Baron Samedi
Level 16
God Stats
1W - 3L
1,401 SR
Queue Stats
7W - 9L
1,422 Elo+
Party 1
Team Averages
Level 31
1,442 SR
1,431 Elo+

VS

Team Averages
Level 58
1,334 SR
1,395 Elo+
Ymir
Ymir
DHSETH
Ymir
Level 149
God Stats
0W - 1L
1,323 SR
Queue Stats
32W - 27L
1,383 Elo+
Party 2
Neith
Neith
Rigobertino
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,303 Elo+
Party 2
Hades
Hades
Santixop
Hades
Level 8
God Stats
0W - 1L
1,178 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sceptile_77
Bakasura
17
9 / 2 / 2
13,976
822
9,374
13,019
10,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
axelvixen24
Cthulhu
15
1 / 1 / 6
11,896
700
12,422
13,356
13,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
yarddog6886
Baron Samedi
15
1 / 3 / 9
12,398
729
15,737
9,717
5,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DHSETH
Ymir
13
1 / 3 / 3
10,717
630
5,341
19,273
20,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 3
11,529
678
12,314
9,840
4,199
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Santixop
Hades
12
1 / 6 / 4
10,684
628
4,192
13,694
7,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
5
6
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
DHSETH
Ymir
1
3
3
0.83
L
3
2
3
2.25
L
Hades
Santixop
Hades
1
6
4
0.5
W
Bakasura
Sceptile_77
Bakasura
9
2
2
5
W
Cthulhu
axelvixen24
Cthulhu
1
1
6
4
W
Baron Samedi
yarddog6886
Baron Samedi
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,533
Damage
21,847
36,092
Taken
42,807
30,132
Mitigated
31,669
11,247
Healing
4,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DHSETH
Ymir
5,341
810
0
1,982
19,273
20,395
0
11,180
6,135
32,601
0
L
12,314
6,075
0
2,139
9,840
4,199
0
6,449
2,683
0
52,693
L
Hades
Santixop
Hades
4,192
945
74
445
13,694
7,075
0
9,470
3,360
17,427
0
W
Bakasura
Sceptile_77
Bakasura
9,374
4,820
0
2,338
13,019
10,664
1,215
4,435
8,584
153
64,254
W
Cthulhu
axelvixen24
Cthulhu
12,422
295
771
4,260
13,356
13,830
353
3,466
9,890
41,414
0
W
Baron Samedi
yarddog6886
Baron Samedi
15,737
1,181
1,228
2,650
9,717
5,638
1,096
2,843
6,874
52,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,270
Gold Earned
32,930
227
Minions Killed
136
0
Camps Cleared
0
916,924
Distance Traveled
730,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,717
630
53
3
0
229,505
0
L
Neith
11,529
678
60
4
0
285,325
0
L
Hades
10,684
628
23
1
0
215,901
0
W
Bakasura
13,976
822
105
6
0
333,152
0
W
Cthulhu
11,896
700
54
3
0
303,162
0
W
Baron Samedi
12,398
729
68
4
0
280,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role