Player Matchup

Odin
Odin
 
Odin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Geil Bunny
Persephone
Level 26
God Stats
2W - 0L
1,587 SR
Queue Stats
42W - 51L
1,271 Elo+
Party 2
Charybdis
Charybdis
RESURECTION2014
Charybdis
Level 127
God Stats
6W - 6L
1,443 SR
Queue Stats
437W - 435L
1,484 Elo+
Solo
Hachiman
Hachiman
just-that-blonde
Hachiman
Level 82
God Stats
2W - 4L
1,275 SR
Queue Stats
112W - 120L
1,454 Elo+
Solo
Ymir
Ymir
weedy_pot
Ymir
Level 158
God Stats
3W - 1L
1,663 SR
Queue Stats
222W - 226L
1,484 Elo+
Solo
Team Averages
Level 106
1,493 SR
1,439 Elo+

VS

Team Averages
Level 99
1,536 SR
1,479 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ObjectPermaNope
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 98L
1,318 Elo+
Solo
Ymir
Ymir
Sm0ki3B
Ymir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,452 Elo+
Solo
Arachne
Arachne
Syynth1
Arachne
Level 25
God Stats
1W - 1L
1,721 SR
Queue Stats
16W - 9L
1,594 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jayror
Tsukuyomi
Level 124
God Stats
2W - 1L
1,461 SR
Queue Stats
61W - 56L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
7 / 1 / 7
9,026
903
7,413
10,294
11,906
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Geil Bunny
Persephone
14
0 / 1 / 7
8,029
803
7,968
4,332
1,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
RESURECTION2014
Charybdis
15
2 / 3 / 10
8,335
834
12,468
7,679
3,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 2 / 6
8,851
885
12,008
7,255
2,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
1 / 0 / 11
7,916
792
7,276
10,596
7,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 3 / 5
7,060
706
11,485
9,794
5,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 3 / 4
7,344
734
3,715
11,329
11,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
Sm0ki3B
Ymir
12
0 / 3 / 6
7,419
742
4,390
16,777
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Syynth1
Arachne
12
0 / 2 / 6
6,895
690
5,707
7,237
5,203
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
jayror
Tsukuyomi
15
6 / 3 / 0
8,472
847
6,539
7,697
4,119
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
14
Kills
7
7
Deaths
14
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
1
7
10.5
L
Heimdallr
 
Heimdallr
0
3
5
0.83
W
Persephone
Geil Bunny
Persephone
0
1
7
3.5
L
1
3
4
1
W
Charybdis
RESURECTION2014
Charybdis
2
3
10
2.33
L
Ymir
Sm0ki3B
Ymir
0
3
6
1
L
Arachne
Syynth1
Arachne
0
2
6
1.5
L
Tsukuyomi
jayror
Tsukuyomi
6
3
0
2
W
4
2
6
3.5
W
Ymir
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,133
Damage
31,836
40,156
Taken
52,834
26,706
Mitigated
37,886
18,084
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,413
882
2,170
2,621
10,294
11,906
244
1,685
8,358
0
12,241
L
Heimdallr
 
Heimdallr
11,485
1,778
1,285
1,042
9,794
5,001
292
2,600
7,194
0
31,402
W
Persephone
Geil Bunny
Persephone
7,968
1,078
0
1,022
4,332
1,528
904
653
3,616
21,093
0
L
3,715
89
2,538
3,720
11,329
11,621
0
3,072
8,257
8,004
0
W
Charybdis
RESURECTION2014
Charybdis
12,468
4,790
342
1,083
7,679
3,221
1,132
1,897
5,782
0
23,945
L
Ymir
Sm0ki3B
Ymir
4,390
902
560
4,716
16,777
11,942
0
5,150
11,627
7,870
0
L
Arachne
Syynth1
Arachne
5,707
4,876
569
1,825
7,237
5,203
0
2,442
4,795
0
7,902
L
Tsukuyomi
jayror
Tsukuyomi
6,539
1,741
404
1,071
7,697
4,119
0
1,980
5,717
0
13,803
W
12,008
5,260
1,546
2,743
7,255
2,934
1,842
1,721
5,495
0
29,816
W
Ymir
7,276
715
1,793
4,764
10,596
7,117
326
2,149
8,408
14,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
37,190
126
Minions Killed
86
0
Camps Cleared
0
879,575
Distance Traveled
911,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,026
903
12
1
0
221,971
0
L
Heimdallr
7,060
706
34
3
0
169,985
0
W
Persephone
8,029
803
31
3
0
148,513
0
L
Sobek
7,344
734
10
1
0
173,165
0
W
Charybdis
8,335
834
28
3
0
162,877
0
L
Ymir
7,419
742
3
0
0
175,536
0
L
Arachne
6,895
690
16
2
0
186,797
0
L
Tsukuyomi
8,472
847
23
2
0
206,199
0
W
Hachiman
8,851
885
43
4
0
168,937
0
W
Ymir
7,916
792
12
1
0
177,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role