Player Matchup

Medusa
Medusa
KaizēnNømi
Medusa
Level 140
God Stats
0W - 2L
1,319 SR
Queue Stats
6W - 7L
1,477 Elo+
Party 1
Ganesha
Ganesha
Kill This Plant
Ganesha
Level 123
God Stats
0W - 1L
1,763 SR
Queue Stats
26W - 20L
1,584 Elo+
Party 1
Eset
Eset
Treyswar
Eset
Level 105
God Stats
5W - 4L
1,584 SR
Queue Stats
35W - 30L
1,590 Elo+
Party 1
Team Averages
Level 123
1,555 SR
1,550 Elo+

VS

Team Averages
Level 124
1,568 SR
1,535 Elo+
Baron Samedi
Baron Samedi
Anthony98y
Baron Samedi
Level 123
God Stats
6W - 2L
1,793 SR
Queue Stats
192W - 198L
1,468 Elo+
Solo
Hercules
Hercules
ApexxMango
Hercules
Level 121
God Stats
5W - 9L
1,590 SR
Queue Stats
55W - 53L
1,561 Elo+
Party 2
Artemis
Artemis
cwindy8
Artemis
Level 129
God Stats
6W - 11L
1,322 SR
Queue Stats
70W - 67L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 6 / 1
9,963
712
9,125
13,195
5,614
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 5
9,779
699
4,548
13,941
17,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
13
3 / 6 / 2
10,040
717
12,348
13,066
4,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anthony98y
Baron Samedi
14
1 / 4 / 7
10,943
782
7,588
9,585
7,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
ApexxMango
Hercules
14
5 / 2 / 7
11,433
817
8,941
13,527
12,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
cwindy8
Artemis
16
8 / 0 / 6
12,246
875
18,117
12,481
5,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
14
14
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anthony98y
Baron Samedi
1
4
7
1.13
W
Hercules
ApexxMango
Hercules
5
2
7
4.25
L
Medusa
2
6
1
0.42
L
1
2
5
1.75
L
Eset
3
6
2
0.67
W
Artemis
cwindy8
Artemis
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,021
Damage
34,646
40,202
Taken
35,593
28,040
Mitigated
25,976
5,122
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anthony98y
Baron Samedi
7,588
216
1,190
1,668
9,585
7,271
86
4,933
4,652
44,444
0
W
Hercules
ApexxMango
Hercules
8,941
2,268
0
5,773
13,527
12,951
148
6,484
7,043
0
27,862
L
Medusa
9,125
2,302
0
423
13,195
5,614
165
1,920
11,099
0
50,749
L
4,548
574
0
1,732
13,941
17,466
0
3,158
10,313
26,192
179
L
Eset
12,348
951
367
2,600
13,066
4,960
0
2,850
9,870
36,444
0
W
Artemis
cwindy8
Artemis
18,117
10,265
0
4,481
12,481
5,754
2,565
5,766
6,715
0
52,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
34,622
149
Minions Killed
172
0
Camps Cleared
0
738,336
Distance Traveled
768,580
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,943
782
72
5
0
239,557
1
W
Hercules
11,433
817
36
3
0
275,494
0
L
Medusa
9,963
712
80
6
0
242,547
2
L
Ganesha
9,779
699
0
0
0
254,078
6
L
Eset
10,040
717
69
5
0
241,711
0
W
Artemis
12,246
875
64
5
0
253,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role