Player Matchup

Scylla
Scylla
AstronautCooper
Scylla
Level 47
God Stats
6W - 4L
1,732 SR
Queue Stats
71W - 83L
1,549 Elo+
Solo
Sol
Sol
FenrirDaddy
Sol
Level 42
God Stats
4W - 2L
1,770 SR
Queue Stats
144W - 138L
1,537 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Flashbang579
Maman Brigitte
Level 68
God Stats
6W - 5L
1,798 SR
Queue Stats
130W - 133L
1,496 Elo+
Party 2
Hercules
Hercules
Viniluck
Hercules
Level 141
God Stats
9W - 7L
1,493 SR
Queue Stats
1,102W - 1,007L
1,541 Elo+
Party 2
Chaac
Chaac
xemman18
Chaac
Level 38
God Stats
2W - 4L
1,303 SR
Queue Stats
42W - 81L
1,410 Elo+
Solo
Team Averages
Level 67
1,619 SR
1,507 Elo+

VS

Team Averages
Level 84
1,474 SR
1,417 Elo+
Surtr
Surtr
 
Surtr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BlackxMamba24x
Arachne
Level 155
God Stats
8W - 9L
1,569 SR
Queue Stats
162W - 124L
1,561 Elo+
Party 1
Ganesha
Ganesha
DSlanginBigFoot
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 49L
1,584 Elo+
Party 1
Raijin
Raijin
Heiseki
Raijin
Level 111
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 4L
1,219 Elo+
Party 3
Bakasura
Bakasura
JacksonGrim996
Bakasura
Level 5
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 1
8,770
626
11,427
9,526
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 3
8,283
592
9,040
10,094
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maman Brigitte
Flashbang579
Maman Brigitte
13
4 / 2 / 7
8,263
590
6,756
11,231
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Viniluck
Hercules
11
3 / 1 / 3
7,662
547
7,771
11,456
10,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
xemman18
Chaac
14
3 / 0 / 1
9,049
646
8,040
9,712
9,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 4 / 0
6,959
497
6,357
15,963
10,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 0
7,519
537
6,026
12,785
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 5
6,652
475
5,811
13,791
11,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
Heiseki
Raijin
11
5 / 5 / 1
7,224
516
9,480
8,811
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
9
1 / 4 / 3
6,036
431
2,536
11,054
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
19
Kills
9
9
Deaths
19
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
0
0
W
7
3
1
2.5
L
3
2
0
1.5
L
0
4
5
0.63
W
2
3
3
1.17
W
Maman Brigitte
Flashbang579
Maman Brigitte
4
2
7
3.75
L
Raijin
Heiseki
Raijin
5
5
1
1.1
L
Bakasura
1
4
3
0.63
W
Hercules
Viniluck
Hercules
3
1
3
4.5
W
Chaac
xemman18
Chaac
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,034
Damage
30,210
52,019
Taken
62,404
31,107
Mitigated
35,060
23,871
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,357
1,635
0
4,631
15,963
10,720
0
2,731
13,232
2,122
55,067
W
11,427
1,935
0
3,017
9,526
3,623
739
5,813
3,630
65,224
0
L
6,026
3,811
0
4,088
12,785
5,331
0
7,310
5,475
0
52,821
L
5,811
918
0
1,718
13,791
11,151
0
7,696
6,095
22,312
0
W
9,040
3,898
0
5,735
10,094
3,306
2,133
977
9,117
65,454
4,804
W
Maman Brigitte
Flashbang579
Maman Brigitte
6,756
782
0
5,591
11,231
4,241
0
3,986
7,235
56,733
0
L
Raijin
Heiseki
Raijin
9,480
1,057
0
450
8,811
3,722
0
5,628
3,183
40,814
0
L
Bakasura
2,536
1,327
0
835
11,054
4,136
0
3,797
7,257
0
24,997
W
Hercules
Viniluck
Hercules
7,771
3,481
0
5,145
11,456
10,301
0
4,853
6,067
0
24,580
W
Chaac
xemman18
Chaac
8,040
2,539
0
4,383
9,712
9,636
373
425
9,287
0
72,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,027
Gold Earned
34,390
480
Minions Killed
335
0
Camps Cleared
0
1,382,060
Distance Traveled
1,390,417
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,959
497
100
7
0
274,730
0
W
Scylla
8,770
626
116
8
0
270,939
2
L
Arachne
7,519
537
108
8
0
301,594
1
L
Ganesha
6,652
475
8
1
0
273,645
0
W
Sol
8,283
592
125
9
0
263,556
0
W
Maman Brigitte
8,263
590
78
6
0
317,056
0
L
Raijin
7,224
516
75
5
0
260,062
0
L
Bakasura
6,036
431
44
3
0
280,386
0
W
Hercules
7,662
547
25
2
0
278,272
0
W
Chaac
9,049
646
136
10
0
252,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role