Player Matchup

Cernunnos
Cernunnos
Bo55m4nRebarlma
Cernunnos
Level 119
God Stats
1W - 1L
1,498 SR
Queue Stats
12W - 17L
1,467 Elo+
Party 1
Nox
Nox
GetoQuackhead
Nox
Level 59
God Stats
4W - 6L
1,565 SR
Queue Stats
15W - 21L
1,453 Elo+
Party 1
Chaac
Chaac
dwdeese
Chaac
Level 37
God Stats
1W - 2L
1,507 SR
Queue Stats
15W - 21L
1,453 Elo+
Party 1
Team Averages
Level 72
1,524 SR
1,458 Elo+

VS

Team Averages
Level 91
1,450 SR
1,253 Elo+
Janus
Janus
DaddysBoi99
Janus
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,118 Elo+
Party 2
Sylvanus
Sylvanus
ShinjiUzumaki
Sylvanus
Level 113
God Stats
1W - 2L
1,363 SR
Queue Stats
4W - 8L
1,174 Elo+
Party 2
Osiris
Osiris
SweetCakes1111
Osiris
Level 87
God Stats
6W - 6L
1,486 SR
Queue Stats
295W - 290L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bo55m4nRebarlma
Cernunnos
15
3 / 2 / 2
11,810
738
12,133
7,818
3,799
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 3
12,072
755
13,653
4,764
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
dwdeese
Chaac
14
0 / 1 / 6
10,973
686
5,105
13,654
14,663
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
10,208
638
6,012
8,863
3,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
ShinjiUzumaki
Sylvanus
14
0 / 2 / 3
10,173
636
4,588
17,364
18,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
1 / 1 / 1
9,806
613
3,659
8,678
9,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
6
Kills
1
3
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bo55m4nRebarlma
Cernunnos
3
2
2
2
L
0
3
3
0.5
W
3
0
3
4.5
L
Sylvanus
ShinjiUzumaki
Sylvanus
0
2
3
0.75
L
1
1
1
1.5
W
Chaac
dwdeese
Chaac
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,891
Damage
14,259
26,236
Taken
34,905
20,491
Mitigated
31,765
7,447
Healing
6,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bo55m4nRebarlma
Cernunnos
12,133
6,562
0
1,268
7,818
3,799
761
4,347
3,471
0
55,163
L
6,012
102
0
0
8,863
3,846
0
5,041
3,822
54,952
0
W
13,653
1,255
0
1,808
4,764
2,029
1,111
2,573
2,191
71,079
0
L
Sylvanus
ShinjiUzumaki
Sylvanus
4,588
660
2,666
4,031
17,364
18,253
0
6,412
10,952
20,514
0
L
3,659
818
0
0
8,678
9,666
0
2,656
6,022
0
22,016
W
Chaac
dwdeese
Chaac
5,105
372
0
4,371
13,654
14,663
439
4,827
8,827
0
26,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,855
Gold Earned
30,187
194
Minions Killed
134
0
Camps Cleared
0
845,700
Distance Traveled
637,484
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,810
738
76
5
0
269,482
0
L
Janus
10,208
638
75
5
0
229,092
0
W
Nox
12,072
755
88
6
0
298,994
0
L
Sylvanus
10,173
636
31
2
0
256,675
4
L
Osiris
9,806
613
28
2
0
151,717
2
W
Chaac
10,973
686
30
2
0
277,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role