Player Matchup

Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
AngeloRg
Vulcan
Silver I
Level 141
God Stats
0W - 2L
1,306 SR
Queue Stats
7W - 10L
1,465 MMR
Solo
Hades
Hades
Bronze III
Harlound
Hades
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,442 MMR
Solo
Sylvanus
Sylvanus
Gold III
ThatDude3
Sylvanus
Gold III
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
406W - 405L
1,416 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,461 SR
1,465 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,514 SR
1,435 MMR
Janus
Janus
Gold II
Freximus
Janus
Gold II
Level 156
God Stats
12W - 14L
1,684 SR
Queue Stats
113W - 103L
1,420 MMR
Solo
Hachiman
Hachiman
Gold IV
Jride626
Hachiman
Gold IV
Level 191
God Stats
16W - 6L
1,639 SR
Queue Stats
80W - 75L
1,390 MMR
Solo
Athena
Athena
Silver I
PinkSock69
Athena
Silver I
Level 138
God Stats
5W - 7L
1,202 SR
Queue Stats
78W - 73L
1,440 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
SniffsLikeBiden
Ao Kuang
Gold IV
Level 62
God Stats
2W - 0L
1,854 SR
Queue Stats
40W - 40L
1,480 MMR
Party 1
Pele
Pele
Gold IV
suprememorty69
Pele
Gold IV
Level 67
God Stats
1W - 2L
1,189 SR
Queue Stats
39W - 40L
1,446 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 4 / 0
7,956
568
5,320
13,334
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
 
Anhur
10
0 / 4 / 1
6,025
430
1,725
9,647
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
AngeloRg
Vulcan
11
4 / 3 / 1
7,349
525
13,631
8,755
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Harlound
Hades
9
0 / 5 / 0
6,245
446
3,090
10,726
5,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
ThatDude3
Sylvanus
10
1 / 5 / 2
6,728
481
5,607
17,059
7,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
He BoFreyaKaliAnubis

VS

Bans
BakasuraChernobogGebNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Freximus
Janus
15
4 / 2 / 4
9,481
677
8,614
7,413
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Jride626
Hachiman
14
6 / 0 / 1
9,178
656
10,104
6,223
2,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
PinkSock69
Athena
12
0 / 1 / 13
8,041
574
4,120
13,467
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
13
4 / 3 / 9
8,347
596
7,859
14,405
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
7 / 2 / 4
9,272
662
10,356
13,533
5,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
8
Kills
21
21
Deaths
8
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
0
0.75
L
Anhur
 
Anhur
0
4
1
0.13
L
Vulcan
AngeloRg
Vulcan
4
3
1
1.5
W
Janus
Freximus
Janus
4
2
4
3
L
Hades
Harlound
Hades
0
5
0
0
W
Hachiman
Jride626
Hachiman
6
0
1
6.5
W
Athena
PinkSock69
Athena
0
1
13
6.5
W
Ao Kuang
4
3
9
2.83
L
Sylvanus
ThatDude3
Sylvanus
1
5
2
0.4
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,373
Damage
41,053
59,521
Taken
55,041
22,944
Mitigated
27,437
13,077
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,320
2,396
0
1,562
13,334
4,410
0
4,508
8,702
0
67,474
L
Anhur
 
Anhur
1,725
729
0
2,014
9,647
2,387
0
1,941
7,706
0
29,228
L
Vulcan
AngeloRg
Vulcan
13,631
4,550
0
750
8,755
2,912
0
4,610
4,069
54,792
0
W
Janus
Freximus
Janus
8,614
566
0
1,250
7,413
2,930
150
2,820
4,593
67,090
0
L
Hades
Harlound
Hades
3,090
348
280
4,154
10,726
5,241
0
5,088
5,406
44,974
0
W
Hachiman
Jride626
Hachiman
10,104
5,601
0
3,918
6,223
2,603
947
1,045
5,178
0
79,885
W
Athena
PinkSock69
Athena
4,120
1,345
0
2,317
13,467
10,926
238
6,178
7,289
19,924
0
W
Ao Kuang
7,859
1,756
0
2,202
14,405
5,293
368
4,998
9,407
51,049
0
L
Sylvanus
ThatDude3
Sylvanus
5,607
1,143
1,401
2,916
17,059
7,994
0
5,105
11,872
21,816
0
W
10,356
1,705
0
5,747
13,533
5,685
284
7,378
6,155
0
81,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,303
Gold Earned
44,319
336
Minions Killed
473
0
Camps Cleared
0
1,282,243
Distance Traveled
1,506,640
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,956
568
100
7
0
330,443
0
L
Anhur
6,025
430
46
3
0
246,195
0
L
Vulcan
7,349
525
81
6
0
294,153
2
W
Janus
9,481
677
128
9
0
296,122
5
L
Hades
6,245
446
78
6
0
186,591
0
W
Hachiman
9,178
656
123
9
0
270,004
0
W
Athena
8,041
574
20
1
0
331,109
2
W
Ao Kuang
8,347
596
68
5
0
306,332
4
L
Sylvanus
6,728
481
31
2
0
224,861
0
W
Pele
9,272
662
134
10
0
303,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role