Player Matchup

Medusa
Medusa
DumpyAlloy
Medusa
Level 27
God Stats
3W - 9L
1,217 SR
Queue Stats
11W - 28L
1,125 Elo+
Party 1
Bastet
Bastet
MormonBoi69
Bastet
Level 88
God Stats
5W - 0L
1,811 SR
Queue Stats
81W - 107L
1,410 Elo+
Party 1
Aphrodite
Aphrodite
SKYPUP33
Aphrodite
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 32L
1,326 Elo+
Party 1
Hades
Hades
SLOPPYPAPl
Hades
Level 27
God Stats
2W - 11L
1,082 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Shifty_ShoTzZ
Ao Kuang
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 34L
1,287 Elo+
Party 1
Team Averages
Level 51
1,422 SR
1,330 Elo+

VS

Team Averages
Level 81
1,594 SR
1,464 Elo+
Ra
Ra
BongRipper17
Ra
Level 37
God Stats
2W - 2L
1,832 SR
Queue Stats
86W - 92L
1,473 Elo+
Party 2
Izanami
Izanami
GoatmanBronson
Izanami
Level 47
God Stats
8W - 8L
1,506 SR
Queue Stats
107W - 118L
1,449 Elo+
Party 2
Achilles
Achilles
Kryptionel
Achilles
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 126L
1,412 Elo+
Solo
Bellona
Bellona
crevin921
Bellona
Level 148
God Stats
45W - 31L
1,621 SR
Queue Stats
78W - 71L
1,512 Elo+
Solo
Hun Batz
Hun Batz
pugspuns
Hun Batz
Level 129
God Stats
11W - 8L
1,510 SR
Queue Stats
217W - 224L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DumpyAlloy
Medusa
14
2 / 2 / 1
8,409
561
6,528
6,913
2,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
13
2 / 8 / 3
8,245
550
6,763
13,973
8,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
SKYPUP33
Aphrodite
12
0 / 2 / 2
7,477
498
4,105
11,156
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
12
1 / 3 / 2
7,612
507
4,563
15,477
13,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Shifty_ShoTzZ
Ao Kuang
16
6 / 2 / 0
9,306
620
6,148
13,982
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
8,038
536
8,842
7,905
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 1
8,183
546
4,245
11,038
4,285
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Kryptionel
Achilles
4
0 / 0 / 0
5,160
344
957
2,145
1,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
crevin921
Bellona
15
11 / 6 / 2
9,723
648
19,118
17,990
12,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
pugspuns
Hun Batz
15
4 / 2 / 5
8,616
574
7,134
11,246
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
11
Kills
17
17
Deaths
12
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
W
Medusa
DumpyAlloy
Medusa
2
2
1
1.25
L
1
3
1
0.5
L
Achilles
Kryptionel
Achilles
0
0
0
0
W
Bastet
2
8
3
0.44
W
Aphrodite
SKYPUP33
Aphrodite
0
2
2
0.5
W
Hades
1
3
2
0.67
W
Ao Kuang
Shifty_ShoTzZ
Ao Kuang
6
2
0
3
L
Bellona
crevin921
Bellona
11
6
2
2
L
Hun Batz
pugspuns
Hun Batz
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,107
Damage
40,296
61,501
Taken
50,324
39,132
Mitigated
26,611
16,923
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,842
907
276
1,939
7,905
3,477
47
5,454
2,451
63,494
0
W
Medusa
DumpyAlloy
Medusa
6,528
2,040
0
1,844
6,913
2,451
0
0
6,913
0
73,544
L
4,245
2,464
0
3,214
11,038
4,285
0
1,471
9,567
0
72,616
L
Achilles
Kryptionel
Achilles
957
194
0
1,156
2,145
1,258
0
535
1,610
0
4,863
W
Bastet
6,763
1,624
0
1,546
13,973
8,900
420
202
13,701
0
44,604
W
Aphrodite
SKYPUP33
Aphrodite
4,105
735
2,602
4,016
11,156
8,624
116
1,434
9,534
29,993
0
W
Hades
4,563
230
864
3,668
15,477
13,531
362
5,589
9,401
38,636
0
W
Ao Kuang
Shifty_ShoTzZ
Ao Kuang
6,148
866
0
2,383
13,982
5,626
0
768
13,110
68,533
0
L
Bellona
crevin921
Bellona
19,118
9,231
0
5,357
17,990
12,704
692
4,979
13,011
0
67,330
L
Hun Batz
pugspuns
Hun Batz
7,134
2,192
0
489
11,246
4,887
0
2,377
8,869
0
81,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,049
Gold Earned
39,720
407
Minions Killed
454
0
Camps Cleared
0
1,459,439
Distance Traveled
1,293,866
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,038
536
112
7
0
321,306
0
W
Medusa
8,409
561
127
8
0
297,275
0
L
Izanami
8,183
546
140
9
0
263,145
0
L
Achilles
5,160
344
4
0
0
73,620
0
W
Bastet
8,245
550
81
5
0
277,706
0
W
Aphrodite
7,477
498
45
3
0
237,040
0
W
Hades
7,612
507
63
4
0
285,168
0
W
Ao Kuang
9,306
620
91
6
0
362,250
7
L
Bellona
9,723
648
85
6
0
317,446
0
L
Hun Batz
8,616
574
113
8
0
318,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role