Player Matchup

Achilles
Achilles
GettingStoned
Achilles
Level 76
God Stats
10W - 10L
1,430 SR
Queue Stats
140W - 114L
1,471 Elo+
Party 2
Charon
Charon
LEGIONAIRE1999
Charon
Level 99
God Stats
14W - 4L
1,708 SR
Queue Stats
242W - 220L
1,528 Elo+
Solo
Neith
Neith
Memo1212
Neith
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,154 Elo+
Solo
Scylla
Scylla
Philosophiex
Scylla
Level 81
God Stats
16W - 4L
1,658 SR
Queue Stats
222W - 194L
1,482 Elo+
Party 2
Hun Batz
Hun Batz
nyxx777_
Hun Batz
Level 63
God Stats
1W - 2L
1,699 SR
Queue Stats
290W - 275L
1,452 Elo+
Solo
Team Averages
Level 76
1,599 SR
1,417 Elo+

VS

Team Averages
Level 47
1,420 SR
1,437 Elo+
Ymir
Ymir
 
Ymir
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
EBKAIIDay
Vamana
Level 58
God Stats
3W - 4L
1,287 SR
Queue Stats
113W - 132L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
LiI purrp
Heimdallr
Level 33
God Stats
3W - 0L
1,817 SR
Queue Stats
32W - 14L
1,477 Elo+
Party 1
Sol
Sol
TTVfmbKdiz
Sol
Level 54
God Stats
22W - 15L
1,298 SR
Queue Stats
239W - 232L
1,444 Elo+
Party 1
Maman Brigitte
Maman Brigitte
TheOnlyBoricua
Maman Brigitte
Level 34
God Stats
3W - 7L
1,197 SR
Queue Stats
50W - 62L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GettingStoned
Achilles
15
2 / 1 / 3
8,881
493
11,733
14,357
16,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
2 / 2 / 3
8,272
460
8,022
16,169
17,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Memo1212
Neith
13
1 / 2 / 1
7,760
431
6,017
11,450
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
14
2 / 2 / 2
8,449
469
8,088
8,858
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
nyxx777_
Hun Batz
11
0 / 6 / 2
7,020
390
5,590
17,266
7,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 2 / 6
7,997
444
7,629
14,071
11,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
EBKAIIDay
Vamana
12
0 / 2 / 4
6,771
376
3,000
15,578
14,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
LiI purrp
Heimdallr
16
2 / 0 / 5
9,532
530
13,242
11,219
5,253
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 6
9,033
502
12,906
13,033
6,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maman Brigitte
TheOnlyBoricua
Maman Brigitte
16
9 / 3 / 2
10,183
566
10,852
14,015
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
13
13
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
6
2.5
W
Vamana
EBKAIIDay
Vamana
0
2
4
1
L
Achilles
GettingStoned
Achilles
2
1
3
3.5
L
2
2
3
1.75
W
Heimdallr
LiI purrp
Heimdallr
2
0
5
4.5
L
Neith
Memo1212
Neith
1
2
1
0.75
L
Scylla
2
2
2
1.5
W
0
0
6
3
W
Maman Brigitte
TheOnlyBoricua
Maman Brigitte
9
3
2
3.33
L
Hun Batz
nyxx777_
Hun Batz
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,450
Damage
47,629
68,100
Taken
67,916
50,004
Mitigated
43,735
12,383
Healing
21,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,629
1,056
0
3,000
14,071
11,781
0
5,698
8,373
57,867
0
W
Vamana
EBKAIIDay
Vamana
3,000
859
0
2,803
15,578
14,527
0
2,479
13,099
0
25,794
L
Achilles
GettingStoned
Achilles
11,733
2,344
0
1,698
14,357
16,660
196
4,991
9,366
143
71,051
L
8,022
1,839
0
3,681
16,169
17,736
0
7,590
8,579
32,392
0
W
Heimdallr
LiI purrp
Heimdallr
13,242
8,073
0
5,900
11,219
5,253
1,233
2,643
8,576
0
98,036
L
Neith
Memo1212
Neith
6,017
1,249
0
1,778
11,450
4,446
0
3,996
7,454
0
52,946
L
Scylla
8,088
298
0
3,131
8,858
3,716
0
5,296
3,562
54,446
0
W
12,906
3,108
0
6,892
13,033
6,015
1,012
4,547
8,486
72,655
9,759
W
Maman Brigitte
TheOnlyBoricua
Maman Brigitte
10,852
1,036
0
2,927
14,015
6,159
0
2,150
11,865
92,452
0
L
Hun Batz
nyxx777_
Hun Batz
5,590
1,352
0
2,095
17,266
7,446
0
9,608
7,658
0
42,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
43,516
389
Minions Killed
477
0
Camps Cleared
0
1,671,941
Distance Traveled
1,767,486
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,997
444
71
4
0
328,853
0
W
Vamana
6,771
376
27
2
0
373,055
0
L
Achilles
8,881
493
87
5
0
354,886
2
L
Charon
8,272
460
27
2
0
283,327
0
W
Heimdallr
9,532
530
145
8
0
338,103
1
L
Neith
7,760
431
107
6
0
344,481
0
L
Scylla
8,449
469
112
6
0
323,630
0
W
Sol
9,033
502
122
7
0
321,100
5
W
Maman Brigitte
10,183
566
112
6
0
406,375
0
L
Hun Batz
7,020
390
56
3
0
365,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role