Player Matchup

Cupid
Cupid
MorganaHater
Cupid
Level 18
God Stats
1W - 1L
1,753 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 1
Chaac
Chaac
Popolizr0
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 1
Nox
Nox
daddyronald
Nox
Level 44
God Stats
14W - 16L
1,640 SR
Queue Stats
179W - 152L
1,516 Elo+
Solo
Cerberus
Cerberus
goncla
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 1
Charybdis
Charybdis
kazooi
Charybdis
Level 24
God Stats
1W - 1L
1,753 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 1
Team Averages
Level 31
1,629 SR
1,670 Elo+

VS

Team Averages
Level 84
1,591 SR
1,225 Elo+
Thanatos
Thanatos
Eablz
Thanatos
Level 106
God Stats
2W - 0L
1,700 SR
Queue Stats
2W - 2L
1,156 Elo+
Party 2
Nu Wa
Nu Wa
Leuger
Nu Wa
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,156 Elo+
Party 2
Ra
Ra
MRBUSTERMAN
Ra
Level 107
God Stats
1W - 0L
1,344 SR
Queue Stats
2W - 2L
1,156 Elo+
Party 2
Amaterasu
Amaterasu
Sanfawn
Amaterasu
Level 16
God Stats
1W - 0L
1,809 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
theSnpr
Anhur
Level 104
God Stats
1W - 1L
1,603 SR
Queue Stats
2W - 2L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,247
453
3,066
10,866
2,717
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
Popolizr0
Chaac
14
2 / 5 / 1
8,380
524
8,430
14,360
12,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 3 / 2
9,901
619
9,744
11,679
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
goncla
Cerberus
9
0 / 3 / 9
7,030
439
4,609
9,573
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
kazooi
Charybdis
13
6 / 6 / 4
8,821
551
11,924
14,073
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eablz
Thanatos
17
7 / 2 / 3
10,349
647
8,426
15,042
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Leuger
Nu Wa
16
2 / 1 / 4
8,862
554
8,515
5,849
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 4 / 3
8,419
526
8,329
10,175
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
Sanfawn
Amaterasu
14
3 / 2 / 3
8,605
538
6,745
14,424
10,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anhur
theSnpr
Anhur
13
4 / 7 / 3
7,902
494
9,239
13,762
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
16
Kills
20
21
Deaths
16
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Eablz
Thanatos
7
2
3
4.25
W
Nu Wa
Leuger
Nu Wa
2
1
4
4
W
4
4
3
1.38
L
0
4
0
0
L
Chaac
Popolizr0
Chaac
2
5
1
0.5
W
Amaterasu
Sanfawn
Amaterasu
3
2
3
2.25
L
8
3
2
3
L
Cerberus
goncla
Cerberus
0
3
9
1.5
L
Charybdis
kazooi
Charybdis
6
6
4
1.33
W
Anhur
theSnpr
Anhur
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,773
Damage
41,254
60,551
Taken
59,252
30,666
Mitigated
27,307
14,626
Healing
26,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Eablz
Thanatos
8,426
2,485
0
13,064
15,042
6,025
260
4,250
10,792
0
98,719
W
Nu Wa
Leuger
Nu Wa
8,515
1,366
0
767
5,849
2,393
0
1,278
4,571
73,320
0
W
8,329
993
1,147
2,747
10,175
3,649
138
4,051
6,124
36,235
0
L
3,066
948
0
1,853
10,866
2,717
0
5,387
5,479
0
50,287
L
Chaac
Popolizr0
Chaac
8,430
1,381
0
1,704
14,360
12,228
98
1,063
13,297
0
52,869
W
Amaterasu
Sanfawn
Amaterasu
6,745
3,021
0
5,429
14,424
10,343
188
0
14,424
0
51,811
L
9,744
1,155
0
4,305
11,679
5,162
245
3,405
8,274
83,538
0
L
Cerberus
goncla
Cerberus
4,609
490
0
2,477
9,573
6,420
0
4,109
5,371
12,545
0
L
Charybdis
kazooi
Charybdis
11,924
6,975
0
4,287
14,073
4,139
88
2,787
11,286
0
60,447
W
Anhur
theSnpr
Anhur
9,239
4,641
0
3,100
13,762
4,897
142
4,774
8,988
0
43,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,379
Gold Earned
44,137
393
Minions Killed
445
0
Camps Cleared
0
1,430,035
Distance Traveled
1,609,579
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,349
647
119
7
0
356,551
0
W
Nu Wa
8,862
554
108
7
0
318,549
0
W
Ra
8,419
526
47
3
0
297,399
0
L
Cupid
7,247
453
73
5
0
288,065
0
L
Chaac
8,380
524
73
5
0
273,552
0
W
Amaterasu
8,605
538
89
6
0
346,987
0
L
Nox
9,901
619
128
8
0
341,757
2
L
Cerberus
7,030
439
21
1
0
252,056
0
L
Charybdis
8,821
551
98
6
0
274,605
0
W
Anhur
7,902
494
82
5
0
290,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role