Player Matchup

Gilgamesh
Gilgamesh
HeavenlyRayge
Gilgamesh
Level 105
God Stats
16W - 16L
1,513 SR
Queue Stats
94W - 89L
1,502 Elo+
Party 2
Discordia
Discordia
Napker
Discordia
Level 6
God Stats
1W - 1L
1,247 SR
Queue Stats
33W - 23L
1,301 Elo+
Party 2
Atlas
Atlas
niwafish
Atlas
Level 6
God Stats
3W - 4L
1,339 SR
Queue Stats
30W - 31L
1,301 Elo+
Party 2
Team Averages
Level 39
1,367 SR
1,368 Elo+

VS

Team Averages
Level 22
1,393 SR
1,341 Elo+
Cerberus
Cerberus
Osiris63
Cerberus
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 32L
1,500 Elo+
Party 1
Chronos
Chronos
TacticalTadpole
Chronos
Level 15
God Stats
10W - 11L
1,153 SR
Queue Stats
51W - 49L
1,261 Elo+
Party 1
Shiva
Shiva
UncleGazpach0
Shiva
Level 40
God Stats
1W - 2L
1,527 SR
Queue Stats
64W - 65L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HeavenlyRayge
Gilgamesh
13
7 / 0 / 6
10,961
843
13,213
15,980
18,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Napker
Discordia
13
5 / 1 / 8
10,815
832
27,081
7,873
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
niwafish
Atlas
12
1 / 0 / 8
9,570
736
6,854
8,933
9,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Osiris63
Cerberus
10
0 / 6 / 1
8,256
635
3,070
17,703
11,349
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 3 / 1
8,976
690
7,336
16,585
5,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 5 / 0
8,511
655
9,854
20,838
8,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
0
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HeavenlyRayge
Gilgamesh
7
0
6
10
W
Discordia
Napker
Discordia
5
1
8
9
L
Cerberus
Osiris63
Cerberus
0
6
1
0.08
L
0
3
1
0.17
L
0
5
0
0
W
Atlas
niwafish
Atlas
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,148
Damage
20,260
32,786
Taken
55,126
30,502
Mitigated
25,230
1,880
Healing
8,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HeavenlyRayge
Gilgamesh
13,213
3,724
279
1,070
15,980
18,343
720
5,261
10,719
0
29,027
W
Discordia
Napker
Discordia
27,081
874
0
467
7,873
2,902
1,676
1,645
6,228
73,332
0
L
Cerberus
Osiris63
Cerberus
3,070
855
785
2,885
17,703
11,349
0
9,897
7,273
14,445
0
L
7,336
1,498
0
1,567
16,585
5,834
38
9,546
6,788
46,163
0
L
9,854
2,507
495
2,800
20,838
8,047
0
14,466
6,162
0
34,348
W
Atlas
niwafish
Atlas
6,854
2,681
0
64
8,933
9,257
191
3,713
5,220
17,403
479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
25,743
113
Minions Killed
136
0
Camps Cleared
0
772,620
Distance Traveled
658,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,961
843
25
2
0
251,806
0
W
Discordia
10,815
832
65
5
0
246,837
0
L
Cerberus
8,256
635
47
4
0
179,863
0
L
Chronos
8,976
690
47
4
0
227,364
0
L
Shiva
8,511
655
42
3
0
251,352
0
W
Atlas
9,570
736
23
2
0
273,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role