Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HairGelSwag
Mulan
Level 122
God Stats
63W - 57L
1,488 SR
Queue Stats
387W - 358L
1,510 Elo+
Party 2
Hou Yi
Hou Yi
HowsYourBush
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 330L
1,537 Elo+
Solo
Khepri
Khepri
J RODf123
Khepri
Level 104
God Stats
239W - 242L
1,509 SR
Queue Stats
239W - 246L
1,504 Elo+
Party 2
Scylla
Scylla
Phinatic4210
Scylla
Level 149
God Stats
28W - 22L
1,539 SR
Queue Stats
325W - 311L
1,515 Elo+
Party 2
Team Averages
Level 131
1,507 SR
1,513 Elo+

VS

Team Averages
Level 115
1,534 SR
1,496 Elo+
Atlas
Atlas
BurningHarmony
Atlas
Level 143
God Stats
5W - 1L
1,656 SR
Queue Stats
83W - 100L
1,498 Elo+
Party 1
Poseidon
Poseidon
Kenpachi-Z-577
Poseidon
Level 154
God Stats
22W - 15L
1,583 SR
Queue Stats
119W - 128L
1,466 Elo+
Party 1
Thanatos
Thanatos
Mazacuataaaa
Thanatos
Level 67
God Stats
6W - 6L
1,403 SR
Queue Stats
39W - 40L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
N1cé
Danzaburou
Level 121
God Stats
4W - 1L
1,713 SR
Queue Stats
81W - 90L
1,520 Elo+
Party 1
Mulan
Mulan
slipknotislife
Mulan
Level 88
God Stats
3W - 6L
1,313 SR
Queue Stats
128W - 135L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
3 / 3 / 3
7,348
565
5,416
10,289
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 0
7,879
606
6,235
14,926
9,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
8
0 / 4 / 2
5,616
432
2,811
7,838
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
J RODf123
Khepri
10
0 / 1 / 1
6,416
494
2,602
7,111
4,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
12
3 / 2 / 0
7,493
576
7,136
5,915
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,815
601
4,208
11,392
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
13
0 / 1 / 3
7,752
596
2,882
4,851
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Mazacuataaaa
Thanatos
13
4 / 4 / 1
8,080
622
6,374
13,672
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
N1cé
Danzaburou
14
5 / 1 / 2
8,954
689
7,851
6,164
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 3
8,153
627
8,752
10,741
9,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
12
13
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
3
3
3
1.5
W
1
1
6
4
L
2
3
0
0.67
L
Hou Yi
0
4
2
0.25
L
Khepri
J RODf123
Khepri
0
1
1
0.5
W
Poseidon
0
1
3
1.5
W
Thanatos
Mazacuataaaa
Thanatos
4
4
1
1.13
W
Danzaburou
N1cé
Danzaburou
5
1
2
6
L
Scylla
3
2
0
1.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,200
Damage
30,067
46,079
Taken
46,820
21,540
Mitigated
28,612
14,896
Healing
18,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
5,416
680
0
922
10,289
3,100
0
998
9,235
49,066
0
W
4,208
1,767
200
2,310
11,392
9,177
280
4,931
6,461
15,508
0
L
6,235
838
0
7,583
14,926
9,759
0
724
14,200
425
57,868
L
Hou Yi
2,811
1,113
0
1,103
7,838
2,380
0
1,056
6,782
0
27,143
L
Khepri
J RODf123
Khepri
2,602
12
1,520
3,076
7,111
4,008
0
2,289
4,756
22,431
0
W
Poseidon
2,882
96
0
1,904
4,851
1,695
898
2,416
2,435
57,803
0
W
Thanatos
Mazacuataaaa
Thanatos
6,374
992
0
7,463
13,672
5,418
1,060
5,475
8,197
0
53,520
W
Danzaburou
N1cé
Danzaburou
7,851
4,086
0
2,746
6,164
2,633
5,330
1,738
4,426
0
68,188
L
Scylla
7,136
885
0
692
5,915
2,293
0
2,419
3,402
59,987
0
W
8,752
1,043
130
4,129
10,741
9,689
177
927
9,814
2,153
55,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,752
Gold Earned
40,754
355
Minions Killed
398
0
Camps Cleared
0
1,243,228
Distance Traveled
1,373,345
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,348
565
76
6
0
315,872
0
W
Atlas
7,815
601
9
1
0
273,298
6
L
Mulan
7,879
606
106
8
0
232,327
3
L
Hou Yi
5,616
432
50
4
0
181,629
0
L
Khepri
6,416
494
20
2
0
261,573
3
W
Poseidon
7,752
596
110
8
0
266,669
0
W
Thanatos
8,080
622
73
6
0
314,389
4
W
Danzaburou
8,954
689
120
9
0
242,131
2
L
Scylla
7,493
576
103
8
0
251,827
4
W
Mulan
8,153
627
86
7
0
276,858
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role