Player Matchup

Medusa
Medusa
Cota1546
Medusa
Level 77
God Stats
0W - 2L
1,354 SR
Queue Stats
1W - 6L
1,398 Elo+
Party 4
Thanatos
Thanatos
MajinKami
Thanatos
Level 48
God Stats
11W - 23L
1,267 SR
Queue Stats
254W - 248L
1,413 Elo+
Party 3
Achilles
Achilles
MessyBreadCrumbs
Achilles
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 85L
1,448 Elo+
Party 3
Hera
Hera
its-ElementZ
Hera
Level 89
God Stats
4W - 3L
1,586 SR
Queue Stats
143W - 156L
1,401 Elo+
Party 3
Yemoja
Yemoja
smallpeen69
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Team Averages
Level 51
1,441 SR
1,432 Elo+

VS

Team Averages
Level 34
1,554 SR
1,414 Elo+
Ullr
Ullr
 
Ullr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
StandardChain26
Kukulkan
Level 44
God Stats
3W - 1L
1,768 SR
Queue Stats
38W - 64L
1,322 Elo+
Solo
King Arthur
King Arthur
TimmyG11b3X
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
dinoglaogla
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,305 Elo+
Party 1
Izanami
Izanami
keeduh
Izanami
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cota1546
Medusa
11
0 / 1 / 1
6,396
492
4,750
6,531
2,472
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MajinKami
Thanatos
11
3 / 2 / 0
6,638
511
3,689
9,519
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 2 / 0
8,408
647
10,067
13,941
9,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 4 / 2
6,288
484
4,439
6,436
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
9
0 / 4 / 1
6,111
470
2,508
10,185
6,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
6 / 0 / 3
7,892
607
7,762
11,547
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
10
0 / 4 / 5
5,922
456
6,556
7,688
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TimmyG11b3X
King Arthur
11
2 / 4 / 0
6,934
533
5,650
13,429
11,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
dinoglaogla
Cthulhu
10
2 / 2 / 4
6,579
506
4,614
10,657
6,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
keeduh
Izanami
10
3 / 0 / 3
6,785
522
3,466
4,541
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
9
Kills
13
13
Deaths
10
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
0
3
7.5
L
Medusa
Cota1546
Medusa
0
1
1
0.5
L
Thanatos
MajinKami
Thanatos
3
2
0
1.5
L
5
2
0
2.5
W
Kukulkan
0
4
5
0.63
W
King Arthur
TimmyG11b3X
King Arthur
2
4
0
0.5
W
Cthulhu
dinoglaogla
Cthulhu
2
2
4
2
L
1
4
2
0.5
W
Izanami
keeduh
Izanami
3
0
3
4.5
L
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,453
Damage
28,048
46,612
Taken
47,862
24,110
Mitigated
26,766
16,507
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,762
3,812
0
7,365
11,547
4,757
0
2,871
8,676
0
67,458
L
Medusa
Cota1546
Medusa
4,750
1,096
0
1,730
6,531
2,472
0
2,468
4,063
0
41,887
L
Thanatos
MajinKami
Thanatos
3,689
649
0
5,909
9,519
4,038
362
1,255
8,264
0
45,382
L
10,067
4,237
0
5,246
13,941
9,208
529
372
13,569
0
55,526
W
Kukulkan
6,556
727
0
1,694
7,688
2,367
90
3,051
4,637
34,848
0
W
King Arthur
TimmyG11b3X
King Arthur
5,650
952
0
910
13,429
11,449
0
0
13,429
426
33,306
W
Cthulhu
dinoglaogla
Cthulhu
4,614
872
1,352
3,272
10,657
6,746
0
777
9,880
25,520
0
L
4,439
1,711
0
457
6,436
2,212
730
1,737
4,699
37,414
0
W
Izanami
keeduh
Izanami
3,466
2,632
0
1,748
4,541
1,447
649
248
4,293
0
38,479
L
Yemoja
2,508
976
1,422
1,743
10,185
6,180
0
5,498
4,687
18,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,841
Gold Earned
34,112
291
Minions Killed
313
0
Camps Cleared
0
1,159,736
Distance Traveled
1,223,362
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,892
607
103
8
0
264,837
2
L
Medusa
6,396
492
55
4
0
252,707
0
L
Thanatos
6,638
511
69
5
0
239,634
0
L
Achilles
8,408
647
89
7
0
255,898
0
W
Kukulkan
5,922
456
55
4
0
224,365
0
W
King Arthur
6,934
533
53
4
0
248,880
0
W
Cthulhu
6,579
506
33
3
0
254,581
0
L
Hera
6,288
484
53
4
0
214,033
0
W
Izanami
6,785
522
69
5
0
230,699
0
L
Yemoja
6,111
470
25
2
0
197,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role