Player Matchup

Merlin
Merlin
Spamachek
Merlin
Level 121
God Stats
4W - 4L
1,549 SR
Queue Stats
396W - 389L
1,520 Elo+
Party 1
Neith
Neith
UnderALunaLight
Neith
Level 181
God Stats
6W - 5L
1,638 SR
Queue Stats
641W - 659L
1,535 Elo+
Party 1
Artemis
Artemis
Valaak_wrath
Artemis
Level 158
God Stats
0W - 2L
1,266 SR
Queue Stats
34W - 22L
1,668 Elo+
Solo
Chernobog
Chernobog
oAoEdge
Chernobog
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 98L
1,456 Elo+
Party 2
The Morrigan
The Morrigan
oiTzToxic24o
The Morrigan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,445 Elo+
Party 2
Team Averages
Level 136
1,491 SR
1,525 Elo+

VS

Team Averages
Level 94
1,582 SR
1,362 Elo+
Kuzenbo
Kuzenbo
BuckEwe
Kuzenbo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 30L
1,292 Elo+
Solo
Medusa
Medusa
Galack
Medusa
Level 121
God Stats
6W - 3L
1,697 SR
Queue Stats
176W - 118L
1,614 Elo+
Solo
Anubis
Anubis
Juking Jarvis
Anubis
Level 129
God Stats
3W - 1L
1,687 SR
Queue Stats
142W - 147L
1,443 Elo+
Solo
Hades
Hades
Poofefer
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,076 Elo+
Party 3
Danzaburou
Danzaburou
UncleTungus
Danzaburou
Level 80
God Stats
1W - 1L
1,524 SR
Queue Stats
7W - 10L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Spamachek
Merlin
19
1 / 7 / 14
11,344
630
17,859
13,734
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 4 / 11
11,028
613
5,953
12,462
5,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Valaak_wrath
Artemis
20
12 / 5 / 8
14,466
804
30,232
19,379
9,755
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
oAoEdge
Chernobog
17
1 / 6 / 8
10,076
560
9,523
14,578
5,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
oiTzToxic24o
The Morrigan
17
4 / 7 / 12
11,249
625
12,972
8,781
3,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BuckEwe
Kuzenbo
18
0 / 4 / 19
12,295
683
7,048
20,116
27,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Galack
Medusa
20
7 / 3 / 18
14,102
783
22,248
19,859
10,890
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 3 / 12
14,013
779
14,060
19,465
11,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Poofefer
Hades
20
8 / 6 / 12
13,282
738
9,786
16,614
13,102
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
UncleTungus
Danzaburou
19
5 / 5 / 17
13,167
732
11,068
15,943
7,589
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
107
19
Kills
29
29
Deaths
21
53
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BuckEwe
Kuzenbo
0
4
19
2.38
W
Medusa
Galack
Medusa
7
3
18
5.33
W
9
3
12
5
W
Hades
Poofefer
Hades
8
6
12
2.33
L
Merlin
Spamachek
Merlin
1
7
14
1.14
W
Danzaburou
UncleTungus
Danzaburou
5
5
17
2.7
L
1
4
11
1.63
L
Artemis
Valaak_wrath
Artemis
12
5
8
3.2
L
Chernobog
oAoEdge
Chernobog
1
6
8
0.83
L
The Morrigan
oiTzToxic24o
The Morrigan
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,539
Damage
64,210
68,934
Taken
91,997
30,860
Mitigated
70,362
19,939
Healing
35,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BuckEwe
Kuzenbo
7,048
2,447
2,936
3,637
20,116
27,115
462
6,032
14,084
12,434
0
W
Medusa
Galack
Medusa
22,248
6,122
3,060
8,220
19,859
10,890
4,229
6,352
13,507
0
72,886
W
14,060
54
1,347
10,301
19,465
11,666
186
7,135
12,330
53,618
0
W
Hades
Poofefer
Hades
9,786
522
123
2,328
16,614
13,102
1,339
4,248
12,366
21,786
0
L
Merlin
Spamachek
Merlin
17,859
442
178
255
13,734
5,725
0
5,283
8,451
39,925
0
W
Danzaburou
UncleTungus
Danzaburou
11,068
4,342
619
2,549
15,943
7,589
3,316
6,691
9,252
0
36,330
L
5,953
1,984
925
3,026
12,462
5,848
0
7,459
5,003
0
25,148
L
Artemis
Valaak_wrath
Artemis
30,232
14,463
778
6,005
19,379
9,755
1,388
8,122
11,257
0
62,048
L
Chernobog
oAoEdge
Chernobog
9,523
4,426
1,565
2,528
14,578
5,835
656
7,088
7,490
0
23,842
L
The Morrigan
oiTzToxic24o
The Morrigan
12,972
816
2,557
2,122
8,781
3,697
0
2,905
5,766
17,997
373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,163
Gold Earned
66,859
215
Minions Killed
230
0
Camps Cleared
0
1,414,159
Distance Traveled
1,605,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,295
683
5
0
0
331,977
0
W
Medusa
14,102
783
74
4
0
348,976
0
W
Anubis
14,013
779
79
4
0
316,312
0
W
Hades
13,282
738
21
1
0
297,110
0
L
Merlin
11,344
630
52
3
0
293,265
0
W
Danzaburou
13,167
732
51
3
0
310,730
0
L
Neith
11,028
613
33
2
0
252,042
0
L
Artemis
14,466
804
77
4
0
285,155
0
L
Chernobog
10,076
560
36
2
0
308,358
0
L
The Morrigan
11,249
625
17
1
0
275,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role