Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gaeluchi
Izanami
Level 29
God Stats
8W - 11L
1,402 SR
Queue Stats
37W - 47L
1,397 Elo+
Party 2
Zeus
Zeus
MasterHM
Zeus
Level 92
God Stats
14W - 4L
1,768 SR
Queue Stats
149W - 123L
1,529 Elo+
Party 2
Chronos
Chronos
MasterHTHD
Chronos
Level 87
God Stats
21W - 12L
1,745 SR
Queue Stats
68W - 51L
1,774 Elo+
Party 2
Fafnir
Fafnir
paixao002
Fafnir
Level 136
God Stats
1W - 1L
1,754 SR
Queue Stats
13W - 20L
1,505 Elo+
Solo
Team Averages
Level 100
1,634 SR
1,541 Elo+

VS

Team Averages
Level 118
1,473 SR
1,479 Elo+
King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Gatovosk
Bastet
Level 124
God Stats
1W - 3L
1,495 SR
Queue Stats
150W - 184L
1,418 Elo+
Solo
Anhur
Anhur
HarimaKun
Anhur
Level 81
God Stats
25W - 39L
1,425 SR
Queue Stats
214W - 213L
1,508 Elo+
Party 1
Ymir
Ymir
Juninhodegravata
Ymir
Level 143
God Stats
27W - 40L
1,445 SR
Queue Stats
245W - 254L
1,507 Elo+
Party 1
Nox
Nox
luca12365
Nox
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 0 / 0
4,808
801
1,514
1,174
290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Gaeluchi
Izanami
6
0 / 0 / 0
3,531
589
694
2,379
504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
7
0 / 0 / 0
4,039
673
187
591
144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos
MasterHTHD
Chronos
7
1 / 0 / 0
4,355
726
586
3,360
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
paixao002
Fafnir
6
0 / 1 / 0
3,943
657
382
4,081
3,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
2
0 / 0 / 0
2,782
464
99
992
291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bastet
Gatovosk
Bastet
6
0 / 1 / 0
3,419
570
602
3,956
1,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
HarimaKun
Anhur
6
1 / 0 / 0
3,806
634
2,540
1,925
491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 1
3,818
636
1,214
2,709
1,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 0 / 0
3,723
621
244
1,660
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
L
King Arthur
 
King Arthur
0
0
0
0
W
Izanami
Gaeluchi
Izanami
0
0
0
0
L
Bastet
Gatovosk
Bastet
0
1
0
0
L
Anhur
HarimaKun
Anhur
1
0
0
1
L
0
0
1
0.5
W
Zeus
0
0
0
0
W
Chronos
MasterHTHD
Chronos
1
0
0
1
L
0
0
0
0
W
Fafnir
paixao002
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,363
Damage
4,699
11,585
Taken
11,242
5,416
Mitigated
4,225
6,136
Healing
4,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,514
449
0
669
1,174
290
186
0
1,174
31,222
0
L
King Arthur
 
King Arthur
99
0
0
360
992
291
0
361
573
0
3,183
W
Izanami
Gaeluchi
Izanami
694
521
0
1,037
2,379
504
0
603
1,776
0
16,929
L
Bastet
Gatovosk
Bastet
602
355
0
1,089
3,956
1,134
0
1,208
2,688
0
14,790
L
Anhur
HarimaKun
Anhur
2,540
1,157
0
799
1,925
491
0
205
1,680
0
20,263
L
1,214
352
111
1,230
2,709
1,751
0
367
2,302
9,302
0
W
Zeus
187
0
0
250
591
144
456
244
347
20,966
0
W
Chronos
MasterHTHD
Chronos
586
229
0
2,323
3,360
974
0
0
3,360
22,771
0
L
244
0
0
500
1,660
558
0
290
1,330
18,786
0
W
Fafnir
paixao002
Fafnir
382
119
0
1,857
4,081
3,504
0
611
3,470
6,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,676
Gold Earned
17,548
197
Minions Killed
125
0
Camps Cleared
0
573,987
Distance Traveled
482,749
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,808
801
69
12
0
119,367
0
L
King Arthur
2,782
464
3
1
0
28,791
0
W
Izanami
3,531
589
29
5
0
102,166
0
L
Bastet
3,419
570
28
5
0
128,669
0
L
Anhur
3,806
634
41
7
0
101,603
0
L
Ymir
3,818
636
10
2
0
114,919
1
W
Zeus
4,039
673
52
9
0
106,507
2
W
Chronos
4,355
726
40
7
0
126,991
0
L
Nox
3,723
621
43
7
0
108,767
0
W
Fafnir
3,943
657
7
1
0
118,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role