Player Matchup

Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum II
I AKA Menace I
Raijin
Platinum II
Level 149
God Stats
0W - 1L
1,476 SR
Queue Stats
336W - 325L
1,878 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Krishna15
Heimdallr
Platinum IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 181L
1,880 MMR
Solo
Thor
Thor
Platinum I
Risedroid
Thor
Platinum I
Level 243
God Stats
91W - 71L
1,631 SR
Queue Stats
473W - 442L
1,907 MMR
Solo
Chang'e
Chang'e
Diamond V
RobinHearts
Chang'e
Diamond V
Level 149
God Stats
11W - 14L
1,567 SR
Queue Stats
281W - 278L
1,923 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 170
1,535 SR
1,818 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,648 SR
1,821 MMR
Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Diamond I
Awesomepav408
Susano
Diamond I
Level 107
God Stats
6W - 7L
1,810 SR
Queue Stats
101W - 59L
1,938 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
DVNNY
Sylvanus
Platinum IV
Level 128
God Stats
2W - 0L
1,815 SR
Queue Stats
111W - 101L
1,913 MMR
Solo
Hades
Hades
Platinum II
Nebadón
Hades
Platinum II
Level 158
God Stats
17W - 15L
1,618 SR
Queue Stats
302W - 307L
1,892 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
OGSlice
Morgan Le Fay
Gold I
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,862 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 2 / 5
6,991
499
2,916
12,252
9,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 6 / 1
7,244
517
4,709
13,562
5,556
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Krishna15
Heimdallr
12
0 / 5 / 1
7,050
504
4,491
10,997
4,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
12
4 / 7 / 2
7,673
548
9,643
15,777
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
RobinHearts
Chang'e
12
4 / 6 / 2
7,792
557
8,062
12,744
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThanatosArachneGaneshaHe Bo

VS

Bans
AresAo KuangJanusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 0 / 12
9,483
677
10,706
9,016
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
14 / 2 / 4
10,571
755
16,725
12,640
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
DVNNY
Sylvanus
13
4 / 2 / 5
8,378
598
5,290
11,603
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Nebadón
Hades
13
1 / 3 / 8
8,955
640
7,929
12,966
6,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
OGSlice
Morgan Le Fay
16
4 / 1 / 8
9,699
693
9,731
7,309
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
8
Kills
26
26
Deaths
8
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
5
1.25
W
Xbalanque
 
Xbalanque
3
0
12
9
W
14
2
4
8
W
Sylvanus
DVNNY
Sylvanus
4
2
5
3.25
L
0
6
1
0.08
L
Heimdallr
Krishna15
Heimdallr
0
5
1
0.1
W
Hades
Nebadón
Hades
1
3
8
1.67
W
Morgan Le Fay
OGSlice
Morgan Le Fay
4
1
8
8
L
Thor
4
7
2
0.71
L
Chang'e
RobinHearts
Chang'e
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
50,381
65,332
Taken
53,534
29,311
Mitigated
28,601
14,145
Healing
20,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,916
1,330
0
4,959
12,252
9,961
0
5,156
6,994
0
18,454
W
Xbalanque
 
Xbalanque
10,706
5,660
0
3,767
9,016
3,621
2,059
472
8,516
0
74,867
W
16,725
5,245
0
4,707
12,640
5,035
2,230
3,449
9,019
0
76,753
W
Sylvanus
DVNNY
Sylvanus
5,290
1,336
612
3,242
11,603
9,649
305
1,745
9,716
22,592
0
L
4,709
651
0
2,708
13,562
5,556
0
5,616
7,934
59,431
0
L
Heimdallr
Krishna15
Heimdallr
4,491
1,974
0
2,603
10,997
4,386
0
2,815
8,152
0
60,999
W
Hades
Nebadón
Hades
7,929
829
500
7,175
12,966
6,987
2,575
5,371
7,527
62,275
0
W
Morgan Le Fay
OGSlice
Morgan Le Fay
9,731
385
0
743
7,309
3,309
0
1,605
5,594
76,220
0
L
Thor
9,643
3,110
0
449
15,777
5,546
0
2,602
13,057
0
58,806
L
Chang'e
RobinHearts
Chang'e
8,062
215
960
2,466
12,744
3,862
0
6,277
6,245
50,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,750
Gold Earned
47,086
423
Minions Killed
498
0
Camps Cleared
0
1,325,829
Distance Traveled
1,476,318
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,991
499
28
2
0
278,910
4
W
Xbalanque
9,483
677
118
8
0
299,455
3
W
Susano
10,571
755
94
7
0
337,854
0
W
Sylvanus
8,378
598
25
2
0
266,656
2
L
Raijin
7,244
517
99
7
0
208,883
2
L
Heimdallr
7,050
504
111
8
0
272,869
2
W
Hades
8,955
640
116
8
0
260,535
2
W
Morgan Le Fay
9,699
693
145
10
0
311,818
0
L
Thor
7,673
548
82
6
0
278,870
0
L
Chang'e
7,792
557
103
7
0
286,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role