Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maman Brigitte
Maman Brigitte
B1gL85
Maman Brigitte
Level 158
God Stats
8W - 7L
1,661 SR
Queue Stats
121W - 111L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
JaunTon
Cthulhu
Level 135
God Stats
5W - 0L
1,897 SR
Queue Stats
36W - 33L
1,494 Elo+
Party 3
Chaac
Chaac
mulletmarc
Chaac
Level 120
God Stats
8W - 2L
1,889 SR
Queue Stats
53W - 39L
1,622 Elo+
Party 1
Ix Chel
Ix Chel
papiigord0
Ix Chel
Level 164
God Stats
3W - 1L
1,610 SR
Queue Stats
99W - 82L
1,578 Elo+
Party 1
Team Averages
Level 143
1,711 SR
1,551 Elo+

VS

Team Averages
Level 129
1,580 SR
1,504 Elo+
Sylvanus
Sylvanus
Balzak24
Sylvanus
Level 142
God Stats
1W - 3L
1,481 SR
Queue Stats
58W - 62L
1,453 Elo+
Solo
Cliodhna
Cliodhna
FlatPup80837038
Cliodhna
Level 109
God Stats
9W - 5L
1,763 SR
Queue Stats
728W - 651L
1,524 Elo+
Party 2
Zhong Kui
Zhong Kui
Saebriss
Zhong Kui
Level 121
God Stats
0W - 1L
1,349 SR
Queue Stats
326W - 302L
1,515 Elo+
Solo
Chronos
Chronos
ZipittyDuda2535
Chronos
Level 156
God Stats
3W - 2L
1,750 SR
Queue Stats
41W - 42L
1,473 Elo+
Solo
Artemis
Artemis
ntimchula
Artemis
Level 119
God Stats
11W - 12L
1,555 SR
Queue Stats
661W - 557L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 1 / 3
6,707
479
2,564
9,367
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
B1gL85
Maman Brigitte
14
11 / 1 / 5
9,010
644
17,058
15,786
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
JaunTon
Cthulhu
10
0 / 3 / 7
6,326
452
6,615
10,887
8,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
14
0 / 0 / 2
7,406
529
1,868
10,527
5,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
papiigord0
Ix Chel
14
5 / 2 / 6
8,318
594
9,496
8,617
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Balzak24
Sylvanus
11
1 / 1 / 4
7,515
537
4,542
12,938
10,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
11
0 / 6 / 4
6,606
472
5,586
14,806
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
Saebriss
Zhong Kui
12
2 / 6 / 0
7,237
517
9,268
13,577
9,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 1 / 0
8,572
612
6,166
7,413
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ntimchula
Artemis
13
4 / 3 / 0
8,117
580
9,478
9,464
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
7
7
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
1
3
2.5
W
Maman Brigitte
B1gL85
Maman Brigitte
11
1
5
13.5
L
Sylvanus
Balzak24
Sylvanus
1
1
4
3
L
Cliodhna
0
6
4
0.33
W
Cthulhu
JaunTon
Cthulhu
0
3
7
1.17
L
Zhong Kui
Saebriss
Zhong Kui
2
6
0
0.33
L
0
1
0
0
W
Chaac
0
0
2
1
L
Artemis
ntimchula
Artemis
4
3
0
1.33
W
Ix Chel
papiigord0
Ix Chel
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,601
Damage
35,040
55,184
Taken
58,198
27,032
Mitigated
33,272
16,302
Healing
17,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,564
1,760
0
3,606
9,367
3,037
692
1,381
7,986
0
36,479
W
Maman Brigitte
B1gL85
Maman Brigitte
17,058
1,581
0
2,021
15,786
6,379
0
5,772
10,014
71,513
2,374
L
Sylvanus
Balzak24
Sylvanus
4,542
1,423
2,930
5,158
12,938
10,516
0
6,360
6,141
34,189
0
L
Cliodhna
5,586
293
0
3,643
14,806
5,794
0
8,384
6,293
0
52,895
W
Cthulhu
JaunTon
Cthulhu
6,615
145
743
1,389
10,887
8,343
324
3,808
7,079
24,608
0
L
Zhong Kui
Saebriss
Zhong Kui
9,268
277
0
2,789
13,577
9,674
0
10,167
3,324
45,503
0
L
6,166
2,140
0
2,122
7,413
3,312
224
2,261
5,152
67,890
7,341
W
Chaac
1,868
0
0
5,229
10,527
5,672
234
4,682
5,845
0
53,438
L
Artemis
ntimchula
Artemis
9,478
1,902
0
710
9,464
3,976
0
4,252
4,881
0
53,594
W
Ix Chel
papiigord0
Ix Chel
9,496
930
1,501
1,813
8,617
3,601
0
4,605
4,012
60,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,767
Gold Earned
38,047
357
Minions Killed
426
0
Camps Cleared
0
1,402,366
Distance Traveled
1,267,321
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,707
479
63
5
0
249,984
0
W
Maman Brigitte
9,010
644
87
6
0
324,113
2
L
Sylvanus
7,515
537
49
4
0
202,840
2
L
Cliodhna
6,606
472
74
5
0
292,701
0
W
Cthulhu
6,326
452
28
2
0
273,929
6
L
Zhong Kui
7,237
517
79
6
0
244,461
2
L
Chronos
8,572
612
132
9
0
267,626
0
W
Chaac
7,406
529
88
6
0
271,037
0
L
Artemis
8,117
580
92
7
0
259,693
2
W
Ix Chel
8,318
594
91
7
0
283,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role