Player Matchup

Mercury
Mercury
FADED_SMILEZ
Mercury
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 266L
1,233 Elo+
Party 1
King Arthur
King Arthur
MrRedEyes_24
King Arthur
Level 27
God Stats
0W - 2L
1,210 SR
Queue Stats
17W - 62L
1,081 Elo+
Party 1
Ix Chel
Ix Chel
Ohimitsu
Ix Chel
Level 128
God Stats
243W - 296L
1,449 SR
Queue Stats
375W - 461L
1,365 Elo+
Solo
Team Averages
Level 70
1,386 SR
1,226 Elo+

VS

Team Averages
Level 120
1,468 SR
1,403 Elo+
Chang'e
Chang'e
 
Chang'e
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DOTA-GPS
Horus
Level 142
God Stats
3W - 6L
1,369 SR
Queue Stats
120W - 132L
1,356 Elo+
Solo
Maui
Maui
cjdkrd
Maui
Level 119
God Stats
9W - 3L
1,535 SR
Queue Stats
116W - 127L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FADED_SMILEZ
Mercury
6
0 / 7 / 0
7,220
602
772
8,550
2,512
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MrRedEyes_24
King Arthur
10
0 / 2 / 0
7,929
661
5,010
12,223
10,242
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ix Chel
Ohimitsu
Ix Chel
13
0 / 1 / 0
9,091
758
8,493
4,455
1,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
6 / 0 / 4
9,433
786
11,488
9,552
4,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
DOTA-GPS
Horus
12
1 / 0 / 9
8,827
736
5,443
7,819
4,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
cjdkrd
Maui
12
3 / 0 / 5
9,040
753
2,548
4,080
5,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
4
8
W
Horus
DOTA-GPS
Horus
1
0
9
5.5
L
Mercury
FADED_SMILEZ
Mercury
0
7
0
0
L
King Arthur
MrRedEyes_24
King Arthur
0
2
0
0
L
Ix Chel
Ohimitsu
Ix Chel
0
1
0
0
W
Maui
cjdkrd
Maui
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,275
Damage
19,479
25,228
Taken
21,451
14,515
Mitigated
13,797
2,070
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,488
1,939
2,679
5,551
9,552
4,732
473
4,650
4,902
47,677
0
W
Horus
DOTA-GPS
Horus
5,443
2,627
1,428
2,965
7,819
4,013
520
3,206
4,613
0
34,245
L
Mercury
FADED_SMILEZ
Mercury
772
421
0
0
8,550
2,512
0
5,493
3,057
0
3,146
L
King Arthur
MrRedEyes_24
King Arthur
5,010
1,278
0
0
12,223
10,242
0
6,264
5,959
0
19,311
L
Ix Chel
Ohimitsu
Ix Chel
8,493
744
637
1,433
4,455
1,761
0
2,658
1,797
57,563
0
W
Maui
cjdkrd
Maui
2,548
215
0
0
4,080
5,052
0
1,405
2,675
14,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,240
Gold Earned
27,300
113
Minions Killed
128
0
Camps Cleared
0
599,519
Distance Traveled
635,579
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,433
786
66
6
0
229,316
1
W
Horus
8,827
736
43
4
0
217,378
3
L
Mercury
7,220
602
5
0
0
144,211
0
L
King Arthur
7,929
661
21
2
0
209,137
0
L
Ix Chel
9,091
758
87
7
0
246,171
4
W
Maui
9,040
753
19
2
0
188,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role