Player Matchup

Thanatos
Thanatos
HunterRivera
Thanatos
Level 125
God Stats
21W - 15L
1,688 SR
Queue Stats
210W - 198L
1,531 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Room_Temp_IQ
Morgan Le Fay
Level 159
God Stats
17W - 10L
1,575 SR
Queue Stats
663W - 612L
1,486 Elo+
Party 1
Hachiman
Hachiman
Scalez_Jacques
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Odin
Odin
calvinclink
Odin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,539 Elo+
Party 1
Fafnir
Fafnir
crazymonkey515
Fafnir
Level 22
God Stats
14W - 5L
1,970 SR
Queue Stats
24W - 20L
1,543 Elo+
Party 1
Team Averages
Level 82
1,647 SR
1,520 Elo+

VS

Team Averages
Level 110
1,591 SR
1,499 Elo+
Ymir
Ymir
BroMz xAlex
Ymir
Level 141
God Stats
15W - 11L
1,395 SR
Queue Stats
139W - 139L
1,510 Elo+
Solo
Mercury
Mercury
EfrainRR19
Mercury
Level 129
God Stats
2W - 1L
1,742 SR
Queue Stats
99W - 91L
1,534 Elo+
Party 2
Nike
Nike
leibrag02
Nike
Level 144
God Stats
2W - 1L
1,526 SR
Queue Stats
59W - 52L
1,519 Elo+
Party 2
Hachiman
Hachiman
sirbozo28
Hachiman
Level 27
God Stats
5W - 0L
1,842 SR
Queue Stats
15W - 17L
1,509 Elo+
Party 2
The Morrigan
The Morrigan
zaiiro09
The Morrigan
Level 108
God Stats
10W - 10L
1,449 SR
Queue Stats
139W - 128L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HunterRivera
Thanatos
12
2 / 4 / 1
7,067
544
5,161
12,368
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Room_Temp_IQ
Morgan Le Fay
12
4 / 3 / 0
7,353
566
9,672
8,891
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
10
0 / 5 / 0
5,917
455
1,860
7,830
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
7,045
542
6,803
10,183
9,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 3
6,147
473
3,442
11,785
11,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
7,794
600
6,061
11,586
11,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
EfrainRR19
Mercury
15
5 / 0 / 4
8,546
657
5,169
9,565
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
14
0 / 0 / 0
7,911
609
5,865
10,292
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
sirbozo28
Hachiman
13
6 / 0 / 5
8,286
637
11,390
5,330
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
zaiiro09
The Morrigan
11
1 / 5 / 2
6,582
506
6,596
9,614
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
15
15
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Mercury
EfrainRR19
Mercury
5
0
4
7
L
Thanatos
HunterRivera
Thanatos
2
4
1
0.63
L
Morgan Le Fay
Room_Temp_IQ
Morgan Le Fay
4
3
0
1.33
L
Hachiman
0
5
0
0
L
0
0
0
0
L
0
3
3
0.5
W
Nike
0
0
0
0
W
Hachiman
sirbozo28
Hachiman
6
0
5
8.5
W
The Morrigan
zaiiro09
The Morrigan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,938
Damage
35,081
51,057
Taken
46,387
33,717
Mitigated
30,218
14,069
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,061
1,335
204
3,310
11,586
11,050
208
4,706
6,651
21,831
0
W
Mercury
EfrainRR19
Mercury
5,169
2,006
0
870
9,565
3,817
0
694
8,775
0
80,767
L
Thanatos
HunterRivera
Thanatos
5,161
1,295
0
9,197
12,368
6,244
0
2,701
9,625
0
55,713
L
Morgan Le Fay
Room_Temp_IQ
Morgan Le Fay
9,672
607
0
928
8,891
3,679
42
4,708
4,183
52,129
0
L
Hachiman
1,860
1,045
0
884
7,830
2,248
0
1,085
6,745
0
25,793
L
6,803
968
0
1,500
10,183
9,758
0
0
9,253
0
53,221
L
3,442
1,220
0
1,560
11,785
11,788
26
3,606
8,179
14,309
0
W
Nike
5,865
1,053
0
3,471
10,292
9,660
0
0
10,292
0
61,011
W
Hachiman
sirbozo28
Hachiman
11,390
6,614
0
2,660
5,330
2,039
650
1,248
3,987
0
57,833
W
The Morrigan
zaiiro09
The Morrigan
6,596
2,092
0
500
9,614
3,652
753
5,625
3,568
35,160
1,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,529
Gold Earned
39,119
327
Minions Killed
406
0
Camps Cleared
0
1,339,057
Distance Traveled
1,346,389
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,794
600
27
2
0
246,993
2
W
Mercury
8,546
657
125
10
0
363,388
3
L
Thanatos
7,067
544
80
6
0
306,433
0
L
Morgan Le Fay
7,353
566
89
7
0
255,584
1
L
Hachiman
5,917
455
45
3
0
224,125
0
L
Odin
7,045
542
94
7
0
278,378
0
L
Fafnir
6,147
473
19
1
0
274,537
0
W
Nike
7,911
609
110
8
0
248,652
0
W
Hachiman
8,286
637
93
7
0
252,117
0
W
The Morrigan
6,582
506
51
4
0
235,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role