Player Matchup

Tiamat
Tiamat
Platinum II
 
Tiamat
Platinum II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Platinum I
 
Charon
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
HannyYT
Anhur
Diamond V
Level 158
God Stats
2W - 3L
1,536 SR
Queue Stats
56W - 41L
1,909 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond V
OLKxHardKiller
Ao Kuang
Diamond V
Level 106
God Stats
1W - 1L
1,899 SR
Queue Stats
141W - 108L
2,006 MMR
Party 1
Ravana
Ravana
Diamond V
OoBlizzado
Ravana
Diamond V
Level 187
God Stats
6W - 5L
1,679 SR
Queue Stats
181W - 173L
1,821 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,623 SR
1,747 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,752 SR
1,804 MMR
Agni
Agni
Platinum I
 
Agni
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond I
Awesomepav408
Mercury
Diamond I
Level 107
God Stats
20W - 2L
2,096 SR
Queue Stats
101W - 59L
1,892 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Maxthy
Sylvanus
Diamond V
Level 159
God Stats
7W - 2L
1,945 SR
Queue Stats
62W - 36L
1,844 MMR
Solo
Shiva
Shiva
Platinum III
MrBruh117
Shiva
Platinum III
Level 156
God Stats
7W - 3L
1,696 SR
Queue Stats
156W - 156L
1,917 MMR
Solo
Sol
Sol
Platinum IV
wolfstar314
Sol
Platinum IV
Level 153
God Stats
3W - 4L
1,522 SR
Queue Stats
448W - 441L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 4 / 1
8,367
558
10,500
10,933
6,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
 
Charon
10
1 / 6 / 3
6,759
451
6,242
19,589
10,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
HannyYT
Anhur
11
0 / 6 / 1
6,412
427
4,831
12,440
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
13
1 / 2 / 0
7,829
522
4,974
12,638
7,802
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
OoBlizzado
Ravana
14
2 / 4 / 2
7,559
504
9,768
12,294
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
RaijinAresArachneSusano

VS

Bans
Sun WukongThorPeleChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 2 / 2
9,808
654
8,702
9,872
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
16
8 / 0 / 8
10,261
684
13,901
10,428
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Maxthy
Sylvanus
13
0 / 1 / 12
8,636
576
5,189
14,974
11,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
MrBruh117
Shiva
16
2 / 1 / 2
10,024
668
10,186
13,370
8,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 3 / 6
9,157
610
14,897
13,188
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
22
22
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
4
1
0.88
L
Charon
 
Charon
1
6
3
0.42
W
Agni
 
Agni
6
2
2
3.5
W
Mercury
8
0
8
12
L
Anhur
HannyYT
Anhur
0
6
1
0.08
W
Sylvanus
Maxthy
Sylvanus
0
1
12
6
W
Shiva
MrBruh117
Shiva
2
1
2
3
L
Ao Kuang
1
2
0
0.5
L
Ravana
OoBlizzado
Ravana
2
4
2
0.75
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,315
Damage
52,875
67,894
Taken
61,832
35,185
Mitigated
33,910
18,524
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,500
565
0
1,835
10,933
6,966
0
5,665
5,268
69,981
0
L
Charon
 
Charon
6,242
1,368
1,202
3,874
19,589
10,630
0
10,217
9,372
19,979
0
W
Agni
 
Agni
8,702
450
0
1,896
9,872
3,886
0
5,770
4,102
76,533
0
W
Mercury
13,901
7,497
0
1,434
10,428
4,167
67
3,654
6,774
0
97,215
L
Anhur
HannyYT
Anhur
4,831
2,907
0
2,608
12,440
4,299
0
6,068
6,372
0
42,059
W
Sylvanus
Maxthy
Sylvanus
5,189
1,436
3,355
5,531
14,974
11,456
719
3,468
11,506
19,710
0
W
Shiva
MrBruh117
Shiva
10,186
652
493
5,346
13,370
8,735
344
4,934
8,436
0
78,958
L
Ao Kuang
4,974
537
0
5,406
12,638
7,802
0
0
12,638
59,802
0
L
Ravana
OoBlizzado
Ravana
9,768
2,574
0
3,599
12,294
5,488
0
5,704
6,590
0
66,451
W
14,897
6,039
0
5,494
13,188
5,666
2,073
4,082
9,106
66,457
14,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,926
Gold Earned
47,886
424
Minions Killed
574
0
Camps Cleared
0
1,442,829
Distance Traveled
1,504,636
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,367
558
117
8
0
285,153
4
L
Charon
6,759
451
23
2
0
288,957
0
W
Agni
9,808
654
155
10
0
281,846
3
W
Mercury
10,261
684
122
8
0
370,133
0
L
Anhur
6,412
427
77
5
0
259,098
4
W
Sylvanus
8,636
576
30
2
0
282,459
4
W
Shiva
10,024
668
140
9
0
307,463
3
L
Ao Kuang
7,829
522
109
7
0
302,657
0
L
Ravana
7,559
504
98
7
0
306,964
2
W
Sol
9,157
610
127
8
0
262,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role