Player Matchup

Sylvanus
Sylvanus
AngryPuf
Sylvanus
Level 41
God Stats
4W - 1L
1,701 SR
Queue Stats
54W - 58L
1,458 Elo+
Party 2
Hercules
Hercules
DaddyTyra
Hercules
Level 65
God Stats
4W - 1L
1,710 SR
Queue Stats
131W - 144L
1,458 Elo+
Party 1
Charybdis
Charybdis
Dateatnight
Charybdis
Level 54
God Stats
1W - 2L
1,184 SR
Queue Stats
59W - 62L
1,475 Elo+
Party 2
Sol
Sol
Flames0fWar
Sol
Level 45
God Stats
3W - 0L
1,523 SR
Queue Stats
41W - 54L
1,392 Elo+
Party 1
Ravana
Ravana
leadeflex
Ravana
Level 62
God Stats
3W - 4L
1,248 SR
Queue Stats
102W - 116L
1,410 Elo+
Party 1
Team Averages
Level 53
1,473 SR
1,438 Elo+

VS

Team Averages
Level 58
1,457 SR
1,375 Elo+
Ymir
Ymir
Boss4Days3
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 4
Hel
Hel
Collypop
Hel
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 4
Set
Set
NolimitXiso
Set
Level 107
God Stats
0W - 3L
1,370 SR
Queue Stats
5W - 11L
1,481 Elo+
Party 3
Neith
Neith
Samu_G502
Neith
Level 48
God Stats
2W - 2L
1,457 SR
Queue Stats
65W - 67L
1,427 Elo+
Solo
Ravana
Ravana
sloplop
Ravana
Level 25
God Stats
1W - 2L
1,456 SR
Queue Stats
11W - 18L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AngryPuf
Sylvanus
12
4 / 2 / 2
8,174
584
6,841
17,267
14,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
DaddyTyra
Hercules
13
5 / 0 / 6
8,549
611
9,713
14,806
15,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Dateatnight
Charybdis
12
3 / 0 / 3
7,742
553
7,753
8,252
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 2 / 5
8,147
582
5,825
10,187
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
leadeflex
Ravana
13
5 / 3 / 6
8,089
578
6,739
10,870
4,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,246
446
1,919
11,621
8,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 3 / 1
7,499
536
6,603
8,600
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 7 / 2
6,538
467
8,735
15,131
7,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Neith
Samu_G502
Neith
10
1 / 2 / 0
5,931
424
9,473
8,157
2,767
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
sloplop
Ravana
12
1 / 4 / 0
6,953
497
6,977
9,736
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
7
7
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AngryPuf
Sylvanus
4
2
2
2.5
L
0
3
2
0.33
L
3
3
1
1.17
W
Hercules
DaddyTyra
Hercules
5
0
6
8
W
Charybdis
Dateatnight
Charybdis
3
0
3
4.5
W
1
2
5
1.75
L
2
7
2
0.43
L
Neith
Samu_G502
Neith
1
2
0
0.5
W
Ravana
leadeflex
Ravana
5
3
6
2.67
L
Ravana
sloplop
Ravana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,871
Damage
33,707
61,382
Taken
53,245
42,120
Mitigated
28,128
25,915
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AngryPuf
Sylvanus
6,841
1,828
2,352
5,683
17,267
14,507
152
1,277
15,990
32,638
0
L
1,919
826
1,256
1,142
11,621
8,224
0
3,091
8,530
16,045
0
L
6,603
981
1,696
2,702
8,600
5,062
0
3,743
4,857
49,007
0
W
Hercules
DaddyTyra
Hercules
9,713
2,911
0
5,275
14,806
15,832
176
1,617
13,189
0
52,812
W
Charybdis
Dateatnight
Charybdis
7,753
4,841
0
3,760
8,252
3,400
692
467
7,785
0
59,215
W
5,825
2,163
0
5,250
10,187
3,832
2,852
3,788
6,399
65,288
0
L
8,735
4,155
0
948
15,131
7,182
15
1,492
13,639
0
50,047
L
Neith
Samu_G502
Neith
9,473
3,898
0
2,219
8,157
2,767
0
2,960
5,197
0
50,040
W
Ravana
leadeflex
Ravana
6,739
2,493
0
3,595
10,870
4,549
0
1,373
9,497
0
52,080
L
Ravana
sloplop
Ravana
6,977
1,473
0
1,679
9,736
4,893
0
1,380
8,356
0
47,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
33,167
402
Minions Killed
322
0
Camps Cleared
0
1,353,586
Distance Traveled
1,374,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,174
584
48
3
0
240,953
0
L
Ymir
6,246
446
29
2
0
244,835
0
L
Hel
7,499
536
87
6
0
282,622
0
W
Hercules
8,549
611
91
7
0
305,011
0
W
Charybdis
7,742
553
82
6
0
270,700
0
W
Sol
8,147
582
113
8
0
231,920
0
L
Set
6,538
467
60
4
0
281,612
0
L
Neith
5,931
424
71
5
0
260,046
0
W
Ravana
8,089
578
68
5
0
305,002
0
L
Ravana
6,953
497
75
5
0
305,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role