Player Matchup

Cerberus
Cerberus
ShmentaiGuy
Cerberus
Level 94
God Stats
1W - 2L
1,326 SR
Queue Stats
68W - 77L
1,344 Elo+
Party 1
Chang'e
Chang'e
namasull00
Chang'e
Level 116
God Stats
1W - 1L
1,409 SR
Queue Stats
58W - 65L
1,325 Elo+
Party 1
Charybdis
Charybdis
ℝ핒핔할할핟핗핒핔핖
Charybdis
Level 17
God Stats
4W - 5L
1,461 SR
Queue Stats
16W - 22L
1,420 Elo+
Party 1
Team Averages
Level 76
1,398 SR
1,363 Elo+

VS

Team Averages
Level 69
1,650 SR
1,394 Elo+
Cthulhu
Cthulhu
BenseiV
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
BoogaDad7540
Kukulkan
Level 97
God Stats
105W - 65L
1,657 SR
Queue Stats
531W - 551L
1,316 Elo+
Solo
Charon
Charon
Finnnick
Charon
Level 84
God Stats
1W - 0L
1,794 SR
Queue Stats
3W - 5L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ShmentaiGuy
Cerberus
13
1 / 6 / 3
10,908
682
7,623
21,507
28,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
namasull00
Chang'e
14
3 / 3 / 1
11,484
718
10,696
15,713
6,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
0 / 7 / 3
10,297
644
11,258
18,892
7,292
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BenseiV
Cthulhu
15
5 / 1 / 11
12,576
786
11,501
17,434
14,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
BoogaDad7540
Kukulkan
16
9 / 2 / 7
13,610
851
24,728
8,537
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Finnnick
Charon
15
2 / 1 / 14
11,926
745
12,298
11,084
12,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
16
16
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BenseiV
Cthulhu
5
1
11
10.5
W
Kukulkan
BoogaDad7540
Kukulkan
9
2
7
6.25
W
Charon
Finnnick
Charon
2
1
14
9
L
Cerberus
ShmentaiGuy
Cerberus
1
6
3
0.42
L
Chang'e
namasull00
Chang'e
3
3
1
1.17
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,577
Damage
48,527
56,112
Taken
37,055
42,783
Mitigated
30,610
14,362
Healing
4,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BenseiV
Cthulhu
11,501
1,508
0
1,695
17,434
14,424
200
8,407
8,515
33,251
0
W
Kukulkan
BoogaDad7540
Kukulkan
24,728
1,867
0
1,692
8,537
3,869
1,592
5,128
3,227
96,510
0
W
Charon
Finnnick
Charon
12,298
2,203
678
902
11,084
12,317
940
4,264
6,624
25,170
1,029
L
Cerberus
ShmentaiGuy
Cerberus
7,623
1,119
0
2,046
21,507
28,495
0
17,594
3,913
25,234
0
L
Chang'e
namasull00
Chang'e
10,696
1,084
2,262
7,667
15,713
6,996
0
13,463
2,250
50,147
0
L
11,258
7,346
0
2,387
18,892
7,292
32
16,812
2,080
0
37,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,689
Gold Earned
38,112
182
Minions Killed
182
0
Camps Cleared
0
807,680
Distance Traveled
903,298
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,576
786
40
3
0
322,533
2
W
Kukulkan
13,610
851
127
8
0
268,047
4
W
Charon
11,926
745
15
1
0
312,718
0
L
Cerberus
10,908
682
51
3
0
266,849
0
L
Chang'e
11,484
718
94
6
0
288,115
2
L
Charybdis
10,297
644
37
2
0
252,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role