Player Matchup

Cabrakan
Cabrakan
Bobbystrong9
Cabrakan
Level 29
God Stats
3W - 8L
1,494 SR
Queue Stats
109W - 92L
1,589 Elo+
Party 1
Apollo
Apollo
knappattack
Apollo
Level 48
God Stats
4W - 2L
1,678 SR
Queue Stats
113W - 103L
1,589 Elo+
Party 1
Anubis
Anubis
xPyso
Anubis
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,504 Elo+
Party 1
Team Averages
Level 58
1,557 SR
1,560 Elo+

VS

Team Averages
Level 117
1,374 SR
1,489 Elo+
Sun Wukong
Sun Wukong
JRG248
Sun Wukong
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 119L
1,488 Elo+
Party 2
Artemis
Artemis
Opaqus
Artemis
Level 104
God Stats
5W - 2L
1,300 SR
Queue Stats
84W - 90L
1,519 Elo+
Party 2
Merlin
Merlin
rodrigonavas234
Merlin
Level 122
God Stats
4W - 5L
1,322 SR
Queue Stats
104W - 112L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bobbystrong9
Cabrakan
14
4 / 2 / 14
12,407
775
11,062
19,648
23,923
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
16
3 / 3 / 19
13,353
835
15,170
18,122
7,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
xPyso
Anubis
17
15 / 5 / 5
15,007
938
16,819
18,264
9,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JRG248
Sun Wukong
14
0 / 10 / 8
11,575
723
8,663
22,598
13,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
Opaqus
Artemis
17
5 / 7 / 5
14,272
892
19,899
17,579
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 5 / 5
13,583
849
18,738
13,604
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
22
Kills
10
10
Deaths
22
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bobbystrong9
Cabrakan
4
2
14
5.5
W
Sun Wukong
JRG248
Sun Wukong
0
10
8
0.4
W
Artemis
Opaqus
Artemis
5
7
5
1.07
L
Apollo
3
3
19
4.17
W
5
5
5
1.5
L
Anubis
xPyso
Anubis
15
5
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,051
Damage
47,300
56,034
Taken
53,781
40,696
Mitigated
24,346
23,768
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bobbystrong9
Cabrakan
11,062
1,071
293
7,093
19,648
23,923
169
7,186
12,462
25,665
0
W
Sun Wukong
JRG248
Sun Wukong
8,663
630
236
2,154
22,598
13,976
719
9,597
13,001
0
37,865
W
Artemis
Opaqus
Artemis
19,899
8,526
210
2,998
17,579
5,979
2,350
8,985
8,594
0
65,930
L
Apollo
15,170
10,228
0
7,992
18,122
7,009
2,571
5,638
12,484
0
63,498
W
18,738
967
456
4,117
13,604
4,391
242
9,468
4,136
58,533
0
L
Anubis
xPyso
Anubis
16,819
603
0
8,390
18,264
9,764
518
6,112
12,152
78,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,767
Gold Earned
39,430
196
Minions Killed
171
0
Camps Cleared
0
822,715
Distance Traveled
765,603
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,407
775
18
1
0
293,935
5
W
Sun Wukong
11,575
723
39
2
0
270,527
0
W
Artemis
14,272
892
74
5
0
224,496
0
L
Apollo
13,353
835
78
5
0
272,586
0
W
Merlin
13,583
849
58
4
0
270,580
0
L
Anubis
15,007
938
100
6
0
256,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role