Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Incured
Ne Zha
Level 110
God Stats
4W - 2L
1,639 SR
Queue Stats
109W - 81L
1,584 Elo+
Solo
Freya
Freya
Tearful Sorrow
Freya
Level 126
God Stats
1W - 3L
1,548 SR
Queue Stats
92W - 101L
1,407 Elo+
Party 2
Athena
Athena
WizardOfFaerun
Athena
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 141L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
xk1ttyxkatx2715
Kukulkan
Level 107
God Stats
13W - 14L
1,472 SR
Queue Stats
34W - 44L
1,378 Elo+
Party 2
Team Averages
Level 116
1,532 SR
1,460 Elo+

VS

Team Averages
Level 94
1,466 SR
1,490 Elo+
Cu Chulainn
Cu Chulainn
Acidsnoooot
Cu Chulainn
Level 108
God Stats
2W - 2L
1,416 SR
Queue Stats
243W - 220L
1,536 Elo+
Party 1
Neith
Neith
Firekat6969
Neith
Level 57
God Stats
3W - 5L
1,364 SR
Queue Stats
13W - 19L
1,469 Elo+
Party 3
Nu Wa
Nu Wa
Jv3_cool
Nu Wa
Level 156
God Stats
27W - 18L
1,548 SR
Queue Stats
398W - 374L
1,441 Elo+
Solo
Maui
Maui
Kitkat9352
Maui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,466 Elo+
Party 3
Hun Batz
Hun Batz
Noisybarrel7964
Hun Batz
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
209W - 183L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 0
5,377
414
1,326
7,900
6,256
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Incured
Ne Zha
12
2 / 3 / 0
6,622
509
8,291
13,879
5,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 2 / 0
6,413
493
4,971
8,444
3,645
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 1 / 2
6,768
521
3,102
8,540
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
11
0 / 2 / 1
5,984
460
449
7,881
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Acidsnoooot
Cu Chulainn
13
2 / 0 / 2
7,987
614
4,917
8,293
7,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 1 / 1
7,030
541
6,137
6,069
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
Jv3_cool
Nu Wa
14
3 / 1 / 2
8,105
623
9,128
6,207
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 3
6,225
479
1,763
7,210
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
12
3 / 1 / 3
7,110
547
3,612
7,325
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
10
10
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
Cu Chulainn
Acidsnoooot
Cu Chulainn
2
0
2
3
W
1
1
1
1.5
L
Ne Zha
Incured
Ne Zha
2
3
0
0.67
W
Nu Wa
Jv3_cool
Nu Wa
3
1
2
4
W
1
2
3
1.25
W
Hun Batz
3
1
3
4.5
L
2
2
0
1
L
1
1
2
2
L
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,139
Damage
25,557
46,644
Taken
35,104
24,632
Mitigated
20,388
14,970
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,326
276
72
2,467
7,900
6,256
0
606
7,294
0
24,869
W
Cu Chulainn
Acidsnoooot
Cu Chulainn
4,917
308
0
1,046
8,293
7,373
40
194
8,099
1,945
52,371
W
6,137
2,003
0
1,491
6,069
2,361
390
3,134
2,935
0
56,125
L
Ne Zha
Incured
Ne Zha
8,291
3,935
0
4,438
13,879
5,529
0
2,037
11,842
0
67,851
W
Nu Wa
Jv3_cool
Nu Wa
9,128
3,044
0
1,727
6,207
2,098
595
341
5,866
69,576
0
W
1,763
327
0
800
7,210
5,655
0
3,350
3,860
9,177
0
W
Hun Batz
3,612
629
0
1,459
7,325
2,901
0
1,485
5,840
0
45,933
L
4,971
1,360
0
4,603
8,444
3,645
0
1,307
7,137
43,845
1,819
L
3,102
594
0
1,649
8,540
7,215
0
1,339
7,201
25,511
0
L
Kukulkan
449
0
0
1,741
7,881
1,987
0
6,138
1,743
51,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,164
Gold Earned
36,457
328
Minions Killed
403
0
Camps Cleared
0
1,253,334
Distance Traveled
1,235,221
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,377
414
32
2
0
240,857
0
W
Cu Chulainn
7,987
614
102
8
0
249,815
4
W
Neith
7,030
541
94
7
0
240,970
0
L
Ne Zha
6,622
509
88
7
0
271,428
1
W
Nu Wa
8,105
623
117
9
0
234,624
2
W
Maui
6,225
479
15
1
0
271,973
2
W
Hun Batz
7,110
547
75
6
0
237,839
0
L
Freya
6,413
493
81
6
0
233,437
0
L
Athena
6,768
521
38
3
0
274,059
0
L
Kukulkan
5,984
460
89
7
0
233,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role