Player Matchup

Hun Batz
Hun Batz
OZZYMAND1AS
Hun Batz
Level 125
God Stats
2W - 1L
1,515 SR
Queue Stats
43W - 31L
1,701 Elo+
Party 2
Apollo
Apollo
PsychZed
Apollo
Level 147
God Stats
0W - 1L
1,757 SR
Queue Stats
24W - 13L
1,764 Elo+
Party 2
Maman Brigitte
Maman Brigitte
sandmangme
Maman Brigitte
Level 104
God Stats
1W - 3L
1,699 SR
Queue Stats
17W - 14L
1,673 Elo+
Party 2
Team Averages
Level 125
1,657 SR
1,712 Elo+

VS

Team Averages
Level 126
1,656 SR
1,635 Elo+
Medusa
Medusa
FrigidNipz
Medusa
Level 125
God Stats
3W - 2L
1,644 SR
Queue Stats
324W - 286L
1,651 Elo+
Solo
Maman Brigitte
Maman Brigitte
SFM951
Maman Brigitte
Level 117
God Stats
13W - 6L
1,546 SR
Queue Stats
190W - 145L
1,626 Elo+
Party 1
Shiva
Shiva
TheBetrayer9001
Shiva
Level 135
God Stats
11W - 5L
1,779 SR
Queue Stats
271W - 167L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
OZZYMAND1AS
Hun Batz
13
3 / 6 / 4
10,600
757
11,925
15,245
12,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
PsychZed
Apollo
11
1 / 4 / 4
9,409
672
7,221
14,413
12,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
sandmangme
Maman Brigitte
13
3 / 7 / 4
10,173
727
8,416
16,194
10,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FrigidNipz
Medusa
15
4 / 3 / 8
11,736
838
15,018
12,482
5,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
SFM951
Maman Brigitte
15
8 / 2 / 9
12,198
871
14,158
16,447
7,646
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 2 / 12
11,677
834
11,059
12,866
12,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
17
17
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
FrigidNipz
Medusa
4
3
8
2.67
L
Hun Batz
OZZYMAND1AS
Hun Batz
3
6
4
0.83
L
Apollo
PsychZed
Apollo
1
4
4
0.75
W
Maman Brigitte
SFM951
Maman Brigitte
8
2
9
6.25
W
5
2
12
5.5
L
Maman Brigitte
sandmangme
Maman Brigitte
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,562
Damage
40,235
45,852
Taken
41,795
35,766
Mitigated
25,866
4,190
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FrigidNipz
Medusa
15,018
7,714
0
1,417
12,482
5,259
2,569
2,632
9,432
0
62,360
L
Hun Batz
OZZYMAND1AS
Hun Batz
11,925
2,760
0
877
15,245
12,491
0
3,536
11,173
0
44,941
L
Apollo
PsychZed
Apollo
7,221
3,139
0
1,205
14,413
12,939
0
4,507
9,611
0
34,148
W
Maman Brigitte
SFM951
Maman Brigitte
14,158
261
0
5,115
16,447
7,646
0
3,998
12,199
49,977
0
W
11,059
1,451
1,508
3,404
12,866
12,961
137
2,130
10,348
0
30,887
L
Maman Brigitte
sandmangme
Maman Brigitte
8,416
996
0
2,108
16,194
10,336
0
6,683
9,084
28,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,182
Gold Earned
35,611
129
Minions Killed
165
0
Camps Cleared
0
759,786
Distance Traveled
830,048
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,736
838
74
5
0
260,103
0
L
Hun Batz
10,600
757
51
4
0
258,805
0
L
Apollo
9,409
672
48
3
0
254,406
0
W
Maman Brigitte
12,198
871
58
4
0
287,213
1
W
Shiva
11,677
834
33
2
0
282,732
0
L
Maman Brigitte
10,173
727
30
2
0
246,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role