Player Matchup

Anubis
Anubis
Octane8467
Anubis
Level 28
God Stats
7W - 12L
1,197 SR
Queue Stats
322W - 332L
1,373 Elo+
Party 2
Cerberus
Cerberus
Pink Panda518
Cerberus
Level 7
God Stats
1W - 6L
1,388 SR
Queue Stats
6W - 21L
1,340 Elo+
Party 2
Hun Batz
Hun Batz
Ronynx
Hun Batz
Level 83
God Stats
0W - 1L
1,772 SR
Queue Stats
24W - 21L
1,519 Elo+
Party 2
Team Averages
Level 39
1,452 SR
1,411 Elo+

VS

Team Averages
Level 57
1,483 SR
1,414 Elo+
Ix Chel
Ix Chel
CrypticFreze
Ix Chel
Level 66
God Stats
2W - 0L
1,624 SR
Queue Stats
114W - 105L
1,424 Elo+
Party 1
Charybdis
Charybdis
ItzzBrennaa
Charybdis
Level 27
God Stats
32W - 24L
1,652 SR
Queue Stats
113W - 105L
1,421 Elo+
Party 1
Erlang Shen
Erlang Shen
ggggggwilliam702
Erlang Shen
Level 78
God Stats
4W - 1L
1,173 SR
Queue Stats
100W - 91L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Octane8467
Anubis
16
3 / 7 / 5
12,869
757
10,914
18,486
8,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Pink Panda518
Cerberus
14
1 / 5 / 6
11,657
686
5,783
17,206
19,473
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Ronynx
Hun Batz
15
5 / 9 / 3
12,608
742
15,843
20,003
11,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CrypticFreze
Ix Chel
16
7 / 4 / 10
14,142
832
21,226
11,630
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ItzzBrennaa
Charybdis
15
3 / 4 / 14
13,456
792
11,195
15,428
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
ggggggwilliam702
Erlang Shen
18
11 / 1 / 10
15,089
888
15,265
17,856
21,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
9
Kills
21
21
Deaths
9
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CrypticFreze
Ix Chel
7
4
10
3
W
Charybdis
ItzzBrennaa
Charybdis
3
4
14
2.5
L
Anubis
Octane8467
Anubis
3
7
5
0.79
L
Cerberus
Pink Panda518
Cerberus
1
5
6
0.8
L
Hun Batz
Ronynx
Hun Batz
5
9
3
0.72
W
Erlang Shen
ggggggwilliam702
Erlang Shen
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,540
Damage
47,686
55,695
Taken
44,914
39,467
Mitigated
31,905
4,553
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CrypticFreze
Ix Chel
21,226
1,964
2,347
1,425
11,630
4,542
1,120
4,123
7,507
74,736
0
W
Charybdis
ItzzBrennaa
Charybdis
11,195
8,382
0
2,206
15,428
5,393
1,738
6,534
8,894
0
44,318
L
Anubis
Octane8467
Anubis
10,914
208
0
1,075
18,486
8,961
0
7,444
11,042
46,915
0
L
Cerberus
Pink Panda518
Cerberus
5,783
56
0
2,602
17,206
19,473
0
8,104
9,102
33,381
301
L
Hun Batz
Ronynx
Hun Batz
15,843
4,207
0
876
20,003
11,033
48
6,153
13,850
0
46,875
W
Erlang Shen
ggggggwilliam702
Erlang Shen
15,265
5,149
0
3,215
17,856
21,970
269
6,099
11,757
0
39,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,134
Gold Earned
42,687
191
Minions Killed
174
0
Camps Cleared
0
751,805
Distance Traveled
922,931
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
14,142
832
82
5
0
294,655
0
W
Charybdis
13,456
792
61
4
0
295,953
0
L
Anubis
12,869
757
77
5
0
238,093
0
L
Cerberus
11,657
686
55
3
0
266,797
0
L
Hun Batz
12,608
742
59
3
0
246,915
0
W
Erlang Shen
15,089
888
31
2
0
332,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role