Player Matchup

He Bo
He Bo
BLueRebelion
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
DylanBFlexin
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,515 Elo+
Solo
Maman Brigitte
Maman Brigitte
FrostTheMyth
Maman Brigitte
Level 119
God Stats
19W - 16L
1,693 SR
Queue Stats
283W - 267L
1,508 Elo+
Party 2
Lancelot
Lancelot
Solarlux
Lancelot
Level 149
God Stats
1W - 2L
1,436 SR
Queue Stats
111W - 95L
1,565 Elo+
Solo
Artemis
Artemis
VioletRobin
Artemis
Level 123
God Stats
3W - 11L
1,293 SR
Queue Stats
426W - 408L
1,496 Elo+
Party 2
Team Averages
Level 121
1,484 SR
1,529 Elo+

VS

Team Averages
Level 100
1,601 SR
1,391 Elo+
Charybdis
Charybdis
BurgerBrains
Charybdis
Level 74
God Stats
4W - 5L
1,546 SR
Queue Stats
7W - 13L
1,353 Elo+
Party 1
Hel
Hel
Darki221
Hel
Level 105
God Stats
2W - 4L
1,716 SR
Queue Stats
67W - 81L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Petrify282
Guan Yu
Level 125
God Stats
7W - 3L
1,876 SR
Queue Stats
33W - 35L
1,496 Elo+
Party 3
Mercury
Mercury
Sergiwoah
Mercury
Level 127
God Stats
1W - 1L
1,370 SR
Queue Stats
6W - 13L
1,333 Elo+
Party 3
Charon
Charon
devilslayer642
Charon
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,137
479
6,404
10,425
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
DylanBFlexin
Jormungandr
10
0 / 2 / 4
6,814
401
4,513
14,186
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
FrostTheMyth
Maman Brigitte
16
10 / 3 / 0
9,987
587
14,820
15,907
7,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Solarlux
Lancelot
17
2 / 3 / 2
9,577
563
11,445
18,207
16,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
VioletRobin
Artemis
12
0 / 5 / 1
7,283
428
7,517
13,253
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BurgerBrains
Charybdis
13
4 / 4 / 1
8,461
498
11,541
15,728
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 3 / 1
9,820
578
9,403
11,260
5,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Petrify282
Guan Yu
16
5 / 2 / 1
10,508
618
10,901
16,462
14,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Sergiwoah
Mercury
15
3 / 4 / 7
9,196
541
5,968
15,506
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 5
8,368
492
7,217
10,813
10,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
13
Kills
18
18
Deaths
13
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Charybdis
BurgerBrains
Charybdis
4
4
1
1.13
W
5
3
1
1.83
L
Jormungandr
DylanBFlexin
Jormungandr
0
2
4
1
L
Maman Brigitte
FrostTheMyth
Maman Brigitte
10
3
0
3.33
W
Guan Yu
Petrify282
Guan Yu
5
2
1
2.75
W
Mercury
Sergiwoah
Mercury
3
4
7
1.63
L
Lancelot
Solarlux
Lancelot
2
3
2
1
L
Artemis
VioletRobin
Artemis
0
5
1
0.1
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,699
Damage
45,030
71,978
Taken
69,769
45,895
Mitigated
43,657
18,533
Healing
20,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,404
276
0
476
10,425
4,072
0
5,190
4,949
54,306
0
W
Charybdis
BurgerBrains
Charybdis
11,541
8,284
0
5,857
15,728
6,098
681
4,187
11,541
0
66,762
W
9,403
735
902
3,541
11,260
5,798
723
7,332
3,928
67,415
0
L
Jormungandr
DylanBFlexin
Jormungandr
4,513
1,020
0
2,293
14,186
11,944
0
5,196
8,802
27,104
0
L
Maman Brigitte
FrostTheMyth
Maman Brigitte
14,820
428
0
4,759
15,907
7,575
0
3,141
12,626
61,420
5,691
W
Guan Yu
Petrify282
Guan Yu
10,901
2,692
244
4,774
16,462
14,696
1,430
3,099
13,363
0
74,138
W
Mercury
Sergiwoah
Mercury
5,968
2,951
0
2,830
15,506
6,121
1,176
5,232
10,274
0
75,647
L
Lancelot
Solarlux
Lancelot
11,445
3,636
0
7,972
18,207
16,913
0
888
17,293
0
93,809
L
Artemis
VioletRobin
Artemis
7,517
2,279
0
3,033
13,253
5,391
0
1,565
11,688
0
59,477
W
7,217
1,938
0
2,195
10,813
10,944
274
5,255
5,558
24,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,798
Gold Earned
46,353
441
Minions Killed
462
0
Camps Cleared
0
1,638,641
Distance Traveled
1,615,165
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,137
479
100
6
0
305,977
0
W
Charybdis
8,461
498
95
6
0
286,705
2
W
Hel
9,820
578
137
8
0
303,654
6
L
Jormungandr
6,814
401
27
2
0
290,123
2
L
Maman Brigitte
9,987
587
85
5
0
391,717
0
W
Guan Yu
10,508
618
100
6
0
326,645
5
W
Mercury
9,196
541
99
6
0
381,177
0
L
Lancelot
9,577
563
143
8
0
362,650
0
L
Artemis
7,283
428
86
5
0
288,174
1
W
Charon
8,368
492
31
2
0
316,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role