Player Matchup

Eset
Eset
Bichael Keaton
Eset
Level 94
God Stats
1W - 1L
1,263 SR
Queue Stats
213W - 225L
1,422 Elo+
Party 1
Vamana
Vamana
D3li Sandwich
Vamana
Level 26
God Stats
5W - 2L
1,361 SR
Queue Stats
73W - 117L
1,326 Elo+
Party 1
Tiamat
Tiamat
DenyingCrown686
Tiamat
Level 43
God Stats
2W - 0L
1,674 SR
Queue Stats
19W - 34L
1,327 Elo+
Solo
Nu Wa
Nu Wa
Fastfocus21
Nu Wa
Level 84
God Stats
1W - 1L
1,264 SR
Queue Stats
168W - 238L
1,341 Elo+
Party 1
Nox
Nox
IveBeenDr1nk1ng
Nox
Level 112
God Stats
19W - 18L
1,360 SR
Queue Stats
369W - 415L
1,399 Elo+
Party 1
Team Averages
Level 72
1,384 SR
1,363 Elo+

VS

Team Averages
Level 93
1,446 SR
1,423 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
RASENHIDORI86
Baron Samedi
Level 44
God Stats
1W - 1L
1,794 SR
Queue Stats
31W - 54L
1,332 Elo+
Solo
Ymir
Ymir
RogerRabbit904
Ymir
Level 47
God Stats
0W - 2L
1,043 SR
Queue Stats
105W - 106L
1,406 Elo+
Solo
Hades
Hades
kingdrangon
Hades
Level 135
God Stats
1W - 1L
1,733 SR
Queue Stats
67W - 62L
1,462 Elo+
Party 2
Kali
Kali
saltyari
Kali
Level 99
God Stats
0W - 5L
1,161 SR
Queue Stats
343W - 405L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 15
11,690
835
21,284
10,793
5,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 2 / 19
9,731
695
9,551
10,670
13,228
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
6 / 1 / 10
10,148
725
15,559
9,269
8,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 6 / 11
9,295
664
10,588
10,856
4,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 0 / 14
11,476
820
18,275
7,908
4,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 5 / 5
8,312
594
4,254
19,773
19,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baron Samedi
RASENHIDORI86
Baron Samedi
18
7 / 6 / 3
10,452
747
12,055
14,785
8,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 5 / 3
8,484
606
1,815
19,784
23,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 6 / 7
9,287
663
14,189
14,727
9,170
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
16
3 / 4 / 8
9,618
687
9,167
15,238
7,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
39
26
Kills
13
13
Deaths
26
69
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
5
0.5
W
9
4
15
4.13
W
1
2
19
5.25
W
6
1
10
11
W
1
6
11
1.08
W
9
0
14
16
L
Baron Samedi
RASENHIDORI86
Baron Samedi
7
6
3
1.42
L
0
5
3
0.3
L
3
6
7
1.08
L
Kali
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,257
Damage
41,480
49,496
Taken
84,307
37,473
Mitigated
68,332
17,089
Healing
26,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,254
926
2,715
6,627
19,773
19,448
448
15,396
3,784
0
13,148
W
21,284
539
3,425
2,197
10,793
5,732
495
5,776
4,873
36,835
0
W
9,551
3,018
710
1,930
10,670
13,228
200
6,531
3,819
0
14,578
W
15,559
1,498
1,680
2,684
9,269
8,826
416
5,991
3,080
26,322
0
W
10,588
2,714
0
1,232
10,856
4,717
0
5,745
5,050
21,922
0
W
18,275
1,467
1,584
1,647
7,908
4,970
812
3,607
4,019
36,163
0
L
Baron Samedi
RASENHIDORI86
Baron Samedi
12,055
843
2,830
2,815
14,785
8,709
186
12,671
1,845
33,274
0
L
1,815
61
587
718
19,784
23,725
210
14,143
4,934
17,616
0
L
14,189
201
365
2,784
14,727
9,170
110
11,279
3,039
21,413
0
L
Kali
9,167
3,519
2,231
4,731
15,238
7,280
0
11,139
3,618
0
26,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,340
Gold Earned
46,153
147
Minions Killed
153
0
Camps Cleared
0
1,303,567
Distance Traveled
1,150,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,312
594
22
2
0
232,388
0
W
Eset
11,690
835
35
3
0
257,591
0
W
Vamana
9,731
695
22
2
0
283,115
0
W
Tiamat
10,148
725
26
2
0
291,527
0
W
Nu Wa
9,295
664
16
1
0
178,404
0
W
Nox
11,476
820
48
3
0
292,930
0
L
Baron Samedi
10,452
747
48
3
0
218,014
0
L
Ymir
8,484
606
27
2
0
219,785
0
L
Hades
9,287
663
19
1
0
204,069
0
L
Kali
9,618
687
37
3
0
276,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role