Player Matchup

Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DivineGumption
Anubis
Level 29
God Stats
5W - 5L
1,490 SR
Queue Stats
36W - 29L
1,485 Elo+
Party 3
Sol
Sol
NuclearPawn
Sol
Level 101
God Stats
1W - 0L
1,175 SR
Queue Stats
63W - 38L
1,556 Elo+
Party 3
Ao Kuang
Ao Kuang
RatCar
Ao Kuang
Level 137
God Stats
2W - 1L
1,505 SR
Queue Stats
138W - 103L
1,527 Elo+
Party 2
King Arthur
King Arthur
oOlAustinlOo
King Arthur
Level 29
God Stats
6W - 7L
1,471 SR
Queue Stats
36W - 34L
1,514 Elo+
Party 2
Team Averages
Level 88
1,428 SR
1,516 Elo+

VS

Team Averages
Level 66
1,472 SR
1,575 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Courier329
Odin
Level 46
God Stats
3W - 6L
1,199 SR
Queue Stats
213W - 189L
1,580 Elo+
Solo
Yemoja
Yemoja
Deyjin
Yemoja
Level 28
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 2L
1,736 Elo+
Party 1
Poseidon
Poseidon
Splorchess
Poseidon
Level 124
God Stats
132W - 98L
1,571 SR
Queue Stats
237W - 191L
1,519 Elo+
Party 1
Izanami
Izanami
hoytsharpshooter
Izanami
Level 106
God Stats
31W - 19L
1,759 SR
Queue Stats
65W - 51L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 0 / 2
9,831
702
13,484
13,047
6,965
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 3 / 3
7,945
568
7,501
8,569
4,042
14
0 / 1 / 2
8,404
600
6,215
6,168
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
RatCar
Ao Kuang
13
4 / 1 / 1
7,963
569
5,861
13,604
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
oOlAustinlOo
King Arthur
12
0 / 0 / 4
6,818
487
5,237
9,942
5,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 3 / 2
6,501
464
8,353
9,346
8,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 1
6,931
495
5,373
12,711
10,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Deyjin
Yemoja
10
0 / 2 / 0
5,822
416
2,725
13,883
9,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Splorchess
Poseidon
14
5 / 2 / 0
7,832
559
11,373
9,533
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 1
7,683
549
2,186
7,111
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
5
5
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
2
6
L
Zhong Kui
 
Zhong Kui
0
3
2
0.33
L
0
4
1
0.13
L
Yemoja
Deyjin
Yemoja
0
2
0
0
W
3
3
3
1.5
W
0
1
2
1
W
Ao Kuang
RatCar
Ao Kuang
4
1
1
4.5
L
Poseidon
Splorchess
Poseidon
5
2
0
2.5
L
0
1
1
0.5
W
King Arthur
oOlAustinlOo
King Arthur
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,298
Damage
30,010
51,330
Taken
52,584
23,303
Mitigated
34,631
23,709
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,484
2,360
250
11,024
13,047
6,965
1,181
4,772
8,275
78,650
0
L
Zhong Kui
 
Zhong Kui
8,353
1,196
0
1,424
9,346
8,272
0
6,115
3,231
45,411
0
L
5,373
773
0
750
12,711
10,313
0
8,823
3,888
376
47,828
L
Yemoja
Deyjin
Yemoja
2,725
518
2,312
3,229
13,883
9,657
0
7,099
6,784
16,184
0
W
7,501
509
0
4,374
8,569
4,042
396
5,135
3,434
55,944
0
W
6,215
2,718
0
3,459
6,168
2,187
1,603
1,316
4,852
80,662
506
W
Ao Kuang
RatCar
Ao Kuang
5,861
1,682
0
3,453
13,604
5,022
120
5,268
8,336
48,633
0
L
Poseidon
Splorchess
Poseidon
11,373
2,346
0
971
9,533
3,488
0
6,322
3,211
70,109
2,036
L
2,186
1,494
0
1,306
7,111
2,901
0
4,702
2,409
0
67,579
W
King Arthur
oOlAustinlOo
King Arthur
5,237
157
0
1,149
9,942
5,087
0
5,666
4,276
0
36,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,961
Gold Earned
34,769
468
Minions Killed
436
0
Camps Cleared
0
1,516,704
Distance Traveled
1,409,606
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,831
702
131
9
0
287,852
0
L
Zhong Kui
6,501
464
84
6
0
242,302
2
L
Odin
6,931
495
87
6
0
281,463
2
L
Yemoja
5,822
416
15
1
0
253,411
4
W
Anubis
7,945
568
87
6
0
273,638
0
W
Sol
8,404
600
128
9
0
290,332
4
W
Ao Kuang
7,963
569
68
5
0
348,700
0
L
Poseidon
7,832
559
116
8
0
355,105
0
L
Izanami
7,683
549
134
10
0
277,325
2
W
King Arthur
6,818
487
54
4
0
316,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role