Player Matchup

Cerberus
Cerberus
Ghostboylife
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MagicHydra53601
Sun Wukong
Level 58
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
Vemagg
Neith
Level 16
God Stats
2W - 5L
1,521 SR
Queue Stats
15W - 16L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
afrika___smith
Baron Samedi
Level 120
God Stats
1W - 11L
1,500 SR
Queue Stats
187W - 204L
1,355 Elo+
Solo
Arachne
Arachne
mastermilker-TTV
Arachne
Level 64
God Stats
28W - 14L
1,031 SR
Queue Stats
271W - 280L
1,411 Elo+
Party 2
Team Averages
Level 57
1,420 SR
1,438 Elo+

VS

Team Averages
Level 50
1,522 SR
1,415 Elo+
Hercules
Hercules
AustiXnx
Hercules
Level 86
God Stats
2W - 2L
1,604 SR
Queue Stats
143W - 128L
1,444 Elo+
Party 4
Atlas
Atlas
ColoredMen
Atlas
Level 45
God Stats
5W - 4L
1,298 SR
Queue Stats
218W - 203L
1,358 Elo+
Solo
Nemesis
Nemesis
Mr Orangutan728
Nemesis
Level 65
God Stats
8W - 2L
1,533 SR
Queue Stats
204W - 209L
1,425 Elo+
Party 3
Neith
Neith
SamanthaPo0py
Neith
Level 29
God Stats
22W - 31L
1,395 SR
Queue Stats
103W - 126L
1,405 Elo+
Party 3
Anubis
Anubis
Tjiro_Kamado
Anubis
Level 27
God Stats
4W - 0L
1,781 SR
Queue Stats
57W - 53L
1,443 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ghostboylife
Cerberus
8
0 / 4 / 0
5,296
441
4,592
11,274
5,299
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
MagicHydra53601
Sun Wukong
10
0 / 1 / 0
5,422
452
3,087
10,421
9,989
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
Vemagg
Neith
10
3 / 2 / 0
6,445
537
10,882
9,353
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
afrika___smith
Baron Samedi
9
0 / 5 / 1
5,442
454
1,739
8,265
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 2
6,354
530
5,464
13,061
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AustiXnx
Hercules
13
1 / 0 / 1
7,762
647
8,436
7,021
7,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
9
3 / 0 / 3
6,644
554
6,453
13,572
9,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 1
7,092
591
3,955
8,426
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 2 / 2
6,013
501
6,344
6,433
2,168
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
13
7 / 1 / 1
7,821
652
9,381
5,375
2,575
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
16
16
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
AustiXnx
Hercules
1
0
1
1.5
W
Atlas
3
0
3
4.5
L
Cerberus
Ghostboylife
Cerberus
0
4
0
0
L
Sun Wukong
MagicHydra53601
Sun Wukong
0
1
0
0
W
2
1
1
2.5
W
3
2
2
2
W
Anubis
7
1
1
7.5
L
Neith
Vemagg
Neith
3
2
0
1.5
L
Baron Samedi
afrika___smith
Baron Samedi
0
5
1
0.1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,764
Damage
34,569
52,374
Taken
40,827
25,083
Mitigated
25,404
10,746
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AustiXnx
Hercules
8,436
2,329
0
1,487
7,021
7,810
0
0
7,021
0
59,666
W
Atlas
6,453
2,829
1,354
3,296
13,572
9,707
0
3,350
10,222
22,580
0
L
Cerberus
Ghostboylife
Cerberus
4,592
299
258
1,936
11,274
5,299
0
3,273
8,001
13,990
0
L
Sun Wukong
MagicHydra53601
Sun Wukong
3,087
809
0
870
10,421
9,989
0
0
10,421
0
26,948
W
3,955
1,494
0
1,336
8,426
3,144
0
210
8,216
0
57,072
W
6,344
3,160
0
1,620
6,433
2,168
0
1,242
5,191
0
30,295
W
Anubis
9,381
538
0
3,292
5,375
2,575
494
1,529
3,846
48,396
0
L
Neith
Vemagg
Neith
10,882
5,571
0
3,313
9,353
3,340
10
2,849
6,504
0
42,560
L
Baron Samedi
afrika___smith
Baron Samedi
1,739
222
3
1,434
8,265
2,788
0
5,986
2,279
26,690
0
L
5,464
4,340
0
2,932
13,061
3,667
0
3,726
9,335
0
30,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,959
Gold Earned
35,332
216
Minions Killed
343
0
Camps Cleared
0
1,180,334
Distance Traveled
1,224,473
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,762
647
100
8
0
242,584
0
W
Atlas
6,644
554
25
2
0
233,187
0
L
Cerberus
5,296
441
35
3
0
237,124
0
L
Sun Wukong
5,422
452
41
3
0
276,054
0
W
Nemesis
7,092
591
89
7
0
298,409
0
W
Neith
6,013
501
51
4
0
233,946
0
W
Anubis
7,821
652
78
7
0
216,347
0
L
Neith
6,445
537
50
4
0
196,687
0
L
Baron Samedi
5,442
454
44
4
0
210,258
2
L
Arachne
6,354
530
46
4
0
260,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role