Player Matchup

Ares
Ares
Alevio
Ares
Level 38
God Stats
2W - 2L
1,565 SR
Queue Stats
2W - 5L
1,441 Elo+
Party 2
Medusa
Medusa
Fishstick420
Medusa
Level 128
God Stats
2W - 2L
1,582 SR
Queue Stats
148W - 138L
1,540 Elo+
Party 2
Maman Brigitte
Maman Brigitte
MrProdigyV
Maman Brigitte
Level 154
God Stats
7W - 2L
1,723 SR
Queue Stats
42W - 38L
1,595 Elo+
Party 2
Zhong Kui
Zhong Kui
Powellmen
Zhong Kui
Level 102
God Stats
1W - 1L
1,861 SR
Queue Stats
102W - 97L
1,546 Elo+
Party 2
Mercury
Mercury
UnhitchedCoin
Mercury
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 72L
1,535 Elo+
Party 2
Team Averages
Level 110
1,646 SR
1,531 Elo+

VS

Team Averages
Level 143
1,392 SR
1,539 Elo+
Anhur
Anhur
 
Anhur
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Bobo l6l
Kuzenbo
Level 155
God Stats
0W - 3L
1,273 SR
Queue Stats
351W - 336L
1,560 Elo+
Party 1
Anubis
Anubis
ElPelucaSape264
Anubis
Level 83
God Stats
1W - 3L
1,348 SR
Queue Stats
405W - 348L
1,555 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Your1King
Cu Chulainn
Level 124
God Stats
7W - 12L
1,423 SR
Queue Stats
724W - 655L
1,506 Elo+
Solo
Bastet
Bastet
cookieailen999
Bastet
Level 120
God Stats
0W - 1L
1,417 SR
Queue Stats
72W - 50L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Alevio
Ares
10
2 / 1 / 4
6,380
580
2,546
7,442
5,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
10
1 / 2 / 3
5,877
534
5,101
9,034
2,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Maman Brigitte
MrProdigyV
Maman Brigitte
13
7 / 1 / 0
8,318
756
9,641
9,323
3,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Powellmen
Zhong Kui
10
1 / 3 / 0
6,057
551
4,068
7,217
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
13
3 / 0 / 3
7,235
658
5,678
7,471
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 0 / 2
7,091
645
5,715
6,066
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Bobo l6l
Kuzenbo
9
1 / 2 / 2
5,811
528
3,397
7,769
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 1
5,770
525
4,949
6,592
3,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Your1King
Cu Chulainn
8
0 / 7 / 1
4,955
450
3,467
11,621
8,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 2 / 0
6,433
585
6,623
9,602
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
14
Kills
7
7
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
0
2
3
W
Ares
Alevio
Ares
2
1
4
4
L
Kuzenbo
Bobo l6l
Kuzenbo
1
2
2
1
L
1
3
1
0.5
W
Medusa
1
2
3
1.25
W
Maman Brigitte
MrProdigyV
Maman Brigitte
7
1
0
7
W
Zhong Kui
Powellmen
Zhong Kui
1
3
0
0.33
W
Mercury
3
0
3
4.5
L
Cu Chulainn
Your1King
Cu Chulainn
0
7
1
0.07
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,034
Damage
24,151
40,487
Taken
41,650
19,332
Mitigated
24,770
12,729
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,715
4,352
0
4,229
6,066
2,627
0
3,254
2,812
0
57,895
W
Ares
Alevio
Ares
2,546
335
0
2,243
7,442
5,000
0
2,694
4,748
12,274
0
L
Kuzenbo
Bobo l6l
Kuzenbo
3,397
1,313
0
2,226
7,769
7,250
0
2,239
5,530
13,416
0
L
4,949
289
0
2,802
6,592
3,004
0
198
6,394
47,515
0
W
Medusa
5,101
1,809
0
2,207
9,034
2,898
0
4,488
4,546
0
40,578
W
Maman Brigitte
MrProdigyV
Maman Brigitte
9,641
1,120
0
3,846
9,323
3,476
387
0
9,323
61,952
0
W
Zhong Kui
Powellmen
Zhong Kui
4,068
1,519
0
1,863
7,217
5,191
0
652
6,565
39,115
9,137
W
Mercury
5,678
3,200
0
2,570
7,471
2,767
0
512
6,959
0
64,461
L
Cu Chulainn
Your1King
Cu Chulainn
3,467
633
0
2,281
11,621
8,630
0
7,628
3,993
0
24,298
L
6,623
1,737
0
2,364
9,602
3,259
0
2,477
7,125
0
41,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,867
Gold Earned
30,060
382
Minions Killed
307
0
Camps Cleared
0
1,171,716
Distance Traveled
1,039,298
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,091
645
104
9
0
185,183
2
W
Ares
6,380
580
18
2
0
242,957
2
L
Kuzenbo
5,811
528
14
1
0
234,375
2
L
Anubis
5,770
525
80
7
0
197,462
0
W
Medusa
5,877
534
72
7
0
216,161
0
W
Maman Brigitte
8,318
756
110
10
0
218,657
0
W
Zhong Kui
6,057
551
81
7
0
190,312
1
W
Mercury
7,235
658
101
9
0
303,629
3
L
Cu Chulainn
4,955
450
42
4
0
176,578
0
L
Bastet
6,433
585
67
6
0
245,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role